701 research outputs found

    Open multi-access edge computing and distributed mobility management with RINA

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    ARCFIRE : experimentation with the recursive InterNetwork Architecture

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    European funded research into the Recursive Inter-Network Architecture (RINA) started with IRATI, which developed an initial prototype implementation for OS/Linux. IRATI was quickly succeeded by the PRISTINE project, which developed different policies, each tailored to specific use cases. Both projects were development-driven, where most experimentation was limited to unit testing and smaller scale integration testing. In order to assess the viability of RINA as an alternative to current network technologies, larger scale experimental deployments are needed. The opportunity arose for a project that shifted focus from development towards experimentation, leveraging Europe's investment in Future Internet Research and Experimentation (FIRE+) infrastructures. The ARCFIRE project took this next step, developing a user-friendly framework for automating RINA experiments. This paper reports and discusses the implications of the experimental results achieved by the ARCFIRE project, using open source RINA implementations deployed on FIRE+ Testbeds. Experiments analyze the properties of RINA relevant to fast network recovery, network renumbering, Quality of Service, distributed mobility management, and network management. Results highlight RINA properties that can greatly simplify the deployment and management of real-world networks; hence, the next steps should be focused on addressing very specific use cases with complete network RINA-based networking solutions that can be transferred to the market

    Results and achievements of the ALLIANCE Project: New network solutions for 5G and beyond

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    Leaving the current 4th generation of mobile communications behind, 5G will represent a disruptive paradigm shift integrating 5G Radio Access Networks (RANs), ultra-high-capacity access/metro/core optical networks, and intra-datacentre (DC) network and computational resources into a single converged 5G network infrastructure. The present paper overviews the main achievements obtained in the ALLIANCE project. This project ambitiously aims at architecting a converged 5G-enabled network infrastructure satisfying those needs to effectively realise the envisioned upcoming Digital Society. In particular, we present two networking solutions for 5G and beyond 5G (B5G), such as Software Defined Networking/Network Function Virtualisation (SDN/NFV) on top of an ultra-high-capacity spatially and spectrally flexible all-optical network infrastructure, and the clean-slate Recursive Inter-Network Architecture (RINA) over packet networks, including access, metro, core and DC segments. The common umbrella of all these solutions is the Knowledge-Defined Networking (KDN)-based orchestration layer which, by implementing Artificial Intelligence (AI) techniques, enables an optimal end-to-end service provisioning. Finally, the cross-layer manager of the ALLIANCE architecture includes two novel elements, namely the monitoring element providing network and user data in real time to the KDN, and the blockchain-based trust element in charge of exchanging reliable and confident information with external domains.This work has been partially funded by the Spanish Ministry of Economy and Competitiveness under contract FEDER TEC2017-90034-C2 (ALLIANCE project) and by the Generalitat de Catalunya under contract 2017SGR-1037 and 2017SGR-605.Peer ReviewedPostprint (published version

    Quality of Service improvements for real time multimedia applications using next generation network architectures and blockchain in Internet Service Provider cooperative scenario

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    Real time communications are becoming part of our daily life, requiring constrained requisites with the purpose of being enjoyed in harmony by end users. The factors ruling these requisites are Quality of Service parameters of the users' Internet connections. Achieving a satisfactory QoS level for real time communications depends on parameters that are strongly influenced by the quality of the network connections among the Internet Service Providers, which are located in the path between final users and Over The Top service providers that are supplying them with real time services. Final users can be: business people having real time videoconferences, or adopting crytpocurrencies in their exchanges, videogamers playing online games together with others residing in other countries, migrants talking with their relatives or watching their children growing up in their home countries, people with disabilities adopting tecnologies to help them, doctors performing remote surgeries, manufacturers adopting augmented reality devices to perform dangerous tasks. Each of them performing their daily activities are requiring specific QoS parameters to their ISPs, that nowadays seem to be unable to provide them with a satisfactory QoS level for these kinds of real time services. Through the adoption of next generation networks, such as the Information Centric Networking, it would be possible to overcome the QoS problems that nowadays are experienced. By adopting Blockchain technologies, in several use cases, it would be possible to improve those security aspects related to the non-temperability of information and privacy. I started this thesis analyzing next generation architectures enabling real time multimedia communications. In Software Defined Networking, Named Data Networking and Community Information Centric Networking, I highlighted potential approaches to solve QoS problems that are affecting real time multimedia applications. During my experiments I found that applications able to transmit high quality videos, such as 4k or 8k videos, or to directly interact with devices AR/VR enabled are missing for both ICN approaches. Then I proposed a REST interface for the enforcing of a specific QoS parameter, the round trip time (RTT) taking into consideration the specific use case of a game company that connects with the same telecommunication company of the final user. Supposing that the proposed REST APIs have been deployed in the game company and in the ISP, when one or more users are experiencing lag, the game company will try to ask the ISP to reduce the RTT for that specific user or that group of users. This request can be done by performing a call to a method where IP address(es) and the maximum RTT desired are passed. I also proposed other methods, through which it would be possible to retrieve information about the QoS parameters, and exchange, if necessary, an exceeding parameter in change of another one. The proposed REST APIs can also be used in more complex scenarios, where ISPs along the path are chained together, in order to improve the end to end QoS among Over The Top service provider and final users. To store the information exchanged by using the proposed REST APIs, I proposed to adopt a permissioned blockchain, analizying the ISPs cooperative use case with Hyperledger Fabric, where I proposed the adoption of the Proof of Authority consensus algorithm, to increase the throughput in terms of transactions per second. In a specific case that I examined, I am proposing a combination of Information Centric Networking and Blockchain, in an architecture where ISPs are exchanging valuable information regarding final Users, to improve their QoS parameters. I also proposed my smart contract for the gaming delay use case, that can be used to rule the communication among those ISPs that are along the path among OTT and final users. An extension of this work can be done, by defining billing costs for the QoS improvements

    Scalable topological forwarding and routing policies in RINA-enabled programmable data centers

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    This is the peer reviewed version of the following article: Leon Gaixas S, Perelló J, Careglio D, Grasa E, López DR, Aranda PA. Scalable topological forwarding and routing policies in RINA-enabled programmable data centers. Trans Emerging Tel Tech. 2017;28:e3256, DOI 10.1002/ett.3256, which has been published in final form at DOI: 10.1002/ett.3256. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Self-ArchivingGiven the current expansion of cloud computing, the expected advent of the Internet of Things, and the requirements of future fifth-generation network infrastructures, significantly larger pools of computational and storage resources will soon be required. This emphasizes the need for more scalable data centers that are capable of providing such an amount of resources in a cost-effective way. A quick look into today's commercial data centers shows that they tend to rely on variations of well-defined leaf-spine/Clos data center network (DCN) topologies, offering low latency, ultrahigh bisectional bandwidth, and enhanced reliability against concurrent failures. However, DCNs are typically restricted by the use of the Transmission Control Protocol/Internet Protocol (TCP/IP) suite, thus suffering limited routing scalability. In this work, we study the benefits that replacing TCP/IP with the recursive internetwork architecture (RINA) can bring into commercial DCNs, focusing on forwarding and routing scalability. We quantitatively evaluate the benefits that RINA solutions can yield against those based on TCP/IP and highlight how, by deploying RINA, topological routing solutions can improve even more the efficiency of the network. To this goal, we propose a rule-and-exception forwarding policy tailored to the characteristics of several DCN variants, enabling fast forwarding decisions with merely neighbors' information. Upon failures, few exceptions are necessary, whose computation can also profit from the known topology. Extensive numerical results show that the proposed policy requirements depend mainly on the number of neighbors and concurrent failures in the DCN rather than its size, dramatically reducing the amount of forwarding and routing information stored at DCN nodes.Peer ReviewedPostprint (author's final draft

    Building the Future Internet through FIRE

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    The Internet as we know it today is the result of a continuous activity for improving network communications, end user services, computational processes and also information technology infrastructures. The Internet has become a critical infrastructure for the human-being by offering complex networking services and end-user applications that all together have transformed all aspects, mainly economical, of our lives. Recently, with the advent of new paradigms and the progress in wireless technology, sensor networks and information systems and also the inexorable shift towards everything connected paradigm, first as known as the Internet of Things and lately envisioning into the Internet of Everything, a data-driven society has been created. In a data-driven society, productivity, knowledge, and experience are dependent on increasingly open, dynamic, interdependent and complex Internet services. The challenge for the Internet of the Future design is to build robust enabling technologies, implement and deploy adaptive systems, to create business opportunities considering increasing uncertainties and emergent systemic behaviors where humans and machines seamlessly cooperate

    情報セントリックIoTサーベランスシステムに関する研究

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    早大学位記番号:新8269早稲田大

    The Road Ahead for Networking: A Survey on ICN-IP Coexistence Solutions

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    In recent years, the current Internet has experienced an unexpected paradigm shift in the usage model, which has pushed researchers towards the design of the Information-Centric Networking (ICN) paradigm as a possible replacement of the existing architecture. Even though both Academia and Industry have investigated the feasibility and effectiveness of ICN, achieving the complete replacement of the Internet Protocol (IP) is a challenging task. Some research groups have already addressed the coexistence by designing their own architectures, but none of those is the final solution to move towards the future Internet considering the unaltered state of the networking. To design such architecture, the research community needs now a comprehensive overview of the existing solutions that have so far addressed the coexistence. The purpose of this paper is to reach this goal by providing the first comprehensive survey and classification of the coexistence architectures according to their features (i.e., deployment approach, deployment scenarios, addressed coexistence requirements and architecture or technology used) and evaluation parameters (i.e., challenges emerging during the deployment and the runtime behaviour of an architecture). We believe that this paper will finally fill the gap required for moving towards the design of the final coexistence architecture.Comment: 23 pages, 16 figures, 3 table

    White Paper for Research Beyond 5G

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    The documents considers both research in the scope of evolutions of the 5G systems (for the period around 2025) and some alternative/longer term views (with later outcomes, or leading to substantial different design choices). This document reflects on four main system areas: fundamental theory and technology, radio and spectrum management; system design; and alternative concepts. The result of this exercise can be broken in two different strands: one focused in the evolution of technologies that are already ongoing development for 5G systems, but that will remain research areas in the future (with “more challenging” requirements and specifications); the other, highlighting technologies that are not really considered for deployment today, or that will be essential for addressing problems that are currently non-existing, but will become apparent when 5G systems begin their widespread deployment
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