9,283 research outputs found

    On-the-Fly Array Initialization in Less Space

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    We show that for all given n,t,w in {1,2,...} with n<2^w, an array of n entries of w bits each can be represented on a word RAM with a word length of w bits in at most nw+ceil(n(t/(2 w))^t) bits of uninitialized memory to support constant-time initialization of the whole array and O(t)-time reading and writing of individual array entries. At one end of this tradeoff, we achieve initialization and access (i.e., reading and writing) in constant time with nw+ceil(n/w^t) bits for arbitrary fixed t, to be compared with nw+Theta(n) bits for the best previous solution, and at the opposite end, still with constant-time initialization, we support O(log n)-time access with just nw+1 bits, which is optimal for arbitrary access times if the initialization executes fewer than n steps

    Scheduling Algorithm for Mission Planning and Logistics Evaluation (SAMPLE). Volume 2: Mission payloads subsystem description

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    The scheduling algorithm for mission planning and logistics evaluation (SAMPLE) is presented. Two major subsystems are included: The mission payloads program; and the set covering program. Formats and parameter definitions for the payload data set (payload model), feasible combination file, and traffic model are documented

    Stochastic Database Cracking: Towards Robust Adaptive Indexing in Main-Memory Column-Stores

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    Modern business applications and scientific databases call for inherently dynamic data storage environments. Such environments are characterized by two challenging features: (a) they have little idle system time to devote on physical design; and (b) there is little, if any, a priori workload knowledge, while the query and data workload keeps changing dynamically. In such environments, traditional approaches to index building and maintenance cannot apply. Database cracking has been proposed as a solution that allows on-the-fly physical data reorganization, as a collateral effect of query processing. Cracking aims to continuously and automatically adapt indexes to the workload at hand, without human intervention. Indexes are built incrementally, adaptively, and on demand. Nevertheless, as we show, existing adaptive indexing methods fail to deliver workload-robustness; they perform much better with random workloads than with others. This frailty derives from the inelasticity with which these approaches interpret each query as a hint on how data should be stored. Current cracking schemes blindly reorganize the data within each query's range, even if that results into successive expensive operations with minimal indexing benefit. In this paper, we introduce stochastic cracking, a significantly more resilient approach to adaptive indexing. Stochastic cracking also uses each query as a hint on how to reorganize data, but not blindly so; it gains resilience and avoids performance bottlenecks by deliberately applying certain arbitrary choices in its decision-making. Thereby, we bring adaptive indexing forward to a mature formulation that confers the workload-robustness previous approaches lacked. Our extensive experimental study verifies that stochastic cracking maintains the desired properties of original database cracking while at the same time it performs well with diverse realistic workloads.Comment: VLDB201

    A domain-specific language and matrix-free stencil code for investigating electronic properties of Dirac and topological materials

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    We introduce PVSC-DTM (Parallel Vectorized Stencil Code for Dirac and Topological Materials), a library and code generator based on a domain-specific language tailored to implement the specific stencil-like algorithms that can describe Dirac and topological materials such as graphene and topological insulators in a matrix-free way. The generated hybrid-parallel (MPI+OpenMP) code is fully vectorized using Single Instruction Multiple Data (SIMD) extensions. It is significantly faster than matrix-based approaches on the node level and performs in accordance with the roofline model. We demonstrate the chip-level performance and distributed-memory scalability of basic building blocks such as sparse matrix-(multiple-) vector multiplication on modern multicore CPUs. As an application example, we use the PVSC-DTM scheme to (i) explore the scattering of a Dirac wave on an array of gate-defined quantum dots, to (ii) calculate a bunch of interior eigenvalues for strong topological insulators, and to (iii) discuss the photoemission spectra of a disordered Weyl semimetal.Comment: 16 pages, 2 tables, 11 figure

    Design requirements and development of an airborne descent path definition algorithm for time navigation

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    The design requirements for a 4D path definition algorithm are described. These requirements were developed for the NASA ATOPS as an extension of the Local Flow Management/Profile Descent algorithm. They specify the processing flow, functional and data architectures, and system input requirements, and recommended the addition of a broad path revision (reinitialization) function capability. The document also summarizes algorithm design enhancements and the implementation status of the algorithm on an in-house PDP-11/70 computer. Finally, the requirements for the pilot-computer interfaces, the lateral path processor, and guidance and steering function are described

    SurfelWarp: Efficient Non-Volumetric Single View Dynamic Reconstruction

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    We contribute a dense SLAM system that takes a live stream of depth images as input and reconstructs non-rigid deforming scenes in real time, without templates or prior models. In contrast to existing approaches, we do not maintain any volumetric data structures, such as truncated signed distance function (TSDF) fields or deformation fields, which are performance and memory intensive. Our system works with a flat point (surfel) based representation of geometry, which can be directly acquired from commodity depth sensors. Standard graphics pipelines and general purpose GPU (GPGPU) computing are leveraged for all central operations: i.e., nearest neighbor maintenance, non-rigid deformation field estimation and fusion of depth measurements. Our pipeline inherently avoids expensive volumetric operations such as marching cubes, volumetric fusion and dense deformation field update, leading to significantly improved performance. Furthermore, the explicit and flexible surfel based geometry representation enables efficient tackling of topology changes and tracking failures, which makes our reconstructions consistent with updated depth observations. Our system allows robots to maintain a scene description with non-rigidly deformed objects that potentially enables interactions with dynamic working environments.Comment: RSS 2018. The video and source code are available on https://sites.google.com/view/surfelwarp/hom
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