3,787 research outputs found

    Online Convex Optimization for Sequential Decision Processes and Extensive-Form Games

    Full text link
    Regret minimization is a powerful tool for solving large-scale extensive-form games. State-of-the-art methods rely on minimizing regret locally at each decision point. In this work we derive a new framework for regret minimization on sequential decision problems and extensive-form games with general compact convex sets at each decision point and general convex losses, as opposed to prior work which has been for simplex decision points and linear losses. We call our framework laminar regret decomposition. It generalizes the CFR algorithm to this more general setting. Furthermore, our framework enables a new proof of CFR even in the known setting, which is derived from a perspective of decomposing polytope regret, thereby leading to an arguably simpler interpretation of the algorithm. Our generalization to convex compact sets and convex losses allows us to develop new algorithms for several problems: regularized sequential decision making, regularized Nash equilibria in extensive-form games, and computing approximate extensive-form perfect equilibria. Our generalization also leads to the first regret-minimization algorithm for computing reduced-normal-form quantal response equilibria based on minimizing local regrets. Experiments show that our framework leads to algorithms that scale at a rate comparable to the fastest variants of counterfactual regret minimization for computing Nash equilibrium, and therefore our approach leads to the first algorithm for computing quantal response equilibria in extremely large games. Finally we show that our framework enables a new kind of scalable opponent exploitation approach

    Scalable First-Order Methods for Robust MDPs

    Full text link
    Robust Markov Decision Processes (MDPs) are a powerful framework for modeling sequential decision-making problems with model uncertainty. This paper proposes the first first-order framework for solving robust MDPs. Our algorithm interleaves primal-dual first-order updates with approximate Value Iteration updates. By carefully controlling the tradeoff between the accuracy and cost of Value Iteration updates, we achieve an ergodic convergence rate of O(A2S3log(S)log(ϵ1)ϵ1)O \left( A^{2} S^{3}\log(S)\log(\epsilon^{-1}) \epsilon^{-1} \right) for the best choice of parameters on ellipsoidal and Kullback-Leibler ss-rectangular uncertainty sets, where SS and AA is the number of states and actions, respectively. Our dependence on the number of states and actions is significantly better (by a factor of O(A1.5S1.5)O(A^{1.5}S^{1.5})) than that of pure Value Iteration algorithms. In numerical experiments on ellipsoidal uncertainty sets we show that our algorithm is significantly more scalable than state-of-the-art approaches. Our framework is also the first one to solve robust MDPs with ss-rectangular KL uncertainty sets

    An Adversarial Interpretation of Information-Theoretic Bounded Rationality

    Full text link
    Recently, there has been a growing interest in modeling planning with information constraints. Accordingly, an agent maximizes a regularized expected utility known as the free energy, where the regularizer is given by the information divergence from a prior to a posterior policy. While this approach can be justified in various ways, including from statistical mechanics and information theory, it is still unclear how it relates to decision-making against adversarial environments. This connection has previously been suggested in work relating the free energy to risk-sensitive control and to extensive form games. Here, we show that a single-agent free energy optimization is equivalent to a game between the agent and an imaginary adversary. The adversary can, by paying an exponential penalty, generate costs that diminish the decision maker's payoffs. It turns out that the optimal strategy of the adversary consists in choosing costs so as to render the decision maker indifferent among its choices, which is a definining property of a Nash equilibrium, thus tightening the connection between free energy optimization and game theory.Comment: 7 pages, 4 figures. Proceedings of AAAI-1

    Solving Large Extensive-Form Games with Strategy Constraints

    Full text link
    Extensive-form games are a common model for multiagent interactions with imperfect information. In two-player zero-sum games, the typical solution concept is a Nash equilibrium over the unconstrained strategy set for each player. In many situations, however, we would like to constrain the set of possible strategies. For example, constraints are a natural way to model limited resources, risk mitigation, safety, consistency with past observations of behavior, or other secondary objectives for an agent. In small games, optimal strategies under linear constraints can be found by solving a linear program; however, state-of-the-art algorithms for solving large games cannot handle general constraints. In this work we introduce a generalized form of Counterfactual Regret Minimization that provably finds optimal strategies under any feasible set of convex constraints. We demonstrate the effectiveness of our algorithm for finding strategies that mitigate risk in security games, and for opponent modeling in poker games when given only partial observations of private information.Comment: Appeared in AAAI 201
    corecore