1,230 research outputs found

    Online behavior evaluation with the switching wizard of Oz

    Get PDF
    Advances in animation and sensor technology allow us to engage in face-to-face conversations with virtual agents [1]. One major challenge is to generate the virtual agent’s appropriate, human-like behavior contingent with that of the human conversational partner. Models of (nonverbal) behavior are pre-dominantly learned from corpora of dialogs between human subjects [2], or based on simple observations from literature (e.g. [3,4,5,6]

    Online backchannel synthesis evaluation with the switching Wizard of Oz

    Get PDF
    In this paper, we evaluate a backchannel synthesis algorithm in an online conversation between a human speaker and a virtual listener. We adopt the Switching Wizard of Oz (SWOZ) approach to assess behavior synthesis algorithms online. A human speaker watches a virtual listener that is either controlled by a human listener or by an algorithm. The source switches at random intervals. Speakers indicate when they feel they are no longer talking to a human listener. Analysis of these responses reveals patterns of inappropriate behavior in terms of quantity and timing of backchannels

    The effect of multiple modalities on the perception of a listening agent

    Get PDF
    Listening agents are IVAs that display attentive listening behavior to a human speaker. The research into listening agents has mainly focused on (1) automatically timing listener responses; and (2) investigating the perceptual quality of listening behavior. Both issues have predominantly been addressed in an offline fashion, e.g. based on controlled animations that were rated by human observers. This allows for the systematic investigation of variables such as the quantity, type and timing of listening behaviors. However, there is a trade-off between the control and the realism of the stimuli. The display of head movement and facial expressions makes the animated listening behavior more realistic but hinders the investigation of specific behavior such as the timing of a backchannel. To migitate these problems, the Switching Wizard of Oz (SWOZ) framework was introduced in [1]. In online speaker-listener dialogs, a human listener and a behavior synthesis algorithm simultaneously generate backchannel timings. The listening agent is animated based on one of the two sources, which is switched at random time intervals. Speakers are asked to press a button whenever they think the behavior is not human-like. As both human and algorithm have the same limited means of expression, these judgements can solely be based on aspects of the behavior such as the quantity and timing of backchannels. In [1], the listening agent only showed head nods. In the current experiment, we investigate the effect of adding facial expressions. Facial expressions such as smiles and frowns are known to function as backchannels as they can be regarded as a signal of understanding and attention

    Social talk capabilities for dialogue systems

    Get PDF
    Small talk capabilities are an important but very challenging extension to dialogue systems. Small talk (or social talk) refers to a kind of conversation, which does not focus on the exchange of information, but on the negotiation of social roles and situations. The goal of this thesis is to provide knowledge, processes and structures that can be used by dialogue systems to satisfactorily participate in social conversations. For this purpose the thesis presents research in the areas of natural-language understanding, dialogue management and error handling. Nine new models of social talk based on a data analysis of small talk conversations are described. The functionally-motivated and content-abstract models can be used for small talk conversations on various topics. The basic elements of the models consist of dialogue acts for social talk newly developed on basis of social science theory. The thesis also presents some conversation strategies for the treatment of so-called out-of-domain (OoD) utterances that can be used to avoid errors in the input understanding of dialogue systems. Additionally, the thesis describes a new extension to dialogue management that flexibly manages interwoven dialogue threads. The small talk models as well as the strategies for handling OoD utterances are encoded as computational dialogue threads

    Social talk capabilities for dialogue systems

    Get PDF
    Small talk capabilities are an important but very challenging extension to dialogue systems. Small talk (or “social talk”) refers to a kind of conversation, which does not focus on the exchange of information, but on the negotiation of social roles and situations. The goal of this thesis is to provide knowledge, processes and structures that can be used by dialogue systems to satisfactorily participate in social conversations. For this purpose the thesis presents research in the areas of natural-language understanding, dialogue management and error handling. Nine new models of social talk based on a data analysis of small talk conversations are described. The functionally-motivated and content-abstract models can be used for small talk conversations on various topics. The basic elements of the models consist of dialogue acts for social talk newly developed on basis of social science theory. The thesis also presents some conversation strategies for the treatment of so-called “out-of-domain” (OoD) utterances that can be used to avoid errors in the input understanding of dialogue systems. Additionally, the thesis describes a new extension to dialogue management that flexibly manages interwoven dialogue threads. The small talk models as well as the strategies for handling OoD utterances are encoded as computational dialogue threads
    • 

    corecore