1,655 research outputs found
A Time-Space Tradeoff for Triangulations of Points in the Plane
In this paper, we consider time-space trade-offs for reporting a triangulation of points in the plane. The goal is to minimize the amount of working space while keeping the total running time small. We present the first multi-pass algorithm on the problem that returns the edges of a triangulation with their adjacency information. This even improves the previously best known random-access algorithm
New Codes and Inner Bounds for Exact Repair in Distributed Storage Systems
We study the exact-repair tradeoff between storage and repair bandwidth in
distributed storage systems (DSS). We give new inner bounds for the tradeoff
region and provide code constructions that achieve these bounds.Comment: Submitted to the IEEE International Symposium on Information Theory
(ISIT) 2014. This draft contains 8 pages and 4 figure
An Exponential Lower Bound on the Complexity of Regularization Paths
For a variety of regularized optimization problems in machine learning,
algorithms computing the entire solution path have been developed recently.
Most of these methods are quadratic programs that are parameterized by a single
parameter, as for example the Support Vector Machine (SVM). Solution path
algorithms do not only compute the solution for one particular value of the
regularization parameter but the entire path of solutions, making the selection
of an optimal parameter much easier.
It has been assumed that these piecewise linear solution paths have only
linear complexity, i.e. linearly many bends. We prove that for the support
vector machine this complexity can be exponential in the number of training
points in the worst case. More strongly, we construct a single instance of n
input points in d dimensions for an SVM such that at least \Theta(2^{n/2}) =
\Theta(2^d) many distinct subsets of support vectors occur as the
regularization parameter changes.Comment: Journal version, 28 Pages, 5 Figure
Memory-Adjustable Navigation Piles with Applications to Sorting and Convex Hulls
We consider space-bounded computations on a random-access machine (RAM) where
the input is given on a read-only random-access medium, the output is to be
produced to a write-only sequential-access medium, and the available workspace
allows random reads and writes but is of limited capacity. The length of the
input is elements, the length of the output is limited by the computation,
and the capacity of the workspace is bits for some predetermined
parameter . We present a state-of-the-art priority queue---called an
adjustable navigation pile---for this restricted RAM model. Under some
reasonable assumptions, our priority queue supports and
in worst-case time and in worst-case time for any . We show how to use this
data structure to sort elements and to compute the convex hull of
points in the two-dimensional Euclidean space in
worst-case time for any . Following a known lower bound for the
space-time product of any branching program for finding unique elements, both
our sorting and convex-hull algorithms are optimal. The adjustable navigation
pile has turned out to be useful when designing other space-efficient
algorithms, and we expect that it will find its way to yet other applications.Comment: 21 page
Self-Improving Algorithms
We investigate ways in which an algorithm can improve its expected
performance by fine-tuning itself automatically with respect to an unknown
input distribution D. We assume here that D is of product type. More precisely,
suppose that we need to process a sequence I_1, I_2, ... of inputs I = (x_1,
x_2, ..., x_n) of some fixed length n, where each x_i is drawn independently
from some arbitrary, unknown distribution D_i. The goal is to design an
algorithm for these inputs so that eventually the expected running time will be
optimal for the input distribution D = D_1 * D_2 * ... * D_n.
We give such self-improving algorithms for two problems: (i) sorting a
sequence of numbers and (ii) computing the Delaunay triangulation of a planar
point set. Both algorithms achieve optimal expected limiting complexity. The
algorithms begin with a training phase during which they collect information
about the input distribution, followed by a stationary regime in which the
algorithms settle to their optimized incarnations.Comment: 26 pages, 8 figures, preliminary versions appeared at SODA 2006 and
SoCG 2008. Thorough revision to improve the presentation of the pape
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