80,104 research outputs found
Online Influence Maximization (Extended Version)
Social networks are commonly used for marketing purposes. For example, free
samples of a product can be given to a few influential social network users (or
"seed nodes"), with the hope that they will convince their friends to buy it.
One way to formalize marketers' objective is through influence maximization (or
IM), whose goal is to find the best seed nodes to activate under a fixed
budget, so that the number of people who get influenced in the end is
maximized. Recent solutions to IM rely on the influence probability that a user
influences another one. However, this probability information may be
unavailable or incomplete. In this paper, we study IM in the absence of
complete information on influence probability. We call this problem Online
Influence Maximization (OIM) since we learn influence probabilities at the same
time we run influence campaigns. To solve OIM, we propose a multiple-trial
approach, where (1) some seed nodes are selected based on existing influence
information; (2) an influence campaign is started with these seed nodes; and
(3) users' feedback is used to update influence information. We adopt the
Explore-Exploit strategy, which can select seed nodes using either the current
influence probability estimation (exploit), or the confidence bound on the
estimation (explore). Any existing IM algorithm can be used in this framework.
We also develop an incremental algorithm that can significantly reduce the
overhead of handling users' feedback information. Our experiments show that our
solution is more effective than traditional IM methods on the partial
information.Comment: 13 pages. To appear in KDD 2015. Extended versio
Online Influence Maximization in Non-Stationary Social Networks
Social networks have been popular platforms for information propagation. An
important use case is viral marketing: given a promotion budget, an advertiser
can choose some influential users as the seed set and provide them free or
discounted sample products; in this way, the advertiser hopes to increase the
popularity of the product in the users' friend circles by the world-of-mouth
effect, and thus maximizes the number of users that information of the
production can reach. There has been a body of literature studying the
influence maximization problem. Nevertheless, the existing studies mostly
investigate the problem on a one-off basis, assuming fixed known influence
probabilities among users, or the knowledge of the exact social network
topology. In practice, the social network topology and the influence
probabilities are typically unknown to the advertiser, which can be varying
over time, i.e., in cases of newly established, strengthened or weakened social
ties. In this paper, we focus on a dynamic non-stationary social network and
design a randomized algorithm, RSB, based on multi-armed bandit optimization,
to maximize influence propagation over time. The algorithm produces a sequence
of online decisions and calibrates its explore-exploit strategy utilizing
outcomes of previous decisions. It is rigorously proven to achieve an
upper-bounded regret in reward and applicable to large-scale social networks.
Practical effectiveness of the algorithm is evaluated using both synthetic and
real-world datasets, which demonstrates that our algorithm outperforms previous
stationary methods under non-stationary conditions.Comment: 10 pages. To appear in IEEE/ACM IWQoS 2016. Full versio
Factorization Bandits for Online Influence Maximization
We study the problem of online influence maximization in social networks. In
this problem, a learner aims to identify the set of "best influencers" in a
network by interacting with it, i.e., repeatedly selecting seed nodes and
observing activation feedback in the network. We capitalize on an important
property of the influence maximization problem named network assortativity,
which is ignored by most existing works in online influence maximization. To
realize network assortativity, we factorize the activation probability on the
edges into latent factors on the corresponding nodes, including influence
factor on the giving nodes and susceptibility factor on the receiving nodes. We
propose an upper confidence bound based online learning solution to estimate
the latent factors, and therefore the activation probabilities. Considerable
regret reduction is achieved by our factorization based online influence
maximization algorithm. And extensive empirical evaluations on two real-world
networks showed the effectiveness of our proposed solution.Comment: 11 pages (including SUPPLEMENT
Online Influence Maximization under Independent Cascade Model with Semi-Bandit Feedback
We study the online influence maximization problem in social networks under
the independent cascade model. Specifically, we aim to learn the set of "best
influencers" in a social network online while repeatedly interacting with it.
We address the challenges of (i) combinatorial action space, since the number
of feasible influencer sets grows exponentially with the maximum number of
influencers, and (ii) limited feedback, since only the influenced portion of
the network is observed. Under a stochastic semi-bandit feedback, we propose
and analyze IMLinUCB, a computationally efficient UCB-based algorithm. Our
bounds on the cumulative regret are polynomial in all quantities of interest,
achieve near-optimal dependence on the number of interactions and reflect the
topology of the network and the activation probabilities of its edges, thereby
giving insights on the problem complexity. To the best of our knowledge, these
are the first such results. Our experiments show that in several representative
graph topologies, the regret of IMLinUCB scales as suggested by our upper
bounds. IMLinUCB permits linear generalization and thus is both statistically
and computationally suitable for large-scale problems. Our experiments also
show that IMLinUCB with linear generalization can lead to low regret in
real-world online influence maximization.Comment: Compared with the previous version, this version has fixed a mistake.
This version is also consistent with the NIPS camera-ready versio
Budgeted online influence maximization
Virtual conferenceInternational audienceWe introduce a new budgeted framework for on-line influence maximization, considering the total cost of an advertising campaign instead of the common cardinality constraint on a chosen influ-encer set. Our approach models better the real-world setting where the cost of influencers varies and advertizers want to find the best value for their overall social advertising budget. We propose an algorithm assuming an independent cascade diffusion model and edge-level semi-bandit feedback, and provide both theoretical and experimental results. Our analysis is also valid for the cardinality-constraint setting and improves the state of the art regret bound in this case
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