1,165 research outputs found
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Revolutionizing Future Connectivity: A Contemporary Survey on AI-empowered Satellite-based Non-Terrestrial Networks in 6G
Non-Terrestrial Networks (NTN) are expected to be a critical component of 6th
Generation (6G) networks, providing ubiquitous, continuous, and scalable
services. Satellites emerge as the primary enabler for NTN, leveraging their
extensive coverage, stable orbits, scalability, and adherence to international
regulations. However, satellite-based NTN presents unique challenges, including
long propagation delay, high Doppler shift, frequent handovers, spectrum
sharing complexities, and intricate beam and resource allocation, among others.
The integration of NTNs into existing terrestrial networks in 6G introduces a
range of novel challenges, including task offloading, network routing, network
slicing, and many more. To tackle all these obstacles, this paper proposes
Artificial Intelligence (AI) as a promising solution, harnessing its ability to
capture intricate correlations among diverse network parameters. We begin by
providing a comprehensive background on NTN and AI, highlighting the potential
of AI techniques in addressing various NTN challenges. Next, we present an
overview of existing works, emphasizing AI as an enabling tool for
satellite-based NTN, and explore potential research directions. Furthermore, we
discuss ongoing research efforts that aim to enable AI in satellite-based NTN
through software-defined implementations, while also discussing the associated
challenges. Finally, we conclude by providing insights and recommendations for
enabling AI-driven satellite-based NTN in future 6G networks.Comment: 40 pages, 19 Figure, 10 Tables, Surve
Satellite-MEC Integration for 6G Internet of Things: Minimal Structures, Advances, and Prospects
The sixth-generation (6G) network is envisioned to shift its focus from the
service requirements of human beings' to those of Internet-of-Things (IoT)
devices'. Satellite communications are indispensable in 6G to support IoT
devices operating in rural or disastrous areas. However, satellite networks
face the inherent challenges of low data rate and large latency, which may not
support computation-intensive and delay-sensitive IoT applications. Mobile Edge
Computing (MEC) is a burgeoning paradigm by extending cloud computing
capabilities to the network edge. By utilizing MEC technologies, the
resource-limited IoT devices can access abundant computation resources with low
latency, which enables the highly demanding applications while meeting strict
delay requirements. Therefore, an integration of satellite communications and
MEC technologies is necessary to better enable 6G IoT. In this survey, we
provide a holistic overview of satellite-MEC integration. We first discuss the
main challenges of the integrated satellite-MEC network and propose three
minimal integrating structures. For each minimal structure, we summarize the
current advances in terms of their research topics, after which we discuss the
lessons learned and future directions of the minimal structure. Finally, we
outline potential research issues to envision a more intelligent, more secure,
and greener integrated satellite-MEC network
UAV flight coordination for communication networks:Genetic algorithms versus game theory
The autonomous coordinated flying for groups of unmanned aerial vehicles that maximise network coverage to mobile ground-based units by efficiently utilising the available on-board power is a complex problem. Their coordination involves the fulfilment of multiple objectives that are directly dependent on dynamic, unpredictable and uncontrollable phenomena. In this paper, two systems are presented and compared based on their ability to reposition fixed-wing unmanned aerial vehicles to maintain a useful airborne wireless network topology. Genetic algorithms and non-cooperative games are employed for the generation of optimal flying solutions. The two methods consider realistic kinematics for hydrocarbon-powered medium-altitude, long-endurance aircrafts. Coupled with a communication model that addresses environmental conditions, they optimise flying to maximising the number of supported ground-based units. Results of large-scale scenarios highlight the ability of genetic algorithms to evolve flexible sets of manoeuvres that keep the flying vehicles separated and provide optimal solutions over shorter settling times. In comparison, game theory is found to identify strategies of predefined manoeuvres that maximise coverage but require more time to converge
Research on multi-layer network routing selection strategy based on cooperative evolutionary game in IoT environment
As a new technology and application mode, the Internet of Things has an important impact on social life and economic development. In recent years, low-cost optimization of network transmission to solve the congestion problem of multi-layer communication networks has become one of the research hotspots. In this paper, a multi-dimensional communication data transmission model based on a multi-layer network is proposed. It then uses cooperative evolutionary game theory to calculate revenue, update weights, and adapt neighbors. Finally, the attention mechanism is dynamically introduced to share the weights of the multi-layer network, and the multi-dimensional communication propagation and routing strategies in the Internet of Things are studied and analyzed. The experimental results show that the model proposed in this paper has higher game revenue and application value than traditional single-layer network game theory. In particular, the indicators of cooperation rate, stable state, and maximum cooperation rate are better than the latter. The research results of this paper have important reference value for solving the problems of cooperation dilemma, social stickiness, and synergy in multi-layer networks
Energy-efficient satellite joint computation and communication
The emerging interest in satellite networks will be a key driver in the path to 6G. The satellite segment must be conceived beyond a mere relay system, where nodes can process data and offload the terrestrial segment. Besides, evidence suggests that energy consumption is among the most important factors for the design of future communication networks. For this motivation, we introduce Sat2C, an energy-efficient algorithm for satellite joint routing, radio resource allocation and task offloading for latency-constrained services. We develop a novel energy model that incorporates the power amplifier subsystem and changes the geometry of the problem. Regarding the routing task, we propose the SHIELD algorithm, based on the submodularity framework and which achieves Pareto-efficient routes. Besides, the RRM problem is formulated as a log-log convex program. The experimental results reveal that Sat2C has low computational complexity, provides routes with low variance in the mean distance and the transmission powers are optimal to ensure energy minimization
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Dynamic resource allocation for virtual network function placement in satellite edge clouds
Satellite edge computing has become a promising way to provide computing services for Internet of Things (IoT) users in remote areas, which are out of the coverage of terrestrial networks. Nevertheless, it is not suitable for large-scale IoT users due to the resource limitation of satellites. Cloud computing can provide sufficient available resources for IoT users, but it does not meet delay-sensitive services as high network latency. Satellite edge clouds can facilitate flexible service provisioning for numerous IoT users by incorporating the advantages of edge computing and cloud computing. In this paper, we investigate the dynamic resource allocation problem for virtual network function (VNF) placement in satellite edge clouds. The aim is to minimize the network bandwidth cost and the service end-to-end delay jointly. We formulate the VNF placement problem as an integer non-linear programming problem and then propose a distributed VNF placement (D-VNFP) algorithm to address it. The experiments are conducted to evaluate the performance of the proposed D-VNFP algorithm, where Viterbi and Game theory are considered as the baseline algorithms. The results show that the proposed D-VNFP algorithm is effective and efficient for solving the VNF placement problem in satellite edge clouds
Virtual network function placement in satellite edge computing with a potential game approach
Satellite networks, as a supplement to terrestrial networks, can provide effective computing services for Internet of Things (IoT) users in remote areas. Due to the resource limitation of satellites, such as in computing, storage, and energy, a computation task from a IoT user can be divided into several parts and cooperatively accomplished by multiple satellites to improve the overall operational efficiency of satellite networks. Network function virtualization (NFV) is viewed as a new paradigm in allocating network resources on-demand. Satellite edge computing combined with the NFV technology is becoming an emerging topic. In this paper, we propose a potential game approach for virtual network function (VNF) placement in satellite edge computing. The VNF placement problem aims to maximize the number of allocated IoT users, while minimizing the overall deployment cost. We formulate the VNF placement problem with maximum network payoff as a potential game and analyze the problem by a game-theoretical approach. We implement a decentralized resource allocation algorithm based on a potential game (PGRA) to tackle the VNF placement problem by finding a Nash equilibrium. Finally, we conduct the experiments to evaluate the performance of the proposed PGRA algorithm. The simulation results show that the proposed PGRA algorithm can effectively address the VNF placement problem in satellite edge computing
A Vision and Framework for the High Altitude Platform Station (HAPS) Networks of the Future
A High Altitude Platform Station (HAPS) is a network node that operates in
the stratosphere at an of altitude around 20 km and is instrumental for
providing communication services. Precipitated by technological innovations in
the areas of autonomous avionics, array antennas, solar panel efficiency
levels, and battery energy densities, and fueled by flourishing industry
ecosystems, the HAPS has emerged as an indispensable component of
next-generations of wireless networks. In this article, we provide a vision and
framework for the HAPS networks of the future supported by a comprehensive and
state-of-the-art literature review. We highlight the unrealized potential of
HAPS systems and elaborate on their unique ability to serve metropolitan areas.
The latest advancements and promising technologies in the HAPS energy and
payload systems are discussed. The integration of the emerging Reconfigurable
Smart Surface (RSS) technology in the communications payload of HAPS systems
for providing a cost-effective deployment is proposed. A detailed overview of
the radio resource management in HAPS systems is presented along with
synergistic physical layer techniques, including Faster-Than-Nyquist (FTN)
signaling. Numerous aspects of handoff management in HAPS systems are
described. The notable contributions of Artificial Intelligence (AI) in HAPS,
including machine learning in the design, topology management, handoff, and
resource allocation aspects are emphasized. The extensive overview of the
literature we provide is crucial for substantiating our vision that depicts the
expected deployment opportunities and challenges in the next 10 years
(next-generation networks), as well as in the subsequent 10 years
(next-next-generation networks).Comment: To appear in IEEE Communications Surveys & Tutorial
A Comprehensive Survey on Orbital Edge Computing: Systems, Applications, and Algorithms
The number of satellites, especially those operating in low-earth orbit
(LEO), is exploding in recent years. Additionally, the use of COTS hardware
into those satellites enables a new paradigm of computing: orbital edge
computing (OEC). OEC entails more technically advanced steps compared to
single-satellite computing. This feature allows for vast design spaces with
multiple parameters, rendering several novel approaches feasible. The mobility
of LEO satellites in the network and limited resources of communication,
computation, and storage make it challenging to design an appropriate
scheduling algorithm for specific tasks in comparison to traditional
ground-based edge computing. This article comprehensively surveys the
significant areas of focus in orbital edge computing, which include protocol
optimization, mobility management, and resource allocation. This article
provides the first comprehensive survey of OEC. Previous survey papers have
only concentrated on ground-based edge computing or the integration of space
and ground technologies. This article presents a review of recent research from
2000 to 2023 on orbital edge computing that covers network design, computation
offloading, resource allocation, performance analysis, and optimization.
Moreover, having discussed several related works, both technological challenges
and future directions are highlighted in the field.Comment: 18 pages, 9 figures and 5 table
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