11,686 research outputs found

    Hybrid Satellite-Terrestrial Communication Networks for the Maritime Internet of Things: Key Technologies, Opportunities, and Challenges

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    With the rapid development of marine activities, there has been an increasing number of maritime mobile terminals, as well as a growing demand for high-speed and ultra-reliable maritime communications to keep them connected. Traditionally, the maritime Internet of Things (IoT) is enabled by maritime satellites. However, satellites are seriously restricted by their high latency and relatively low data rate. As an alternative, shore & island-based base stations (BSs) can be built to extend the coverage of terrestrial networks using fourth-generation (4G), fifth-generation (5G), and beyond 5G services. Unmanned aerial vehicles can also be exploited to serve as aerial maritime BSs. Despite of all these approaches, there are still open issues for an efficient maritime communication network (MCN). For example, due to the complicated electromagnetic propagation environment, the limited geometrically available BS sites, and rigorous service demands from mission-critical applications, conventional communication and networking theories and methods should be tailored for maritime scenarios. Towards this end, we provide a survey on the demand for maritime communications, the state-of-the-art MCNs, and key technologies for enhancing transmission efficiency, extending network coverage, and provisioning maritime-specific services. Future challenges in developing an environment-aware, service-driven, and integrated satellite-air-ground MCN to be smart enough to utilize external auxiliary information, e.g., sea state and atmosphere conditions, are also discussed

    Secure Communications in Millimeter Wave Ad Hoc Networks

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    Wireless networks with directional antennas, like millimeter wave (mmWave) networks, have enhanced security. For a large-scale mmWave ad hoc network in which eavesdroppers are randomly located, however, eavesdroppers can still intercept the confidential messages, since they may reside in the signal beam. This paper explores the potential of physical layer security in mmWave ad hoc networks. Specifically, we characterize the impact of mmWave channel characteristics, random blockages, and antenna gains on the secrecy performance. For the special case of uniform linear array (ULA), a tractable approach is proposed to evaluate the average achievable secrecy rate. We also characterize the impact of artificial noise in such networks. Our results reveal that in the low transmit powerregime, the use of low mmWave frequency achieves better secrecy performance, and when increasing transmit power, a transition from low mmWave frequency to high mmWave frequency is demanded for obtaining a higher secrecy rate. More antennas at the transmitting nodes are needed to decrease the antenna gain obtained by the eavesdroppers when using ULA. Eavesdroppers can intercept more information by using a wide beam pattern. Furthermore, the use of artificial noise may be ineffective for enhancing the secrecy rate.Comment: Accepted by IEEE Transactions on Wireless Communication

    Energy-Efficient Resource Allocation in Wireless Networks: An Overview of Game-Theoretic Approaches

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    An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource allocation in wireless networks with quality-of-service (QoS) constraints. A family of non-cooperative (distributed) games is presented in which each user seeks to choose a strategy that maximizes its own utility while satisfying its QoS requirements. The utility function considered here measures the number of reliable bits that are transmitted per joule of energy consumed and, hence, is particulary suitable for energy-constrained networks. The actions available to each user in trying to maximize its own utility are at least the choice of the transmit power and, depending on the situation, the user may also be able to choose its transmission rate, modulation, packet size, multiuser receiver, multi-antenna processing algorithm, or carrier allocation strategy. The best-response strategy and Nash equilibrium for each game is presented. Using this game-theoretic framework, the effects of power control, rate control, modulation, temporal and spatial signal processing, carrier allocation strategy and delay QoS constraints on energy efficiency and network capacity are quantified.Comment: To appear in the IEEE Signal Processing Magazine: Special Issue on Resource-Constrained Signal Processing, Communications and Networking, May 200

    Cross-layer design of multi-hop wireless networks

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    MULTI -hop wireless networks are usually defined as a collection of nodes equipped with radio transmitters, which not only have the capability to communicate each other in a multi-hop fashion, but also to route each others’ data packets. The distributed nature of such networks makes them suitable for a variety of applications where there are no assumed reliable central entities, or controllers, and may significantly improve the scalability issues of conventional single-hop wireless networks. This Ph.D. dissertation mainly investigates two aspects of the research issues related to the efficient multi-hop wireless networks design, namely: (a) network protocols and (b) network management, both in cross-layer design paradigms to ensure the notion of service quality, such as quality of service (QoS) in wireless mesh networks (WMNs) for backhaul applications and quality of information (QoI) in wireless sensor networks (WSNs) for sensing tasks. Throughout the presentation of this Ph.D. dissertation, different network settings are used as illustrative examples, however the proposed algorithms, methodologies, protocols, and models are not restricted in the considered networks, but rather have wide applicability. First, this dissertation proposes a cross-layer design framework integrating a distributed proportional-fair scheduler and a QoS routing algorithm, while using WMNs as an illustrative example. The proposed approach has significant performance gain compared with other network protocols. Second, this dissertation proposes a generic admission control methodology for any packet network, wired and wireless, by modeling the network as a black box, and using a generic mathematical 0. Abstract 3 function and Taylor expansion to capture the admission impact. Third, this dissertation further enhances the previous designs by proposing a negotiation process, to bridge the applications’ service quality demands and the resource management, while using WSNs as an illustrative example. This approach allows the negotiation among different service classes and WSN resource allocations to reach the optimal operational status. Finally, the guarantees of the service quality are extended to the environment of multiple, disconnected, mobile subnetworks, where the question of how to maintain communications using dynamically controlled, unmanned data ferries is investigated

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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