317 research outputs found
Distributed Artificial Intelligence Solution for D2D Communication in 5G Networks
Device to Device (D2D) Communication is one of the technology components of
the evolving 5G architecture, as it promises improvements in energy efficiency,
spectral efficiency, overall system capacity, and higher data rates. The above
noted improvements in network performance spearheaded a vast amount of research
in D2D, which have identified significant challenges that need to be addressed
before realizing their full potential in emerging 5G Networks. Towards this
end, this paper proposes the use of a distributed intelligent approach to
control the generation of D2D networks. More precisely, the proposed approach
uses Belief-Desire-Intention (BDI) intelligent agents with extended
capabilities (BDIx) to manage each D2D node independently and autonomously,
without the help of the Base Station. The paper includes detailed algorithmic
description for the decision of transmission mode, which maximizes the data
rate, minimizes the power consumptions, while taking into consideration the
computational load. Simulations show the applicability of BDI agents in jointly
solving D2D challenges.Comment: 10 pages,9 figure
Performance Analysis of Network-Assisted Two-Hop D2D Communications
Network-assisted single-hop device-to-device (D2D) communication can increase
the spectral and energy efficiency of cellular networks by taking advantage of
the proximity, reuse, and hop gains when radio resources are properly managed
between the cellular and D2D layers. In this paper we argue that D2D technology
can be used to further increase the spectral and energy efficiency if the key
D2D radio resource management algorithms are suitably extended to support
network assisted multi-hop D2D communications. Specifically, we propose a
novel, distributed utility maximizing D2D power control (PC) scheme that is
able to balance spectral and energy efficiency while taking into account mode
selection and resource allocation constraints that are important in the
integrated cellular-D2D environment. Our analysis and numerical results
indicate that multi-hop D2D communications combined with the proposed PC scheme
can be useful not only for harvesting the potential gains previously identified
in the literature, but also for extending the coverage of cellular networks.Comment: 6 pages and 7 figure
Cross-layer optimization for cooperative content distribution in multihop device-to-device networks
With the ubiquity of wireless network and the intelligentization of machines, Internet of Things (IoT) has come to people's horizon. Device-to-device (D2D), as one advanced technique to achieve the vision of IoT, supports a high speed peer-to-peer transmission without fixed infrastructure forwarding which can enable fast content distribution in local area. In this paper, we address the content distribution problem by multihop D2D communication with decentralized content providers locating in the networks. We consider a cross-layer multidimension optimization involving frequency, space, and time, to minimize the network average delay. Considering the multicast feature, we first formulate the problem as a coalitional game based on the payoffs of content requesters, and then, propose a time-varying coalition formation-based algorithm to spread the popular content within the shortest possible time. Simulation results show that the proposed approach can achieve a fast content distribution across the whole area, and the performance on network average delay is much better than other heuristic approaches
Recent Advances in Cellular D2D Communications
Device-to-device (D2D) communications have attracted a great deal of attention from researchers in recent years. It is a promising technique for offloading local traffic from cellular base stations by allowing local devices, in physical proximity, to communicate directly with each other. Furthermore, through relaying, D2D is also a promising approach to enhancing service coverage at cell edges or in black spots. However, there are many challenges to realizing the full benefits of D2D. For one, minimizing the interference between legacy cellular and D2D users operating in underlay mode is still an active research issue. With the 5th generation (5G) communication systems expected to be the main data carrier for the Internet-of-Things (IoT) paradigm, the potential role of D2D and its scalability to support massive IoT devices and their machine-centric (as opposed to human-centric) communications need to be investigated. New challenges have also arisen from new enabling technologies for D2D communications, such as non-orthogonal multiple access (NOMA) and blockchain technologies, which call for new solutions to be proposed. This edited book presents a collection of ten chapters, including one review and nine original research works on addressing many of the aforementioned challenges and beyond
Bender's Decomposition for Optimization Design Problems in Communication Networks
Various types of communication networks are constantly emerging to improve connectivity services and facilitate the interconnection of various types of devices. This involves the development of several technologies, such as device-to-device communications, wireless sensor networks and vehicular communications. The various services provided have heterogeneous requirements on the quality metrics such as throughput, end-to-end latency and jitter. Furthermore, different network technologies have inherently heterogeneous restrictions on resources, for example, power, interference management requirements, computational capabilities, and so on. As a result, different network operations such as spectrum management, routing, power control and offloading need to be performed differently. Mathematical optimization techniques have always been at the heart of such design problems to formulate and propose computationally efficient solution algorithms. One of the existing powerful techniques of mathematical optimization is Benders Decomposition (BD), which is the focus of this article. Here, we briefly review different BD variants that have been applied in various existing network types and different design problems. These main variants are the classical, the combinatorial, the multi-stage, and the generalized BD. We discuss compelling BD applications for various network types including heterogeneous cellular networks, infrastructure wired wide area networks, smart grids, wireless sensor networks, and wireless local area networks. Mainly, our goal is to assist the readers in refining the motivation, problem formulation, and methodology of this powerful optimization technique in the context of future networks. We also discuss the BD challenges and the prospective ways these can be addressed when applied to communication networks' design problems
A dynamic graph optimization framework for multihop device-to-device communication underlaying cellular networks
With emerging demands for local area and popular content sharing services, multihop device-to-device communication is conceived as a vital component of next-generation cellular networks to improve spectral reuse, bring hop gains, and enhance system capacity. Ripening these benefits depends on fundamentally understanding its potential performance impacts and efficiently solving several main technical problems. Aiming to establish a new paradigm for the analysis and design of multihop D2D communications, in this article, we propose a dynamic graph optimization framework that enables the modeling of large-scale systems with multiple D2D pairs and node mobility patterns. By inherently modeling the main technological problems for multihop D2D communications, this framework benefits investigation of theoretical performance limits and studying the optimal system design. Furthermore, these achievable benefits are demonstrated by examples of simulations under a realistic multihop D2D communication underlaying cellular network
A fast and reliable broadcast service for LTE-advanced exploiting multihop device-to-device transmissions
Several applications, from the Internet of Things for smart cities to those for vehicular networks, need fast and reliable proximity-based broadcast communications, i.e., the ability to reach all peers in a geographical neighborhood around the originator of a message, as well as ubiquitous connectivity. In this paper, we point out the inherent limitations of the LTE (Long-Term Evolution) cellular network, which make it difficult, if possible at all, to engineer such a service using traditional infrastructure-based communications. We argue, instead, that network-controlled device-to-device (D2D) communications, relayed in a multihop fashion, can efficiently support this service. To substantiate the above claim, we design a proximity-based broadcast service which exploits multihop D2D. We discuss the relevant issues both at the UE (User Equipment), which has to run applications, and within the network (i.e., at the eNodeBs), where suitable resource allocation schemes have to be enforced. We evaluate the performance of a multihop D2D broadcasting using system-level simulations, and demonstrate that it is fast, reliable and economical from a resource consumption standpoint
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