131,909 research outputs found

    Network emulation focusing on QoS-Oriented satellite communication

    Get PDF
    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication

    Enabling preemptive multiprogramming on GPUs

    Get PDF
    GPUs are being increasingly adopted as compute accelerators in many domains, spanning environments from mobile systems to cloud computing. These systems are usually running multiple applications, from one or several users. However GPUs do not provide the support for resource sharing traditionally expected in these scenarios. Thus, such systems are unable to provide key multiprogrammed workload requirements, such as responsiveness, fairness or quality of service. In this paper, we propose a set of hardware extensions that allow GPUs to efficiently support multiprogrammed GPU workloads. We argue for preemptive multitasking and design two preemption mechanisms that can be used to implement GPU scheduling policies. We extend the architecture to allow concurrent execution of GPU kernels from different user processes and implement a scheduling policy that dynamically distributes the GPU cores among concurrently running kernels, according to their priorities. We extend the NVIDIA GK110 (Kepler) like GPU architecture with our proposals and evaluate them on a set of multiprogrammed workloads with up to eight concurrent processes. Our proposals improve execution time of high-priority processes by 15.6x, the average application turnaround time between 1.5x to 2x, and system fairness up to 3.4x.We would like to thank the anonymous reviewers, Alexan- der Veidenbaum, Carlos Villavieja, Lluis Vilanova, Lluc Al- varez, and Marc Jorda on their comments and help improving our work and this paper. This work is supported by Euro- pean Commission through TERAFLUX (FP7-249013), Mont- Blanc (FP7-288777), and RoMoL (GA-321253) projects, NVIDIA through the CUDA Center of Excellence program, Spanish Government through Programa Severo Ochoa (SEV-2011-0067) and Spanish Ministry of Science and Technology through TIN2007-60625 and TIN2012-34557 projects.Peer ReviewedPostprint (author’s final draft

    Cuckoo: a Language for Implementing Memory- and Thread-safe System Services

    Full text link
    This paper is centered around the design of a thread- and memory-safe language, primarily for the compilation of application-specific services for extensible operating systems. We describe various issues that have influenced the design of our language, called Cuckoo, that guarantees safety of programs with potentially asynchronous flows of control. Comparisons are drawn between Cuckoo and related software safety techniques, including Cyclone and software-based fault isolation (SFI), and performance results suggest our prototype compiler is capable of generating safe code that executes with low runtime overheads, even without potential code optimizations. Compared to Cyclone, Cuckoo is able to safely guard accesses to memory when programs are multithreaded. Similarly, Cuckoo is capable of enforcing memory safety in situations that are potentially troublesome for techniques such as SFI

    Dynamic and Transparent Analysis of Commodity Production Systems

    Full text link
    We propose a framework that provides a programming interface to perform complex dynamic system-level analyses of deployed production systems. By leveraging hardware support for virtualization available nowadays on all commodity machines, our framework is completely transparent to the system under analysis and it guarantees isolation of the analysis tools running on its top. Thus, the internals of the kernel of the running system needs not to be modified and the whole platform runs unaware of the framework. Moreover, errors in the analysis tools do not affect the running system and the framework. This is accomplished by installing a minimalistic virtual machine monitor and migrating the system, as it runs, into a virtual machine. In order to demonstrate the potentials of our framework we developed an interactive kernel debugger, nicknamed HyperDbg. HyperDbg can be used to debug any critical kernel component, and even to single step the execution of exception and interrupt handlers.Comment: 10 pages, To appear in the 25th IEEE/ACM International Conference on Automated Software Engineering, Antwerp, Belgium, 20-24 September 201

    On Making Emerging Trusted Execution Environments Accessible to Developers

    Full text link
    New types of Trusted Execution Environment (TEE) architectures like TrustLite and Intel Software Guard Extensions (SGX) are emerging. They bring new features that can lead to innovative security and privacy solutions. But each new TEE environment comes with its own set of interfaces and programming paradigms, thus raising the barrier for entry for developers who want to make use of these TEEs. In this paper, we motivate the need for realizing standard TEE interfaces on such emerging TEE architectures and show that this exercise is not straightforward. We report on our on-going work in mapping GlobalPlatform standard interfaces to TrustLite and SGX.Comment: Author's version of article to appear in 8th Internation Conference of Trust & Trustworthy Computing, TRUST 2015, Heraklion, Crete, Greece, August 24-26, 201

    Quire: Lightweight Provenance for Smart Phone Operating Systems

    Full text link
    Smartphone apps often run with full privileges to access the network and sensitive local resources, making it difficult for remote systems to have any trust in the provenance of network connections they receive. Even within the phone, different apps with different privileges can communicate with one another, allowing one app to trick another into improperly exercising its privileges (a Confused Deputy attack). In Quire, we engineered two new security mechanisms into Android to address these issues. First, we track the call chain of IPCs, allowing an app the choice of operating with the diminished privileges of its callers or to act explicitly on its own behalf. Second, a lightweight signature scheme allows any app to create a signed statement that can be verified anywhere inside the phone. Both of these mechanisms are reflected in network RPCs, allowing remote systems visibility into the state of the phone when an RPC is made. We demonstrate the usefulness of Quire with two example applications. We built an advertising service, running distinctly from the app which wants to display ads, which can validate clicks passed to it from its host. We also built a payment service, allowing an app to issue a request which the payment service validates with the user. An app cannot not forge a payment request by directly connecting to the remote server, nor can the local payment service tamper with the request

    VXA: A Virtual Architecture for Durable Compressed Archives

    Full text link
    Data compression algorithms change frequently, and obsolete decoders do not always run on new hardware and operating systems, threatening the long-term usability of content archived using those algorithms. Re-encoding content into new formats is cumbersome, and highly undesirable when lossy compression is involved. Processor architectures, in contrast, have remained comparatively stable over recent decades. VXA, an archival storage system designed around this observation, archives executable decoders along with the encoded content it stores. VXA decoders run in a specialized virtual machine that implements an OS-independent execution environment based on the standard x86 architecture. The VXA virtual machine strictly limits access to host system services, making decoders safe to run even if an archive contains malicious code. VXA's adoption of a "native" processor architecture instead of type-safe language technology allows reuse of existing "hand-optimized" decoders in C and assembly language, and permits decoders access to performance-enhancing architecture features such as vector processing instructions. The performance cost of VXA's virtualization is typically less than 15% compared with the same decoders running natively. The storage cost of archived decoders, typically 30-130KB each, can be amortized across many archived files sharing the same compression method.Comment: 14 pages, 7 figures, 2 table
    corecore