124,907 research outputs found

    Relational Symbolic Execution

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    Symbolic execution is a classical program analysis technique used to show that programs satisfy or violate given specifications. In this work we generalize symbolic execution to support program analysis for relational specifications in the form of relational properties - these are properties about two runs of two programs on related inputs, or about two executions of a single program on related inputs. Relational properties are useful to formalize notions in security and privacy, and to reason about program optimizations. We design a relational symbolic execution engine, named RelSym which supports interactive refutation, as well as proving of relational properties for programs written in a language with arrays and for-like loops

    Expanding JavaScript\u27s metaobject protocol

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    TreatJS: Higher-Order Contracts for JavaScript

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    TreatJS is a language embedded, higher-order contract system for JavaScript which enforces contracts by run-time monitoring. Beyond providing the standard abstractions for building higher-order contracts (base, function, and object contracts), TreatJS's novel contributions are its guarantee of non-interfering contract execution, its systematic approach to blame assignment, its support for contracts in the style of union and intersection types, and its notion of a parameterized contract scope, which is the building block for composable run-time generated contracts that generalize dependent function contracts. TreatJS is implemented as a library so that all aspects of a contract can be specified using the full JavaScript language. The library relies on JavaScript proxies to guarantee full interposition for contracts. It further exploits JavaScript's reflective features to run contracts in a sandbox environment, which guarantees that the execution of contract code does not modify the application state. No source code transformation or change in the JavaScript run-time system is required. The impact of contracts on execution speed is evaluated using the Google Octane benchmark.Comment: Technical Repor

    Array operators using multiple dispatch: a design methodology for array implementations in dynamic languages

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    Arrays are such a rich and fundamental data type that they tend to be built into a language, either in the compiler or in a large low-level library. Defining this functionality at the user level instead provides greater flexibility for application domains not envisioned by the language designer. Only a few languages, such as C++ and Haskell, provide the necessary power to define nn-dimensional arrays, but these systems rely on compile-time abstraction, sacrificing some flexibility. In contrast, dynamic languages make it straightforward for the user to define any behavior they might want, but at the possible expense of performance. As part of the Julia language project, we have developed an approach that yields a novel trade-off between flexibility and compile-time analysis. The core abstraction we use is multiple dispatch. We have come to believe that while multiple dispatch has not been especially popular in most kinds of programming, technical computing is its killer application. By expressing key functions such as array indexing using multi-method signatures, a surprising range of behaviors can be obtained, in a way that is both relatively easy to write and amenable to compiler analysis. The compact factoring of concerns provided by these methods makes it easier for user-defined types to behave consistently with types in the standard library.Comment: 6 pages, 2 figures, workshop paper for the ARRAY '14 workshop, June 11, 2014, Edinburgh, United Kingdo
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