4,655 research outputs found

    Video matching using DC-image and local features

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    This paper presents a suggested framework for video matching based on local features extracted from the DCimage of MPEG compressed videos, without decompression. The relevant arguments and supporting evidences are discussed for developing video similarity techniques that works directly on compressed videos, without decompression, and especially utilising small size images. Two experiments are carried to support the above. The first is comparing between the DC-image and I-frame, in terms of matching performance and the corresponding computation complexity. The second experiment compares between using local features and global features in video matching, especially in the compressed domain and with the small size images. The results confirmed that the use of DC-image, despite its highly reduced size, is promising as it produces at least similar (if not better) matching precision, compared to the full I-frame. Also, using SIFT, as a local feature, outperforms precision of most of the standard global features. On the other hand, its computation complexity is relatively higher, but it is still within the realtime margin. There are also various optimisations that can be done to improve this computation complexity

    Deep attentive video summarization with distribution consistency learning

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    This article studies supervised video summarization by formulating it into a sequence-to-sequence learning framework, in which the input and output are sequences of original video frames and their predicted importance scores, respectively. Two critical issues are addressed in this article: short-term contextual attention insufficiency and distribution inconsistency. The former lies in the insufficiency of capturing the short-term contextual attention information within the video sequence itself since the existing approaches focus a lot on the long-term encoder-decoder attention. The latter refers to the distributions of predicted importance score sequence and the ground-truth sequence is inconsistent, which may lead to a suboptimal solution. To better mitigate the first issue, we incorporate a self-attention mechanism in the encoder to highlight the important keyframes in a short-term context. The proposed approach alongside the encoder-decoder attention constitutes our deep attentive models for video summarization. For the second one, we propose a distribution consistency learning method by employing a simple yet effective regularization loss term, which seeks a consistent distribution for the two sequences. Our final approach is dubbed as Attentive and Distribution consistent video Summarization (ADSum). Extensive experiments on benchmark data sets demonstrate the superiority of the proposed ADSum approach against state-of-the-art approaches

    The Evolution of First Person Vision Methods: A Survey

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    The emergence of new wearable technologies such as action cameras and smart-glasses has increased the interest of computer vision scientists in the First Person perspective. Nowadays, this field is attracting attention and investments of companies aiming to develop commercial devices with First Person Vision recording capabilities. Due to this interest, an increasing demand of methods to process these videos, possibly in real-time, is expected. Current approaches present a particular combinations of different image features and quantitative methods to accomplish specific objectives like object detection, activity recognition, user machine interaction and so on. This paper summarizes the evolution of the state of the art in First Person Vision video analysis between 1997 and 2014, highlighting, among others, most commonly used features, methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart Glasses, Computer Vision, Video Analytics, Human-machine Interactio
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