18,896 research outputs found
Multilayer Graph-Based Trajectory Planning for Race Vehicles in Dynamic Scenarios
Trajectory planning at high velocities and at the handling limits is a
challenging task. In order to cope with the requirements of a race scenario, we
propose a far-sighted two step, multi-layered graph-based trajectory planner,
capable to run with speeds up to 212~km/h. The planner is designed to generate
an action set of multiple drivable trajectories, allowing an adjacent behavior
planner to pick the most appropriate action for the global state in the scene.
This method serves objectives such as race line tracking, following, stopping,
overtaking and a velocity profile which enables a handling of the vehicle at
the limit of friction. Thereby, it provides a high update rate, a far planning
horizon and solutions to non-convex scenarios. The capabilities of the proposed
method are demonstrated in simulation and on a real race vehicle.Comment: Accepted at The 22nd IEEE International Conference on Intelligent
Transportation Systems, October 27 - 30, 201
A Hierarchal Planning Framework for AUV Mission Management in a Spatio-Temporal Varying Ocean
The purpose of this paper is to provide a hierarchical dynamic mission
planning framework for a single autonomous underwater vehicle (AUV) to
accomplish task-assign process in a limited time interval while operating in an
uncertain undersea environment, where spatio-temporal variability of the
operating field is taken into account. To this end, a high level reactive
mission planner and a low level motion planning system are constructed. The
high level system is responsible for task priority assignment and guiding the
vehicle toward a target of interest considering on-time termination of the
mission. The lower layer is in charge of generating optimal trajectories based
on sequence of tasks and dynamicity of operating terrain. The mission planner
is able to reactively re-arrange the tasks based on mission/terrain updates
while the low level planner is capable of coping unexpected changes of the
terrain by correcting the old path and re-generating a new trajectory. As a
result, the vehicle is able to undertake the maximum number of tasks with
certain degree of maneuverability having situational awareness of the operating
field. The computational engine of the mentioned framework is based on the
biogeography based optimization (BBO) algorithm that is capable of providing
efficient solutions. To evaluate the performance of the proposed framework,
firstly, a realistic model of undersea environment is provided based on
realistic map data, and then several scenarios, treated as real experiments,
are designed through the simulation study. Additionally, to show the robustness
and reliability of the framework, Monte-Carlo simulation is carried out and
statistical analysis is performed. The results of simulations indicate the
significant potential of the two-level hierarchical mission planning system in
mission success and its applicability for real-time implementation
On Offline Evaluation of Vision-based Driving Models
Autonomous driving models should ideally be evaluated by deploying them on a
fleet of physical vehicles in the real world. Unfortunately, this approach is
not practical for the vast majority of researchers. An attractive alternative
is to evaluate models offline, on a pre-collected validation dataset with
ground truth annotation. In this paper, we investigate the relation between
various online and offline metrics for evaluation of autonomous driving models.
We find that offline prediction error is not necessarily correlated with
driving quality, and two models with identical prediction error can differ
dramatically in their driving performance. We show that the correlation of
offline evaluation with driving quality can be significantly improved by
selecting an appropriate validation dataset and suitable offline metrics. The
supplementary video can be viewed at
https://www.youtube.com/watch?v=P8K8Z-iF0cYComment: Published at the ECCV 2018 conferenc
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