12,302 research outputs found
The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions
The Metaverse offers a second world beyond reality, where boundaries are
non-existent, and possibilities are endless through engagement and immersive
experiences using the virtual reality (VR) technology. Many disciplines can
benefit from the advancement of the Metaverse when accurately developed,
including the fields of technology, gaming, education, art, and culture.
Nevertheless, developing the Metaverse environment to its full potential is an
ambiguous task that needs proper guidance and directions. Existing surveys on
the Metaverse focus only on a specific aspect and discipline of the Metaverse
and lack a holistic view of the entire process. To this end, a more holistic,
multi-disciplinary, in-depth, and academic and industry-oriented review is
required to provide a thorough study of the Metaverse development pipeline. To
address these issues, we present in this survey a novel multi-layered pipeline
ecosystem composed of (1) the Metaverse computing, networking, communications
and hardware infrastructure, (2) environment digitization, and (3) user
interactions. For every layer, we discuss the components that detail the steps
of its development. Also, for each of these components, we examine the impact
of a set of enabling technologies and empowering domains (e.g., Artificial
Intelligence, Security & Privacy, Blockchain, Business, Ethics, and Social) on
its advancement. In addition, we explain the importance of these technologies
to support decentralization, interoperability, user experiences, interactions,
and monetization. Our presented study highlights the existing challenges for
each component, followed by research directions and potential solutions. To the
best of our knowledge, this survey is the most comprehensive and allows users,
scholars, and entrepreneurs to get an in-depth understanding of the Metaverse
ecosystem to find their opportunities and potentials for contribution
A two way process – Social capacity as a driver and outcome of equitable marine spatial planning
Although stakeholder engagement is one of the founding principles of marine spatial planning (MSP), meaningful representation of people and their connections to marine resources within marine governance is still lacking. A broad understanding of how concepts surrounding social capital and capacity is translated into MSP practice is missing. With this article, we describe detailed case studies in the United Kingdom, Brazil and South Africa to build a better understanding of the ways in which MSP and other ocean governance initiatives operationalise the concepts of social capital and capacity. Drawing on insights from the cases, we call for a rethinking of capacitation as a two-way process. In particular, trust-building, social learning and efforts to build social capacity should be elaborated without imposing a hierarchy between people ‘who know’ and people ‘who don’t’. Innovative approaches to relationship building, knowledge development, and collaboration highlighted in the case studies highlight ways to build social capacity both among stakeholders and planners, as is necessary for more equitable and sustainable MSP development and implementation
Neural Architecture Search: Insights from 1000 Papers
In the past decade, advances in deep learning have resulted in breakthroughs
in a variety of areas, including computer vision, natural language
understanding, speech recognition, and reinforcement learning. Specialized,
high-performing neural architectures are crucial to the success of deep
learning in these areas. Neural architecture search (NAS), the process of
automating the design of neural architectures for a given task, is an
inevitable next step in automating machine learning and has already outpaced
the best human-designed architectures on many tasks. In the past few years,
research in NAS has been progressing rapidly, with over 1000 papers released
since 2020 (Deng and Lindauer, 2021). In this survey, we provide an organized
and comprehensive guide to neural architecture search. We give a taxonomy of
search spaces, algorithms, and speedup techniques, and we discuss resources
such as benchmarks, best practices, other surveys, and open-source libraries
A Reinforcement Learning-assisted Genetic Programming Algorithm for Team Formation Problem Considering Person-Job Matching
An efficient team is essential for the company to successfully complete new
projects. To solve the team formation problem considering person-job matching
(TFP-PJM), a 0-1 integer programming model is constructed, which considers both
person-job matching and team members' willingness to communicate on team
efficiency, with the person-job matching score calculated using intuitionistic
fuzzy numbers. Then, a reinforcement learning-assisted genetic programming
algorithm (RL-GP) is proposed to enhance the quality of solutions. The RL-GP
adopts the ensemble population strategies. Before the population evolution at
each generation, the agent selects one from four population search modes
according to the information obtained, thus realizing a sound balance of
exploration and exploitation. In addition, surrogate models are used in the
algorithm to evaluate the formation plans generated by individuals, which
speeds up the algorithm learning process. Afterward, a series of comparison
experiments are conducted to verify the overall performance of RL-GP and the
effectiveness of the improved strategies within the algorithm. The
hyper-heuristic rules obtained through efficient learning can be utilized as
decision-making aids when forming project teams. This study reveals the
advantages of reinforcement learning methods, ensemble strategies, and the
surrogate model applied to the GP framework. The diversity and intelligent
selection of search patterns along with fast adaptation evaluation, are
distinct features that enable RL-GP to be deployed in real-world enterprise
environments.Comment: 16 page
Application of fuzzy controllers in automatic ship motion control systems
Automatic ship heading control is a part of the automatic navigation system. It is charged with the task of maintaining the actual ship’s course angle or actual ship’s course without human intervention in accordance with the set course or setting parameter and maintaining this condition under the effect of disturbing influences. Thus, the corrective influence on deviations from a course can be rendered by the position of a rudder or controlling influence that leads to the rotary movement of a vessel around a vertical axis that represents a problem, which can be solved with the use of fuzzy logic. In this paper, we propose to consider the estimation of the efficiency of fuzzy controllers in systems of automatic control of ship movement, obtained by analysis of a method of the formalized record of a logic conclusion and structure of the fuzzy controller. The realization of this allows to carry out effective stabilization of a course angle of a vessel taking into account existing restrictions
Examples of works to practice staccato technique in clarinet instrument
Klarnetin staccato tekniğini güçlendirme aşamaları eser çalışmalarıyla uygulanmıştır. Staccato
geçişlerini hızlandıracak ritim ve nüans çalışmalarına yer verilmiştir. Çalışmanın en önemli amacı
sadece staccato çalışması değil parmak-dilin eş zamanlı uyumunun hassasiyeti üzerinde de
durulmasıdır. Staccato çalışmalarını daha verimli hale getirmek için eser çalışmasının içinde etüt
çalışmasına da yer verilmiştir. Çalışmaların üzerinde titizlikle durulması staccato çalışmasının ilham
verici etkisi ile müzikal kimliğe yeni bir boyut kazandırmıştır. Sekiz özgün eser çalışmasının her
aşaması anlatılmıştır. Her aşamanın bir sonraki performans ve tekniği güçlendirmesi esas alınmıştır.
Bu çalışmada staccato tekniğinin hangi alanlarda kullanıldığı, nasıl sonuçlar elde edildiği bilgisine
yer verilmiştir. Notaların parmak ve dil uyumu ile nasıl şekilleneceği ve nasıl bir çalışma disiplini
içinde gerçekleşeceği planlanmıştır. Kamış-nota-diyafram-parmak-dil-nüans ve disiplin
kavramlarının staccato tekniğinde ayrılmaz bir bütün olduğu saptanmıştır. Araştırmada literatür
taraması yapılarak staccato ile ilgili çalışmalar taranmıştır. Tarama sonucunda klarnet tekniğin de
kullanılan staccato eser çalışmasının az olduğu tespit edilmiştir. Metot taramasında da etüt
çalışmasının daha çok olduğu saptanmıştır. Böylelikle klarnetin staccato tekniğini hızlandırma ve
güçlendirme çalışmaları sunulmuştur. Staccato etüt çalışmaları yapılırken, araya eser çalışmasının
girmesi beyni rahatlattığı ve istekliliği daha arttırdığı gözlemlenmiştir. Staccato çalışmasını yaparken
doğru bir kamış seçimi üzerinde de durulmuştur. Staccato tekniğini doğru çalışmak için doğru bir
kamışın dil hızını arttırdığı saptanmıştır. Doğru bir kamış seçimi kamıştan rahat ses çıkmasına
bağlıdır. Kamış, dil atma gücünü vermiyorsa daha doğru bir kamış seçiminin yapılması gerekliliği
vurgulanmıştır. Staccato çalışmalarında baştan sona bir eseri yorumlamak zor olabilir. Bu açıdan
çalışma, verilen müzikal nüanslara uymanın, dil atış performansını rahatlattığını ortaya koymuştur.
Gelecek nesillere edinilen bilgi ve birikimlerin aktarılması ve geliştirici olması teşvik edilmiştir.
Çıkacak eserlerin nasıl çözüleceği, staccato tekniğinin nasıl üstesinden gelinebileceği anlatılmıştır.
Staccato tekniğinin daha kısa sürede çözüme kavuşturulması amaç edinilmiştir. Parmakların
yerlerini öğrettiğimiz kadar belleğimize de çalışmaların kaydedilmesi önemlidir. Gösterilen azmin ve
sabrın sonucu olarak ortaya çıkan yapıt başarıyı daha da yukarı seviyelere çıkaracaktır
Towards Reuse and Recycling of Lithium-ion Batteries: Tele-robotics for Disassembly of Electric Vehicle Batteries
Disassembly of electric vehicle batteries is a critical stage in recovery,
recycling and re-use of high-value battery materials, but is complicated by
limited standardisation, design complexity, compounded by uncertainty and
safety issues from varying end-of-life condition. Telerobotics presents an
avenue for semi-autonomous robotic disassembly that addresses these challenges.
However, it is suggested that quality and realism of the user's haptic
interactions with the environment is important for precise, contact-rich and
safety-critical tasks. To investigate this proposition, we demonstrate the
disassembly of a Nissan Leaf 2011 module stack as a basis for a comparative
study between a traditional asymmetric haptic-'cobot' master-slave framework
and identical master and slave cobots based on task completion time and success
rate metrics. We demonstrate across a range of disassembly tasks a time
reduction of 22%-57% is achieved using identical cobots, yet this improvement
arises chiefly from an expanded workspace and 1:1 positional mapping, and
suffers a 10-30% reduction in first attempt success rate. For unbolting and
grasping, the realism of force feedback was comparatively less important than
directional information encoded in the interaction, however, 1:1 force mapping
strengthened environmental tactile cues for vacuum pick-and-place and contact
cutting tasks.Comment: 21 pages, 12 figures, Submitted to Frontiers in Robotics and AI;
Human-Robot Interactio
Deep Transfer Learning Applications in Intrusion Detection Systems: A Comprehensive Review
Globally, the external Internet is increasingly being connected to the
contemporary industrial control system. As a result, there is an immediate need
to protect the network from several threats. The key infrastructure of
industrial activity may be protected from harm by using an intrusion detection
system (IDS), a preventive measure mechanism, to recognize new kinds of
dangerous threats and hostile activities. The most recent artificial
intelligence (AI) techniques used to create IDS in many kinds of industrial
control networks are examined in this study, with a particular emphasis on
IDS-based deep transfer learning (DTL). This latter can be seen as a type of
information fusion that merge, and/or adapt knowledge from multiple domains to
enhance the performance of the target task, particularly when the labeled data
in the target domain is scarce. Publications issued after 2015 were taken into
account. These selected publications were divided into three categories:
DTL-only and IDS-only are involved in the introduction and background, and
DTL-based IDS papers are involved in the core papers of this review.
Researchers will be able to have a better grasp of the current state of DTL
approaches used in IDS in many different types of networks by reading this
review paper. Other useful information, such as the datasets used, the sort of
DTL employed, the pre-trained network, IDS techniques, the evaluation metrics
including accuracy/F-score and false alarm rate (FAR), and the improvement
gained, were also covered. The algorithms, and methods used in several studies,
or illustrate deeply and clearly the principle in any DTL-based IDS subcategory
are presented to the reader
latent Dirichlet allocation method-based nowcasting approach for prediction of silver price
Silver is a metal that offers significant value to both investors and companies. The purpose of this study is to make an estimation of the price of silver. While making this estimation, it is planned to include the frequency of searches on Google Trends for the words that affect the silver price. Thus, it is aimed to obtain a more accurate estimate. First, using the Latent Dirichlet Allocation method, the keywords to be analyzed in Google Trends were collected from various articles on the Internet. Mining data from Google Trends combined with the information obtained by LDA is the new approach this study took, to predict the price of silver. No study has been found in the literature that has adopted this approach to estimate the price of silver. The estimation was carried out with Random Forest Regression, Gaussian Process Regression, Support Vector Machine, Regression Trees and Artificial Neural Networks methods. In addition, ARIMA, which is one of the traditional methods that is widely used in time series analysis, was also used to benchmark the accuracy of the methodology. The best MSE ratio was obtained as 0,000227131 ± 0.0000235205 by the Regression Trees method. This score indicates that it would be a valid technique to estimate the price of "Silver" by using Google Trends data using the LDA method
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