996 research outputs found

    Scheduling of data-intensive workloads in a brokered virtualized environment

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    Providing performance predictability guarantees is increasingly important in cloud platforms, especially for data-intensive applications, for which performance depends greatly on the available rates of data transfer between the various computing/storage hosts underlying the virtualized resources assigned to the application. With the increased prevalence of brokerage services in cloud platforms, there is a need for resource management solutions that consider the brokered nature of these workloads, as well as the special demands of their intra-dependent components. In this paper, we present an offline mechanism for scheduling batches of brokered data-intensive workloads, which can be extended to an online setting. The objective of the mechanism is to decide on a packing of the workloads in a batch that minimizes the broker's incurred costs, Moreover, considering the brokered nature of such workloads, we define a payment model that provides incentives to these workloads to be scheduled as part of a batch, which we analyze theoretically. Finally, we evaluate the proposed scheduling algorithm, and exemplify the fairness of the payment model in practical settings via trace-based experiments

    Optimal design of simulation experiments with nearly saturated queues

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    Simulation Models;Interpolation;Queueing Network;Extrapolation

    Approximate expected delay costs for call and contact centre models under light traffic regimes

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    This paper studies the form of certain expected delay costs as a function of the arrival rate for customers who pass through a service facility that allows for reneging and retrials. We show that, under certain light traffic conditions, these costs are continuously increasing and convex functions of the arrival rate (within a finite interval). This result is first explored for the processor sharing system, in which a penalty cost is incurred for reneging from the service facility for good without ever receiving service, and then we consider a system with a more general structure governing the output processes and costs incurred per unit time, but without the penalty cost. A suggested application for these results, in which game theoretic considerations are utilized for gauging customer behaviour within a decentralized context, is briefly discussed

    Stability of Service under Time-of-Use Pricing

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    We consider "time-of-use" pricing as a technique for matching supply and demand of temporal resources with the goal of maximizing social welfare. Relevant examples include energy, computing resources on a cloud computing platform, and charging stations for electric vehicles, among many others. A client/job in this setting has a window of time during which he needs service, and a particular value for obtaining it. We assume a stochastic model for demand, where each job materializes with some probability via an independent Bernoulli trial. Given a per-time-unit pricing of resources, any realized job will first try to get served by the cheapest available resource in its window and, failing that, will try to find service at the next cheapest available resource, and so on. Thus, the natural stochastic fluctuations in demand have the potential to lead to cascading overload events. Our main result shows that setting prices so as to optimally handle the {\em expected} demand works well: with high probability, when the actual demand is instantiated, the system is stable and the expected value of the jobs served is very close to that of the optimal offline algorithm.Comment: To appear in STOC'1

    Power-Aware Speed Scaling in Processor Sharing Systems

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    Energy use of computer communication systems has quickly become a vital design consideration. One effective method for reducing energy consumption is dynamic speed scaling, which adapts the processing speed to the current load. This paper studies how to optimally scale speed to balance mean response time and mean energy consumption under processor sharing scheduling. Both bounds and asymptotics for the optimal speed scaling scheme are provided. These results show that a simple scheme that halts when the system is idle and uses a static rate while the system is busy provides nearly the same performance as the optimal dynamic speed scaling. However, the results also highlight that dynamic speed scaling provides at least one key benefit - significantly improved robustness to bursty traffic and mis-estimation of workload parameters

    A Case for Cooperative and Incentive-Based Coupling of Distributed Clusters

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    Research interest in Grid computing has grown significantly over the past five years. Management of distributed resources is one of the key issues in Grid computing. Central to management of resources is the effectiveness of resource allocation as it determines the overall utility of the system. The current approaches to superscheduling in a grid environment are non-coordinated since application level schedulers or brokers make scheduling decisions independently of the others in the system. Clearly, this can exacerbate the load sharing and utilization problems of distributed resources due to suboptimal schedules that are likely to occur. To overcome these limitations, we propose a mechanism for coordinated sharing of distributed clusters based on computational economy. The resulting environment, called \emph{Grid-Federation}, allows the transparent use of resources from the federation when local resources are insufficient to meet its users' requirements. The use of computational economy methodology in coordinating resource allocation not only facilitates the QoS based scheduling, but also enhances utility delivered by resources.Comment: 22 pages, extended version of the conference paper published at IEEE Cluster'05, Boston, M
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