30,249 research outputs found

    PAMPC: Perception-Aware Model Predictive Control for Quadrotors

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    We present the first perception-aware model predictive control framework for quadrotors that unifies control and planning with respect to action and perception objectives. Our framework leverages numerical optimization to compute trajectories that satisfy the system dynamics and require control inputs within the limits of the platform. Simultaneously, it optimizes perception objectives for robust and reliable sens- ing by maximizing the visibility of a point of interest and minimizing its velocity in the image plane. Considering both perception and action objectives for motion planning and control is challenging due to the possible conflicts arising from their respective requirements. For example, for a quadrotor to track a reference trajectory, it needs to rotate to align its thrust with the direction of the desired acceleration. However, the perception objective might require to minimize such rotation to maximize the visibility of a point of interest. A model-based optimization framework, able to consider both perception and action objectives and couple them through the system dynamics, is therefore necessary. Our perception-aware model predictive control framework works in a receding-horizon fashion by iteratively solving a non-linear optimization problem. It is capable of running in real-time, fully onboard our lightweight, small-scale quadrotor using a low-power ARM computer, to- gether with a visual-inertial odometry pipeline. We validate our approach in experiments demonstrating (I) the contradiction between perception and action objectives, and (II) improved behavior in extremely challenging lighting conditions

    Reflection-Aware Sound Source Localization

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    We present a novel, reflection-aware method for 3D sound localization in indoor environments. Unlike prior approaches, which are mainly based on continuous sound signals from a stationary source, our formulation is designed to localize the position instantaneously from signals within a single frame. We consider direct sound and indirect sound signals that reach the microphones after reflecting off surfaces such as ceilings or walls. We then generate and trace direct and reflected acoustic paths using inverse acoustic ray tracing and utilize these paths with Monte Carlo localization to estimate a 3D sound source position. We have implemented our method on a robot with a cube-shaped microphone array and tested it against different settings with continuous and intermittent sound signals with a stationary or a mobile source. Across different settings, our approach can localize the sound with an average distance error of 0.8m tested in a room of 7m by 7m area with 3m height, including a mobile and non-line-of-sight sound source. We also reveal that the modeling of indirect rays increases the localization accuracy by 40% compared to only using direct acoustic rays.Comment: Submitted to ICRA 2018. The working video is available at (https://youtu.be/TkQ36lMEC-M

    Keeping Context In Mind: Automating Mobile App Access Control with User Interface Inspection

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    Recent studies observe that app foreground is the most striking component that influences the access control decisions in mobile platform, as users tend to deny permission requests lacking visible evidence. However, none of the existing permission models provides a systematic approach that can automatically answer the question: Is the resource access indicated by app foreground? In this work, we present the design, implementation, and evaluation of COSMOS, a context-aware mediation system that bridges the semantic gap between foreground interaction and background access, in order to protect system integrity and user privacy. Specifically, COSMOS learns from a large set of apps with similar functionalities and user interfaces to construct generic models that detect the outliers at runtime. It can be further customized to satisfy specific user privacy preference by continuously evolving with user decisions. Experiments show that COSMOS achieves both high precision and high recall in detecting malicious requests. We also demonstrate the effectiveness of COSMOS in capturing specific user preferences using the decisions collected from 24 users and illustrate that COSMOS can be easily deployed on smartphones as a real-time guard with a very low performance overhead.Comment: Accepted for publication in IEEE INFOCOM'201

    AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles

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    Developing and testing algorithms for autonomous vehicles in real world is an expensive and time consuming process. Also, in order to utilize recent advances in machine intelligence and deep learning we need to collect a large amount of annotated training data in a variety of conditions and environments. We present a new simulator built on Unreal Engine that offers physically and visually realistic simulations for both of these goals. Our simulator includes a physics engine that can operate at a high frequency for real-time hardware-in-the-loop (HITL) simulations with support for popular protocols (e.g. MavLink). The simulator is designed from the ground up to be extensible to accommodate new types of vehicles, hardware platforms and software protocols. In addition, the modular design enables various components to be easily usable independently in other projects. We demonstrate the simulator by first implementing a quadrotor as an autonomous vehicle and then experimentally comparing the software components with real-world flights.Comment: Accepted for Field and Service Robotics conference 2017 (FSR 2017
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