36,972 research outputs found

    Finite subtraction games in more than one dimension

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    We study two-player impartial vector subtraction games (on tuples of nonnegative integers) with finite rulesets, and solve all two-move games. Through multiple computer visualizations of outcomes of two-dimensional rulesets, we observe that they tend to partition the game board into periodic mosaics on very few regions/segments, which can depend on the number of moves in a ruleset. For example, we have found a five-move ruleset with an outcome segmentation into six semi-infinite slices. We prove that games in two dimensions are row/column eventually periodic. Several regularity conjectures are provided. Through visualizations of some rulesets, we pose open problems on the generic hardness of games in two dimensions.Comment: 38 page

    Graph removal lemmas

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    The graph removal lemma states that any graph on n vertices with o(n^{v(H)}) copies of a fixed graph H may be made H-free by removing o(n^2) edges. Despite its innocent appearance, this lemma and its extensions have several important consequences in number theory, discrete geometry, graph theory and computer science. In this survey we discuss these lemmas, focusing in particular on recent improvements to their quantitative aspects.Comment: 35 page

    Weighted Sobolev spaces and regularity for polyhedral domains

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    We prove a regularity result for the Poisson problem Δu=f-\Delta u = f, u |\_{\pa \PP} = g on a polyhedral domain \PP \subset \RR^3 using the \BK\ spaces \Kond{m}{a}(\PP). These are weighted Sobolev spaces in which the weight is given by the distance to the set of edges \cite{Babu70, Kondratiev67}. In particular, we show that there is no loss of \Kond{m}{a}--regularity for solutions of strongly elliptic systems with smooth coefficients. We also establish a "trace theorem" for the restriction to the boundary of the functions in \Kond{m}{a}(\PP)
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