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Semantic Concept Co-Occurrence Patterns for Image Annotation and Retrieval.
Describing visual image contents by semantic concepts is an effective and straightforward way to facilitate various high level applications. Inferring semantic concepts from low-level pictorial feature analysis is challenging due to the semantic gap problem, while manually labeling concepts is unwise because of a large number of images in both online and offline collections. In this paper, we present a novel approach to automatically generate intermediate image descriptors by exploiting concept co-occurrence patterns in the pre-labeled training set that renders it possible to depict complex scene images semantically. Our work is motivated by the fact that multiple concepts that frequently co-occur across images form patterns which could provide contextual cues for individual concept inference. We discover the co-occurrence patterns as hierarchical communities by graph modularity maximization in a network with nodes and edges representing concepts and co-occurrence relationships separately. A random walk process working on the inferred concept probabilities with the discovered co-occurrence patterns is applied to acquire the refined concept signature representation. Through experiments in automatic image annotation and semantic image retrieval on several challenging datasets, we demonstrate the effectiveness of the proposed concept co-occurrence patterns as well as the concept signature representation in comparison with state-of-the-art approaches
General Purpose Textual Sentiment Analysis and Emotion Detection Tools
Textual sentiment analysis and emotion detection consists in retrieving the
sentiment or emotion carried by a text or document. This task can be useful in
many domains: opinion mining, prediction, feedbacks, etc. However, building a
general purpose tool for doing sentiment analysis and emotion detection raises
a number of issues, theoretical issues like the dependence to the domain or to
the language but also pratical issues like the emotion representation for
interoperability. In this paper we present our sentiment/emotion analysis
tools, the way we propose to circumvent the di culties and the applications
they are used for.Comment: Workshop on Emotion and Computing (2013
Socializing the Semantic Gap: A Comparative Survey on Image Tag Assignment, Refinement and Retrieval
Where previous reviews on content-based image retrieval emphasize on what can
be seen in an image to bridge the semantic gap, this survey considers what
people tag about an image. A comprehensive treatise of three closely linked
problems, i.e., image tag assignment, refinement, and tag-based image retrieval
is presented. While existing works vary in terms of their targeted tasks and
methodology, they rely on the key functionality of tag relevance, i.e.
estimating the relevance of a specific tag with respect to the visual content
of a given image and its social context. By analyzing what information a
specific method exploits to construct its tag relevance function and how such
information is exploited, this paper introduces a taxonomy to structure the
growing literature, understand the ingredients of the main works, clarify their
connections and difference, and recognize their merits and limitations. For a
head-to-head comparison between the state-of-the-art, a new experimental
protocol is presented, with training sets containing 10k, 100k and 1m images
and an evaluation on three test sets, contributed by various research groups.
Eleven representative works are implemented and evaluated. Putting all this
together, the survey aims to provide an overview of the past and foster
progress for the near future.Comment: to appear in ACM Computing Survey
Zero-Shot Learning -- A Comprehensive Evaluation of the Good, the Bad and the Ugly
Due to the importance of zero-shot learning, i.e. classifying images where
there is a lack of labeled training data, the number of proposed approaches has
recently increased steadily. We argue that it is time to take a step back and
to analyze the status quo of the area. The purpose of this paper is three-fold.
First, given the fact that there is no agreed upon zero-shot learning
benchmark, we first define a new benchmark by unifying both the evaluation
protocols and data splits of publicly available datasets used for this task.
This is an important contribution as published results are often not comparable
and sometimes even flawed due to, e.g. pre-training on zero-shot test classes.
Moreover, we propose a new zero-shot learning dataset, the Animals with
Attributes 2 (AWA2) dataset which we make publicly available both in terms of
image features and the images themselves. Second, we compare and analyze a
significant number of the state-of-the-art methods in depth, both in the
classic zero-shot setting but also in the more realistic generalized zero-shot
setting. Finally, we discuss in detail the limitations of the current status of
the area which can be taken as a basis for advancing it.Comment: Accepted by TPAMI in July, 2018. We introduce Proposed Split Version
2.0 (Please download it from our project webpage). arXiv admin note:
substantial text overlap with arXiv:1703.0439
Crowdsourcing in Computer Vision
Computer vision systems require large amounts of manually annotated data to
properly learn challenging visual concepts. Crowdsourcing platforms offer an
inexpensive method to capture human knowledge and understanding, for a vast
number of visual perception tasks. In this survey, we describe the types of
annotations computer vision researchers have collected using crowdsourcing, and
how they have ensured that this data is of high quality while annotation effort
is minimized. We begin by discussing data collection on both classic (e.g.,
object recognition) and recent (e.g., visual story-telling) vision tasks. We
then summarize key design decisions for creating effective data collection
interfaces and workflows, and present strategies for intelligently selecting
the most important data instances to annotate. Finally, we conclude with some
thoughts on the future of crowdsourcing in computer vision.Comment: A 69-page meta review of the field, Foundations and Trends in
Computer Graphics and Vision, 201
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