3,894 research outputs found

    Online Multidimensional Packing Problems in the Random-Order Model

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    We study online multidimensional variants of the generalized assignment problem which are used to model prominent real-world applications, such as the assignment of virtual machines with multiple resource requirements to physical infrastructure in cloud computing. These problems can be seen as an extension of the well known secretary problem and thus the standard online worst-case model cannot provide any performance guarantee. The prevailing model in this case is the random-order model, which provides a useful realistic and robust alternative. Using this model, we study the d-dimensional generalized assignment problem, where we introduce a novel technique that achieves an O(d)-competitive algorithms and prove a matching lower bound of Omega(d). Furthermore, our algorithm improves upon the best-known competitive-ratio for the online (one-dimensional) generalized assignment problem and the online knapsack problem

    Stochastic Combinatorial Optimization via Poisson Approximation

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    We study several stochastic combinatorial problems, including the expected utility maximization problem, the stochastic knapsack problem and the stochastic bin packing problem. A common technical challenge in these problems is to optimize some function of the sum of a set of random variables. The difficulty is mainly due to the fact that the probability distribution of the sum is the convolution of a set of distributions, which is not an easy objective function to work with. To tackle this difficulty, we introduce the Poisson approximation technique. The technique is based on the Poisson approximation theorem discovered by Le Cam, which enables us to approximate the distribution of the sum of a set of random variables using a compound Poisson distribution. We first study the expected utility maximization problem introduced recently [Li and Despande, FOCS11]. For monotone and Lipschitz utility functions, we obtain an additive PTAS if there is a multidimensional PTAS for the multi-objective version of the problem, strictly generalizing the previous result. For the stochastic bin packing problem (introduced in [Kleinberg, Rabani and Tardos, STOC97]), we show there is a polynomial time algorithm which uses at most the optimal number of bins, if we relax the size of each bin and the overflow probability by eps. For stochastic knapsack, we show a 1+eps-approximation using eps extra capacity, even when the size and reward of each item may be correlated and cancelations of items are allowed. This generalizes the previous work [Balghat, Goel and Khanna, SODA11] for the case without correlation and cancelation. Our algorithm is also simpler. We also present a factor 2+eps approximation algorithm for stochastic knapsack with cancelations. the current known approximation factor of 8 [Gupta, Krishnaswamy, Molinaro and Ravi, FOCS11].Comment: 42 pages, 1 figure, Preliminary version appears in the Proceeding of the 45th ACM Symposium on the Theory of Computing (STOC13

    Online Lower Bounds via Duality

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    In this paper, we exploit linear programming duality in the online setting (i.e., where input arrives on the fly) from the unique perspective of designing lower bounds on the competitive ratio. In particular, we provide a general technique for obtaining online deterministic and randomized lower bounds (i.e., hardness results) on the competitive ratio for a wide variety of problems. We show the usefulness of our approach by providing new, tight lower bounds for three diverse online problems. The three problems we show tight lower bounds for are the Vector Bin Packing problem, Ad-auctions (and various online matching problems), and the Capital Investment problem. Our methods are sufficiently general that they can also be used to reconstruct existing lower bounds. Our techniques are in stark contrast to previous works, which exploit linear programming duality to obtain positive results, often via the useful primal-dual scheme. We design a general recipe with the opposite aim of obtaining negative results via duality. The general idea behind our approach is to construct a primal linear program based on a collection of input sequences, where the objective function corresponds to optimizing the competitive ratio. We then obtain the corresponding dual linear program and provide a feasible solution, where the objective function yields a lower bound on the competitive ratio. Online lower bounds are often achieved by adapting the input sequence according to an online algorithm's behavior and doing an appropriate ad hoc case analysis. Using our unifying techniques, we simultaneously combine these cases into one linear program and achieve online lower bounds via a more robust analysis. We are confident that our framework can be successfully applied to produce many more lower bounds for a wide array of online problems

    Towards Bin Packing (preliminary problem survey, models with multiset estimates)

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    The paper described a generalized integrated glance to bin packing problems including a brief literature survey and some new problem formulations for the cases of multiset estimates of items. A new systemic viewpoint to bin packing problems is suggested: (a) basic element sets (item set, bin set, item subset assigned to bin), (b) binary relation over the sets: relation over item set as compatibility, precedence, dominance; relation over items and bins (i.e., correspondence of items to bins). A special attention is targeted to the following versions of bin packing problems: (a) problem with multiset estimates of items, (b) problem with colored items (and some close problems). Applied examples of bin packing problems are considered: (i) planning in paper industry (framework of combinatorial problems), (ii) selection of information messages, (iii) packing of messages/information packages in WiMAX communication system (brief description).Comment: 39 pages, 18 figures, 14 table

    Multi-resource Energy-efficient Routing in Cloud Data Centers with Networks-as-a-Service

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    With the rapid development of software defined networking and network function virtualization, researchers have proposed a new cloud networking model called Network-as-a-Service (NaaS) which enables both in-network packet processing and application-specific network control. In this paper, we revisit the problem of achieving network energy efficiency in data centers and identify some new optimization challenges under the NaaS model. Particularly, we extend the energy-efficient routing optimization from single-resource to multi-resource settings. We characterize the problem through a detailed model and provide a formal problem definition. Due to the high complexity of direct solutions, we propose a greedy routing scheme to approximate the optimum, where flows are selected progressively to exhaust residual capacities of active nodes, and routing paths are assigned based on the distributions of both node residual capacities and flow demands. By leveraging the structural regularity of data center networks, we also provide a fast topology-aware heuristic method based on hierarchically solving a series of vector bin packing instances. Our simulations show that the proposed routing scheme can achieve significant gain on energy savings and the topology-aware heuristic can produce comparably good results while reducing the computation time to a large extent.Comment: 9 page

    Robust Online Algorithms for Dynamic Problems

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    Online algorithms that allow a small amount of migration or recourse have been intensively studied in the last years. They are essential in the design of competitive algorithms for dynamic problems, where objects can also depart from the instance. In this work, we give a general framework to obtain so called robust online algorithms for these dynamic problems: these online algorithm achieve an asymptotic competitive ratio of γ+ϵ\gamma+\epsilon with migration O(1/ϵ)O(1/\epsilon), where γ\gamma is the best known offline asymptotic approximation ratio. In order to use our framework, one only needs to construct a suitable online algorithm for the static online case, where items never depart. To show the usefulness of our approach, we improve upon the best known robust algorithms for the dynamic versions of generalizations of Strip Packing and Bin Packing, including the first robust algorithm for general dd-dimensional Bin Packing and Vector Packing

    A tight lower bound for an online hypercube packing problem and bounds for prices of anarchy of a related game

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    We prove a tight lower bound on the asymptotic performance ratio ρ\rho of the bounded space online dd-hypercube bin packing problem, solving an open question raised in 2005. In the classic dd-hypercube bin packing problem, we are given a sequence of dd-dimensional hypercubes and we have an unlimited number of bins, each of which is a dd-dimensional unit hypercube. The goal is to pack (orthogonally) the given hypercubes into the minimum possible number of bins, in such a way that no two hypercubes in the same bin overlap. The bounded space online dd-hypercube bin packing problem is a variant of the dd-hypercube bin packing problem, in which the hypercubes arrive online and each one must be packed in an open bin without the knowledge of the next hypercubes. Moreover, at each moment, only a constant number of open bins are allowed (whenever a new bin is used, it is considered open, and it remains so until it is considered closed, in which case, it is not allowed to accept new hypercubes). Epstein and van Stee [SIAM J. Comput. 35 (2005), no. 2, 431-448] showed that ρ\rho is Ω(logd)\Omega(\log d) and O(d/logd)O(d/\log d), and conjectured that it is Θ(logd)\Theta(\log d). We show that ρ\rho is in fact Θ(d/logd)\Theta(d/\log d). To obtain this result, we elaborate on some ideas presented by those authors, and go one step further showing how to obtain better (offline) packings of certain special instances for which one knows how many bins any bounded space algorithm has to use. Our main contribution establishes the existence of such packings, for large enough dd, using probabilistic arguments. Such packings also lead to lower bounds for the prices of anarchy of the selfish dd-hypercube bin packing game. We present a lower bound of Ω(d/logd)\Omega(d/\log d) for the pure price of anarchy of this game, and we also give a lower bound of Ω(logd)\Omega(\log d) for its strong price of anarchy

    A service system with packing constraints: Greedy randomized algorithm achieving sublinear in scale optimality gap

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    A service system with multiple types of arriving customers is considered. There is an infinite number of homogeneous servers. Multiple customers can be placed for simultaneous service into one server, subject to general packing constraints. Each new arriving customer is placed for service immediately, either into an occupied server, as long as packing constraints are not violated, or into an empty server. After service completion, each customer leaves its server and the system. The basic objective is to minimize the number of occupied servers in steady state. We study a Greedy-Random (GRAND) placement (packing) algorithm, introduced in [23]. This is a simple online algorithm, which places each arriving customer uniformly at random into either one of the already occupied servers that can still fit the customer, or one of the so-called zero-servers, which are empty servers designated to be available to new arrivals. In [23], a version of the algorithm, labeled GRAND(aZaZ), was considered, where the number of zero servers is aZaZ, with ZZ being the current total number of customers in the system, and a>0a>0 being an algorithm parameter. GRAND(aZaZ) was shown in [23] to be asymptotically optimal in the following sense: (a) the steady-state optimality gap grows linearly in the system scale rr (the mean total number of customers in service), i.e. as c(a)rc(a) r for some c(a)>0c(a)> 0; and (b) c(a)0c(a) \to 0 as a0a\to 0. In this paper, we consider the GRAND(ZpZ^p) algorithm, in which the number of zero-servers is ZpZ^p, where p(11/(8κ),1)p \in (1-1/(8\kappa),1) is an algorithm parameter, and (κ1)(\kappa-1) is the maximum possible number of customers that a server can fit. We prove the asymptotic optimality of GRAND(ZpZ^p) in the sense that the steady-state optimality gap is o(r)o(r), sublinear in the system scale. This is a stronger form of asymptotic optimality than that of GRAND(aZaZ).Comment: Revision. 34 page

    Metaheuristic approaches to virtual machine placement in cloud computing: a review

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    Competitive Algorithms from Competitive Equilibria: Non-Clairvoyant Scheduling under Polyhedral Constraints

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    We introduce and study a general scheduling problem that we term the Packing Scheduling problem. In this problem, jobs can have different arrival times and sizes; a scheduler can process job jj at rate xjx_j, subject to arbitrary packing constraints over the set of rates (x\vec{x}) of the outstanding jobs. The PSP framework captures a variety of scheduling problems, including the classical problems of unrelated machines scheduling, broadcast scheduling, and scheduling jobs of different parallelizability. It also captures scheduling constraints arising in diverse modern environments ranging from individual computer architectures to data centers. More concretely, PSP models multidimensional resource requirements and parallelizability, as well as network bandwidth requirements found in data center scheduling. In this paper, we design non-clairvoyant online algorithms for PSP and its special cases -- in this setting, the scheduler is unaware of the sizes of jobs. Our two main results are, 1) a constant competitive algorithm for minimizing total weighted completion time for PSP and 2)a scalable algorithm for minimizing the total flow-time on unrelated machines, which is a special case of PSP.Comment: Accepted for publication in STOC 201
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