384 research outputs found

    Federated Sensor Network architectural design for the Internet of Things (IoT)

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    An information technology that can combine the physical world and virtual world is desired. The Internet of Things (IoT) is a concept system that uses Radio Frequency Identification (RFID), WSN and barcode scanners to sense and to detect physical objects and events. This information is shared with people on the Internet. With the announcement of the Smarter Planet concept by IBM, the problem of how to share this data was raised. However, the original design of WSN aims to provide environment monitoring and control within a small scale local network. It cannot meet the demands of the IoT because there is a lack of multi-connection functionality with other WSNs and upper level applications. As various standards of WSNs provide information for different purposes, a hybrid system that gives a complete answer by combining all of them could be promising for future IoT applications. This thesis is on the subject of `Federated Sensor Network' design and architectural development for the Internet of Things. A Federated Sensor Network (FSN) is a system that integrates WSNs and the Internet. Currently, methods of integrating WSNs and the Internet can follow one of three main directions: a Front-End Proxy solution, a Gateway solution or a TCP/IP Overlay solution. Architectures based on the ideas from all three directions are presented in this thesis; this forms a comprehensive body of research on possible Federated Sensor Network architecture designs. In addition, a fully compatible technology for the sensor network application, namely the Sensor Model Language (SensorML), has been reviewed and embedded into our FSN systems. The IoT as a new concept is also comprehensively described and the major technical issues discussed. Finally, a case study of the IoT in logistic management for emergency response is given. Proposed FSN architectures based on the Gateway solution are demonstrated through hardware implementation and lab tests. A demonstration of the 6LoWPAN enabled federated sensor network based on the TCP/IP Overlay solution presents a good result for the iNET localization and tracking project. All the tests of the designs have verified feasibility and achieve the target of the IoT concept

    Contributions to presence-based systems for deploying ubiquitous communication services

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    Next-Generation Networks (NGNs) will converge the existing fixed and wireless networks. These networks rely on the IMS (IP Multimedia Subsystem), introduced by the 3GPP. The presence service came into being in instant messaging applications. A user¿s presence information consists in any context that is necessary for applications to handle and adapt the user's communications. The presence service is crucial in the IMS to deploy ubiquitous services. SIMPLE is the standard protocol for handling presence and instant messages. This protocol disseminates users' presence information through subscriptions, notifications and publications. SIMPLE generates much signaling traffic for constantly disseminating presence information and maintaining subscriptions, which may overload network servers. This issue is even more harmful to the IMS due to its centralized servers. A key factor in the success of NGNs is to provide users with always-on services that are seamlessly part of their daily life. Personalizing these services according to the users' needs is necessary for the success of these services. To this end, presence information is considered as a crucial tool for user-based personalization. This thesis can be briefly summarized through the following contributions: We propose filtering and controlling the rate of presence publications so as to reduce the information sent over access links. We probabilistically model presence information through Markov chains, and analyzed the efficiency of controlling the rate of publications that are modeled by a particular Markov chain. The reported results show that this technique certainly reduces presence overload. We mathematically study the amount of presence traffic exchanged between domains, and analyze the efficiency of several strategies for reducing this traffic. We propose an strategy, which we call Common Subscribe (CS), for reducing the presence traffic exchanged between federated domains. We compare this strategy traffic with that generated by other optimizations. The reported results show that CS is the most efficient at reducing presence traffic. We analyze the load in the number of messages that several inter-domain traffic optimizations cause to the IMS centralized servers. Our proposed strategy, CS, combined with an RLS (i.e., a SIMPLE optimization) is the only optimization that reduces the IMS load; the others increase this load. We estimate the efficiency of the RLS, thereby concluding that the RLS is not efficient under certain circumstances, and hence this optimization is discouraged. We propose a queuing system for optimizing presence traffic on both the network core and access link, which is capable to adapt the publication and notification rate based on some quality conditions (e.g, maximum delay). We probabilistically model this system, and validate it in different scenarios. We propose, and implement a prototype of, a fully-distributed platform for handling user presence information. This approach allows integrating Internet Services, such as HTTP or VoIP, and optimizing these services in an easy, user-personalized way. We have developed SECE (Sense Everything, Control Everything), a platform for users to create rules that handle their communications and Internet Services proactively. SECE interacts with multiple third-party services for obtaining as much user context as possible. We have developed a natural-English-like formal language for SECE rules. We have enhanced SECE for discovering web services automatically through the Web Ontology Language (OWL). SECE allows composing web services automatically based on real-world events, which is a significant contribution to the Semantic Web. The research presented in this thesis has been published through 3 book chapters, 4 international journals (3 of them are indexed in JCR), 10 international conference papers, 1 demonstration at an international conference, and 1 national conferenceNext-Generation Networks (NGNs) son las redes de próxima generación que soportaran la convergencia de redes de telecomunicación inalámbricas y fijas. La base de NGNs es el IMS (IP Multimedia Subsystem), introducido por el 3GPP. El servicio de presencia nació de aplicaciones de mesajería instantánea. La información de presencia de un usuario consiste en cualquier tipo de información que es de utilidad para manejar las comunicaciones con el usuario. El servicio de presencia es una parte esencial del IMS para el despliegue de servicios ubicuos. SIMPLE es el protocolo estándar para manejar presencia y mensajes instantáneos en el IMS. Este protocolo distribuye la información de presencia de los usuarios a través de suscripciones, notificaciones y publicaciones. SIMPLE genera mucho tráfico por la diseminación constante de información de presencia y el mantenimiento de las suscripciones, lo cual puede saturar los servidores de red. Este problema es todavía más perjudicial en el IMS, debido al carácter centralizado de sus servidores. Un factor clave en el éxito de NGNs es proporcionar a los usuarios servicios ubicuos que esten integrados en su vida diaria y asi interactúen con los usuarios constantemente. La personalización de estos servicios basado en los usuarios es imprescindible para el éxito de los mismos. Para este fin, la información de presencia es considerada como una herramienta base. La tesis realizada se puede resumir brevemente en los siguientes contribuciones: Proponemos filtrar y controlar el ratio de las publicaciones de presencia para reducir la cantidad de información enviada en la red de acceso. Modelamos la información de presencia probabilísticamente mediante cadenas de Markov, y analizamos la eficiencia de controlar el ratio de publicaciones con una cadena de Markov. Los resultados muestran que este mecanismo puede efectivamente reducir el tráfico de presencia. Estudiamos matemáticamente la cantidad de tráfico de presencia generada entre dominios y analizamos el rendimiento de tres estrategias para reducir este tráfico. Proponemos una estrategia, la cual llamamos Common Subscribe (CS), para reducir el tráfico de presencia entre dominios federados. Comparamos el tráfico generado por CS frente a otras estrategias de optimización. Los resultados de este análisis muestran que CS es la estrategia más efectiva. Analizamos la carga en numero de mensajes introducida por diferentes optimizaciones de tráfico de presencia en los servidores centralizados del IMS. Nuestra propuesta, CS, combinada con un RLS (i.e, una optimización de SIMPLE), es la unica optimización que reduce la carga en el IMS. Estimamos la eficiencia del RLS, deduciendo que un RLS no es eficiente en ciertas circunstancias, en las que es preferible no usar esta optimización. Proponemos un sistema de colas para optimizar el tráfico de presencia tanto en el núcleo de red como en la red de acceso, y que puede adaptar el ratio de publicación y notificación en base a varios parametros de calidad (e.g., maximo retraso). Modelamos y analizamos este sistema de colas probabilísticamente en diferentes escenarios. Proponemos una arquitectura totalmente distribuida para manejar las información de presencia del usuario, de la cual hemos implementado un prototipo. Esta propuesta permite la integracion sencilla y personalizada al usuario de servicios de Internet, como HTTP o VoIP, asi como la optimizacón de estos servicios. Hemos desarrollado SECE (Sense Everything, Control Everything), una plataforma donde los usuarios pueden crear reglas para manejar todas sus comunicaciones y servicios de Internet de forma proactiva. SECE interactúa con una multitud de servicios para conseguir todo el contexto possible del usuario. Hemos desarollado un lenguaje formal que parace como Ingles natural para que los usuarios puedan crear sus reglas. Hemos mejorado SECE para descubrir servicios web automaticamente a través del lenguaje OWL (Web Ontology Language)

    Mobile crowd sensing: enabling technologies and applications

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    IoT Middleware Platforms for Smart Energy Systems: An Empirical Expert Survey

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    Middleware platforms are key technology in any Internet of Things (IoT) system, considering their role in managing the intermediary communications between devices and applications. In the energy sector, it has been shown that IoT devices enable the integration of all network assets to one large distributed system. This comes with significant benefits, such as improving energy efficiency, boosting the generation of renewable energy, reducing maintenance costs and increasing comfort. Various existing IoT middlware solutions encounter several problems that limit their performance, such as vendor locks. Hence, this paper presents a literature review and an expert survey on IoT middleware platforms in energy systems, in order to provide a set of tools and functionalities to be supported by any future efficient, flexible and interoperable IoT middleware considering the market needs. The analysis of the results shows that experts currently use the IoT middleware mainly to deploy services such as visualization, monitoring and benchmarking of energy consumption, and energy optimization is considered as a future application to target. Likewise, non-functional requirements, such as security and privacy, play vital roles in the IoT platforms’ performances

    Aspects of internet security: identity management and online child protection

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    This thesis examines four main subjects; consumer federated Internet Identity Management (IdM), text analysis to detect grooming in Internet chat, a system for using steganographed emoticons as ‘digital fingerprints’ in instant messaging and a systems analysis of online child protection. The Internet was never designed to support an identity framework. The current username / password model does not scale well and with an ever increasing number of sites and services users are suffering from password fatigue and using insecure practises such as using the same password across websites. In addition users are supplying personal information to vast number of sites and services with little, if any control over how that information is used. A new identity metasystem promises to bring federated identity, which has found success in the enterprise to the consumer, placing the user in control and limiting the disclosure of personal information. This thesis argues though technical feasible no business model exists to support consumer IdM and without a major change in Internet culture such as a breakdown in trust and security a new identity metasystem will not be realised. Is it possible to detect grooming or potential grooming from a statistical examination of Internet chat messages? Using techniques from speaker verification can grooming relationships be detected? Can this approach improve on the leading text analysis technique – Bayesian trigram analysis? Using a novel feature extraction technique and Gaussian Mixture Models (GMM) to detect potential grooming proved to be unreliable. Even with the benefit of extensive tuning the author doubts the technique would match or improve upon Bayesian analysis. Around 80% of child grooming is blatant with the groomer disguising neither their age nor sexual intent. Experiments conducted with Bayesian trigram analysis suggest this could be reliably detected, detecting the subtle, devious remaining 20% is considerably harder and reliable detection is questionable especially in systems using teenagers (the most at risk group). Observations of the MSN Messenger service and protocol lead the author to discover a method by which to leave digitally verifiable files on the computer of anyone who chats with a child by exploiting the custom emoticon feature. By employing techniques from steganography these custom emoticons can be made to appear innocuous. Finding and removing custom emoticons is a non-trivial matter and they cannot be easily spoofed. Identification is performed by examining the emoticon (file) hashes. If an emoticon is recovered e.g. in the course of an investigation it can be hashed and the hashed compared against a database of registered users and used to support non-repudiation and confirm if an individual has indeed been chatting with a child. Online child protection has been described as a classic systems problem. It covers a broad range of complex, and sometimes difficult to research issues including technology, sociology, psychology and law, and affects directly or indirectly the majority of the UK population. Yet despite this the problem and the challenges are poorly understood, thanks in no small part to mawkish attitudes and alarmist media coverage. Here the problem is examined holistically; how children use technology, what the risks are, and how they can best be protected – based not on idealism, but on the known behaviours of children. The overall protection message is often confused and unrealistic, leaving parents and children ill prepared to protect themselves. Technology does have a place in protecting children, but this is secondary to a strong and understanding parent/child relationship and education, both of the child and parent
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