2 research outputs found

    A General Framework for Digital Game-Based Training Systems

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    This dissertation introduces a general framework for developing digital game-based training systems. The framework addresses all aspects of education. In that sense, it involves both teacher and student as game players. A visual review log supports teacher-student-communication. Based on the general framework, a novel digital game-based training system for crime scene investigation training called OpenCrimeScene has been developed and implemented.Diese Dissertation führt ein allgemeines Architekturmodell für die Entwicklung von computerspielbasierten Trainingssystemen ein. Das Architekturmodell spricht alle Aspekte der Ausbildung an. In diesem Sinne bezieht es Lehrer und Schüler als Spieler ein. Ein grafisches Bewertungsprotokoll unterstützt die Lehrer-Schüler-Kommunikation. Basierend auf dem allgemeinen Architekturmodell wurde ein neues computerspielbasiertes Trainingssystem zur Tatortsicherung entwickelt und implementiert

    3D forensic crime scene reconstruction involving immersive technology: A systematic literature review

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    Recreation of 3D crime scenes is critical for law enforcement in the investigation of serious crimes for criminal justice responses. This work presents a premier systematic literature review (SLR) that offers a structured, methodical, and rigorous approach to understanding the trend of research in 3D crime scene reconstruction as well as tools, technologies, methods, and techniques employed thereof in the last 17 years. Major credible scholarly database sources, Scopus, and Google Scholar, which index journals and conferences that are promoted by entities such as IEEE, ACM, Elsevier, and SpringerLink were explored as data sources. Of the initial 17, 912 papers that resulted from the first search string, 258 were found to be relevant to our research questions after implementing the inclusion and exclusion criteria
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