64 research outputs found

    Online scheduling of splittable tasks

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    We consider online scheduling of splittable tasks on parallel machines. In our model, each task can be split into a limited number of parts, that can then be scheduled independently. We consider both the case where the machines are identical and the case where some subset of the machines have a (fixed) higher speed than the others. We design a class of algorithms which allows us to give tight bounds for a large class of cases where tasks may be split into relatively many parts. For identical machines we also improve upon the natural greedy algorithm in other classes of cases

    Trade & Cap: A Customer-Managed, Market-Based System for Trading Bandwidth Allowances at a Shared Link

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    We propose Trade & Cap (T&C), an economics-inspired mechanism that incentivizes users to voluntarily coordinate their consumption of the bandwidth of a shared resource (e.g., a DSLAM link) so as to converge on what they perceive to be an equitable allocation, while ensuring efficient resource utilization. Under T&C, rather than acting as an arbiter, an Internet Service Provider (ISP) acts as an enforcer of what the community of rational users sharing the resource decides is a fair allocation of that resource. Our T&C mechanism proceeds in two phases. In the first, software agents acting on behalf of users engage in a strategic trading game in which each user agent selfishly chooses bandwidth slots to reserve in support of primary, interactive network usage activities. In the second phase, each user is allowed to acquire additional bandwidth slots in support of presumed open-ended need for fluid bandwidth, catering to secondary applications. The acquisition of this fluid bandwidth is subject to the remaining "buying power" of each user and by prevalent "market prices" – both of which are determined by the results of the trading phase and a desirable aggregate cap on link utilization. We present analytical results that establish the underpinnings of our T&C mechanism, including game-theoretic results pertaining to the trading phase, and pricing of fluid bandwidth allocation pertaining to the capping phase. Using real network traces, we present extensive experimental results that demonstrate the benefits of our scheme, which we also show to be practical by highlighting the salient features of an efficient implementation architecture.National Science Foundation (CCF-0820138, CSR-0720604, EFRI-0735974, CNS-0524477, and CNS-0520166); Universidad Pontificia Bolivariana and COLCIENCIAS–Instituto Colombiano para el Desarrollo de la Ciencia y la Tecnología “Francisco Jose ́ de Caldas”

    05011 Abstracts Collection -- Computing and Markets

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    From 03.01.05 to 07.01.05, the Dagstuhl Seminar 05011``Computing and Markets\u27\u27 was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Energy Saving and Virtualization Technologies in Switching

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    Switching is the key functionality for many devices like electronic Router and Switch, optical Router, Network on Chips (NoCs) and so on. Basically, switching is responsible for moving data unit from one port/location to another (or multiple) port(s)/location(s). In past years, the high capacity, low delay were the main concerns when designing high-end switching unit. As new demands, requests and technologies emerge, flexibility and low power cost switching design become to weight the same as throughput and delay. On one hand, highly flexible (i.e, programming ability) switching can cope with variable needs stem from new applications (i.e, VoIP) and popular user behavior (i.e, p2p downloading); on the other hand, reduce the energy and power dissipation for switching could not only save bills and build echo system but also expand components life time. Many research efforts have been devoted to increase switching flexibility and reduce its power cost. In this thesis work, we consider to exploit virtualization as the main technique to build flexible software router in the first part, then in the second part we draw our attention on energy saving in NoC (i.e, a switching fabric designed to handle the on chip data transmission) and software router. In the first part of the thesis, we consider the virtualization inside Software Routers (SRs). SR, i.e, routers running in commodity Personal Computers (PCs), become an appealing solution compared to traditional Proprietary Routing Devices (PRD) for various reasons such as cost (the multi-vendor hardware used by SRs can be cheap, while the equipment needed by PRDs is more expensive and their training cost is higher), openness (SRs can make use of a large number of open source networking applications, while PRDs are more closed) and flexibility. The forwarding performance provided by SRs has been an obstacle to their deployment in real networks. For this reason, we proposed to aggregate multiple routing units that form an powerful SR known as the Multistage Software Router (MSR) to overcome the performance limitation for a single SR. Our results show that the throughput can increase almost linearly as the number of the internal routing devices. But some other features related to flexibility (such as power saving, programmability, router migration or easy management) have been investigated less than performance previously. We noticed that virtualization techniques become reality thanks to the quick development of the PC architectures, which are now able to easily support several logical PCs running in parallel on the same hardware. Virtualization could provide many flexible features like hardware and software decoupling, encapsulation of virtual machine state, failure recovery and security, to name a few. Virtualization permits to build multiple SRs inside one physical host and a multistage architecture exploiting only logical devices. By doing so, physical resources can be used in a more efficient way, energy savings features (switching on and off device when needed) can be introduced and logical resources could be rented on-demand instead of being owned. Since virtualization techniques are still difficult to deploy, several challenges need to be faced when trying to integrate them into routers. The main aim of the first part in this thesis is to find out the feasibility of the virtualization approach, to build and test virtualized SR (VSR), to implement the MSR exploiting logical, i.e. virtualized, resources, to analyze virtualized routing performance and to propose improvement techniques to VSR and virtual MSR (VMSR). More specifically, we considered different virtualization solutions like VMware, XEN, KVM to build VSR and VMSR, being VMware a closed source solution but with higher performance and XEN/KVM open source solutions. Firstly we built and tested each single component of our multistage architecture (i.e, back-end router, load balancer )inside the virtual infrastructure, then and we extended the performance experiments with more complex scenarios like multiple Back-end Router (BR) or Load Balancer (LB) which cooperate to route packets. Our results show that virtualization could introduce 40~\% performance penalty compare with the hardware only solution. Keep the performance limitation in mind, we developed the whole VMSR and we obtained low throughput with 64B packet flow as expected. To increase the VMSR throughput, two directions could be considered, the first one is to improve the single component ( i.e, VSR) performance and the other is to work from the topology (i.e, best allocation of the VMs into the hardware ) point of view. For the first method, we considered to tune the VSR inside the KVM and we studied closely such as Linux driver, scheduler, interconnect methodology which could impact the performance significantly with proper configuration; then we proposed two ways for the VMs allocation into physical servers to enhance the VMSR performance. Our results show that with good tuning and allocation of VMs, we could minimize the virtualization penalty and get reasonable throughput for running SRs inside virtual infrastructure and add flexibility functionalities into SRs easily. In the second part of the thesis, we consider the energy efficient switching design problem and we focus on two main architecture, the NoC and MSR. As many research works suggest, the energy cost in the Communication Technologies ( ICT ) is constantly increasing. Among the main ICT sectors, a large portion of the energy consumption is contributed by the telecommunication infrastructure and their devices, i.e, router, switch, cell phone, ip TV settle box, storage home gateway etc. More in detail, the linecards, links, System on Chip (SoC) including the transmitter/receiver on these variate devices are the main power consuming units. We firstly present the work on the power reduction of the data transmission in SoC, which is carried out by the NoC. NoC is an approach to design the communication subsystem between different Processing Units (PEs) in a SoC. PEs could be different elements such as CPU, memory, digital signal/analog signal processor etc. Different PEs performs specific tasks depending on the applications running on the chip. Different tasks need to exchange data information among each other, thus flits ( chopped packet with limited header information ) are generated by PEs. The flits are injected into the NoC by the proper interface and routed until reach the destination PEs. For the whole procedure, the NoC behaves as a packet switch network. Studies show that in general the information processing in the PEs only consume 60~\% energy while the remaining 40~\% are consumed by the NoC. More importantly, as the current network designing principle, the NoC capacity is devised to handle the peak load. This is a clear sign for energy saving when the network load is low. In our work, we considered to exploit Dynamic Voltage and Frequency Scaling (DVFS) technique, which can jointly decrease or increase the system voltage and frequency when necessary, i.e, decrease the voltage and frequency at low load scenario to save energy and reduce power dissipation. More precisely, we studied two different NoC architectures for energy saving, namely single plane chip and multi-plane chip architecture. In both cases we have a very strict constraint to be that all the links and transmitter/receivers on the same plane work at the same frequency/voltage to avoid synchronization problem. This is the main difference with many existing works in the literature which usually assume different links can work at different frequency, that is hard to be implemented in reality. For the single plane NoC, we exploited different routing schemas combined with DVFS to reduce the power for the whole chip. Our results haven been compared with the optimal value obtained by modeling the power saving formally as a quadratic programming problem. Results suggest that just by using simple load balancing routing algorithm, we can save considerable energy for the single chip NoC architecture. Furthermore, we noticed that in the single plane NoC architecture, the bottleneck link could limit the DVFS effectiveness. Then we discovered that multiplane NoC architecture is fairly easy to be implemented and it could help with the energy saving. Thus we focus on the multiplane architecture and we found out that DVFS could be more efficient when we concentrate more traffic into one plane and send the remaining flows to other planes. We compared load concentration and load balancing with different power modeling and all simulation results show that load concentration is better compared with load balancing for multiplan NoC architecture. Finally, we also present one of the the energy efficient MSR design technique, which permits the MSR to follow the day-night traffic pattern more efficiently with our on-line energy saving algorithm

    A Game-theoretic Framework for Revenue Sharing in Edge-Cloud Computing System

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    We introduce a game-theoretic framework to ex- plore revenue sharing in an Edge-Cloud computing system, in which computing service providers at the edge of the Internet (edge providers) and computing service providers at the cloud (cloud providers) co-exist and collectively provide computing resources to clients (e.g., end users or applications) at the edge. Different from traditional cloud computing, the providers in an Edge-Cloud system are independent and self-interested. To achieve high system-level efficiency, the manager of the system adopts a task distribution mechanism to maximize the total revenue received from clients and also adopts a revenue sharing mechanism to split the received revenue among computing servers (and hence service providers). Under those system-level mechanisms, service providers attempt to game with the system in order to maximize their own utilities, by strategically allocating their resources (e.g., computing servers). Our framework models the competition among the providers in an Edge-Cloud system as a non-cooperative game. Our simulations and experiments on an emulation system have shown the existence of Nash equilibrium in such a game. We find that revenue sharing mechanisms have a significant impact on the system-level efficiency at Nash equilibria, and surprisingly the revenue sharing mechanism based directly on actual contributions can result in significantly worse system efficiency than Shapley value sharing mechanism and Ortmann proportional sharing mechanism. Our framework provides an effective economics approach to understanding and designing efficient Edge-Cloud computing systems
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