8,724 research outputs found

    Efficient Multi-level Correlating for Visual Tracking

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    Correlation filter (CF) based tracking algorithms have demonstrated favorable performance recently. Nevertheless, the top performance trackers always employ complicated optimization methods which constraint their real-time applications. How to accelerate the tracking speed while retaining the tracking accuracy is a significant issue. In this paper, we propose a multi-level CF-based tracking approach named MLCFT which further explores the potential capacity of CF with two-stage detection: primal detection and oriented re-detection. The cascaded detection scheme is simple but competent to prevent model drift and accelerate the speed. An effective fusion method based on relative entropy is introduced to combine the complementary features extracted from deep and shallow layers of convolutional neural networks (CNN). Moreover, a novel online model update strategy is utilized in our tracker, which enhances the tracking performance further. Experimental results demonstrate that our proposed approach outperforms the most state-of-the-art trackers while tracking at speed of exceeded 16 frames per second on challenging benchmarks.Comment: Accepted by ACCV'201

    A Computation Control Motion Estimation Method for Complexity-Scalable Video Coding

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    In this paper, a new Computation-Control Motion Estimation (CCME) method is proposed which can perform Motion Estimation (ME) adaptively under different computation or power budgets while keeping high coding performance. We first propose a new class-based method to measure the Macroblock (MB) importance where MBs are classified into different classes and their importance is measured by combining their class information as well as their initial matching cost information. Based on the new MB importance measure, a complete CCME framework is then proposed to allocate computation for ME. The proposed method performs ME in a one-pass flow. Experimental results demonstrate that the proposed method can allocate computation more accurately than previous methods and thus has better performance under the same computation budget.Comment: This manuscript is the accepted version for TCSVT (IEEE Transactions on Circuits and Systems for Video Technology

    Learning Spatial-Aware Regressions for Visual Tracking

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    In this paper, we analyze the spatial information of deep features, and propose two complementary regressions for robust visual tracking. First, we propose a kernelized ridge regression model wherein the kernel value is defined as the weighted sum of similarity scores of all pairs of patches between two samples. We show that this model can be formulated as a neural network and thus can be efficiently solved. Second, we propose a fully convolutional neural network with spatially regularized kernels, through which the filter kernel corresponding to each output channel is forced to focus on a specific region of the target. Distance transform pooling is further exploited to determine the effectiveness of each output channel of the convolution layer. The outputs from the kernelized ridge regression model and the fully convolutional neural network are combined to obtain the ultimate response. Experimental results on two benchmark datasets validate the effectiveness of the proposed method.Comment: To appear in CVPR201

    Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding

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    Learning to estimate 3D geometry in a single frame and optical flow from consecutive frames by watching unlabeled videos via deep convolutional network has made significant progress recently. Current state-of-the-art (SoTA) methods treat the two tasks independently. One typical assumption of the existing depth estimation methods is that the scenes contain no independent moving objects. while object moving could be easily modeled using optical flow. In this paper, we propose to address the two tasks as a whole, i.e. to jointly understand per-pixel 3D geometry and motion. This eliminates the need of static scene assumption and enforces the inherent geometrical consistency during the learning process, yielding significantly improved results for both tasks. We call our method as "Every Pixel Counts++" or "EPC++". Specifically, during training, given two consecutive frames from a video, we adopt three parallel networks to predict the camera motion (MotionNet), dense depth map (DepthNet), and per-pixel optical flow between two frames (OptFlowNet) respectively. The three types of information are fed into a holistic 3D motion parser (HMP), and per-pixel 3D motion of both rigid background and moving objects are disentangled and recovered. Comprehensive experiments were conducted on datasets with different scenes, including driving scenario (KITTI 2012 and KITTI 2015 datasets), mixed outdoor/indoor scenes (Make3D) and synthetic animation (MPI Sintel dataset). Performance on the five tasks of depth estimation, optical flow estimation, odometry, moving object segmentation and scene flow estimation shows that our approach outperforms other SoTA methods. Code will be available at: https://github.com/chenxuluo/EPC.Comment: Chenxu Luo, Zhenheng Yang, and Peng Wang contributed equally, TPAMI submissio

    Object-Adaptive LSTM Network for Real-time Visual Tracking with Adversarial Data Augmentation

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    In recent years, deep learning based visual tracking methods have obtained great success owing to the powerful feature representation ability of Convolutional Neural Networks (CNNs). Among these methods, classification-based tracking methods exhibit excellent performance while their speeds are heavily limited by the expensive computation for massive proposal feature extraction. In contrast, matching-based tracking methods (such as Siamese networks) possess remarkable speed superiority. However, the absence of online updating renders these methods unadaptable to significant object appearance variations. In this paper, we propose a novel real-time visual tracking method, which adopts an object-adaptive LSTM network to effectively capture the video sequential dependencies and adaptively learn the object appearance variations. For high computational efficiency, we also present a fast proposal selection strategy, which utilizes the matching-based tracking method to pre-estimate dense proposals and selects high-quality ones to feed to the LSTM network for classification. This strategy efficiently filters out some irrelevant proposals and avoids the redundant computation for feature extraction, which enables our method to operate faster than conventional classification-based tracking methods. In addition, to handle the problems of sample inadequacy and class imbalance during online tracking, we adopt a data augmentation technique based on the Generative Adversarial Network (GAN) to facilitate the training of the LSTM network. Extensive experiments on four visual tracking benchmarks demonstrate the state-of-the-art performance of our method in terms of both tracking accuracy and speed, which exhibits great potentials of recurrent structures for visual tracking

    Multi-resolution mapping and planning for UAV navigation in attitude constrained environments

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    In this thesis we aim to bridge the gap between high quality map reconstruction and Unmanned Aerial Vehicles (UAVs) SE(3) motion planning in challenging environments with narrow openings, such as disaster areas, which requires attitude to be considered. We propose an efficient system that leverages the concept of adaptive-resolution volumetric mapping, which naturally integrates with the hierarchical decomposition of space in an octree data structure. Instead of a Truncated Signed Distance Function (TSDF), we adopt mapping of occupancy probabilities in log-odds representation, which allows representation of both surfaces, as well as the entire free, i.e.\ observed space, as opposed to unobserved space. We introduce a method for choosing resolution -on the fly- in real-time by means of a multi-scale max-min pooling of the input depth image. The notion of explicit free space mapping paired with the spatial hierarchy in the data structure, as well as map resolution, allows for collision queries, as needed for robot motion planning, at unprecedented speed. Our mapping strategy supports pinhole cameras as well as spherical sensor models. Additionally, we introduce a first-of-a-kind global minimum cost path search method based on A* that considers attitude along the path. State-of-the-art methods incorporate attitude only in the refinement stage. To make the problem tractable, our method exploits an adaptive and coarse-to-fine approach using global and local A* runs, plus an efficient method to introduce the UAV attitude in the process. We integrate our method with an SE(3) trajectory optimisation method based on a safe-flight-corridor, yielding a complete path planning pipeline. We quantitatively evaluate our mapping strategy in terms of mapping accuracy, memory, runtime performance, and planning performance showing improvements over the state-of-the-art, particularly in cases requiring high resolution maps. Furthermore, extensive evaluation is undertaken using the AirSim flight simulator under closed loop control in a set of randomised maps, allowing us to quantitatively assess our path initialisation method. We show that it achieves significantly higher success rates than the baselines, at a reduced computational burden.Open Acces

    SceneFlowFields++: Multi-frame Matching, Visibility Prediction, and Robust Interpolation for Scene Flow Estimation

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    State-of-the-art scene flow algorithms pursue the conflicting targets of accuracy, run time, and robustness. With the successful concept of pixel-wise matching and sparse-to-dense interpolation, we push the limits of scene flow estimation. Avoiding strong assumptions on the domain or the problem yields a more robust algorithm. This algorithm is fast because we avoid explicit regularization during matching, which allows an efficient computation. Using image information from multiple time steps and explicit visibility prediction based on previous results, we achieve competitive performances on different data sets. Our contributions and results are evaluated in comparative experiments. Overall, we present an accurate scene flow algorithm that is faster and more generic than any individual benchmark leader.Comment: arXiv admin note: text overlap with arXiv:1710.1009

    Real-Time Area Coverage and Target Localization using Receding-Horizon Ergodic Exploration

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    Although a number of solutions exist for the problems of coverage, search and target localization---commonly addressed separately---whether there exists a unified strategy that addresses these objectives in a coherent manner without being application-specific remains a largely open research question. In this paper, we develop a receding-horizon ergodic control approach, based on hybrid systems theory, that has the potential to fill this gap. The nonlinear model predictive control algorithm plans real-time motions that optimally improve ergodicity with respect to a distribution defined by the expected information density across the sensing domain. We establish a theoretical framework for global stability guarantees with respect to a distribution. Moreover, the approach is distributable across multiple agents, so that each agent can independently compute its own control while sharing statistics of its coverage across a communication network. We demonstrate the method in both simulation and in experiment in the context of target localization, illustrating that the algorithm is independent of the number of targets being tracked and can be run in real-time on computationally limited hardware platforms.Comment: 18 page

    Context-Aware Deep Spatio-Temporal Network for Hand Pose Estimation from Depth Images

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    As a fundamental and challenging problem in computer vision, hand pose estimation aims to estimate the hand joint locations from depth images. Typically, the problem is modeled as learning a mapping function from images to hand joint coordinates in a data-driven manner. In this paper, we propose Context-Aware Deep Spatio-Temporal Network (CADSTN), a novel method to jointly model the spatio-temporal properties for hand pose estimation. Our proposed network is able to learn the representations of the spatial information and the temporal structure from the image sequences. Moreover, by adopting adaptive fusion method, the model is capable of dynamically weighting different predictions to lay emphasis on sufficient context. Our method is examined on two common benchmarks, the experimental results demonstrate that our proposed approach achieves the best or the second-best performance with state-of-the-art methods and runs in 60fps.Comment: IEEE Transactions On Cybernetic

    Deep Learning-Based Video Coding: A Review and A Case Study

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    The past decade has witnessed great success of deep learning technology in many disciplines, especially in computer vision and image processing. However, deep learning-based video coding remains in its infancy. This paper reviews the representative works about using deep learning for image/video coding, which has been an actively developing research area since the year of 2015. We divide the related works into two categories: new coding schemes that are built primarily upon deep networks (deep schemes), and deep network-based coding tools (deep tools) that shall be used within traditional coding schemes or together with traditional coding tools. For deep schemes, pixel probability modeling and auto-encoder are the two approaches, that can be viewed as predictive coding scheme and transform coding scheme, respectively. For deep tools, there have been several proposed techniques using deep learning to perform intra-picture prediction, inter-picture prediction, cross-channel prediction, probability distribution prediction, transform, post- or in-loop filtering, down- and up-sampling, as well as encoding optimizations. In the hope of advocating the research of deep learning-based video coding, we present a case study of our developed prototype video codec, namely Deep Learning Video Coding (DLVC). DLVC features two deep tools that are both based on convolutional neural network (CNN), namely CNN-based in-loop filter (CNN-ILF) and CNN-based block adaptive resolution coding (CNN-BARC). Both tools help improve the compression efficiency by a significant margin. With the two deep tools as well as other non-deep coding tools, DLVC is able to achieve on average 39.6\% and 33.0\% bits saving than HEVC, under random-access and low-delay configurations, respectively. The source code of DLVC has been released for future researches
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