25,778 research outputs found
Linear orderings of random geometric graphs (extended abstract)
In random geometric graphs, vertices are randomly distributed on [0,1]^2 and pairs of vertices are connected by edges
whenever they are sufficiently close together. Layout problems seek a linear ordering of the vertices of a graph such that a
certain measure is minimized. In this paper, we study several layout problems on random geometric graphs: Bandwidth,
Minimum Linear Arrangement, Minimum Cut, Minimum Sum Cut, Vertex Separation and Bisection. We first prove that
some of these problems remain \NP-complete even for geometric graphs. Afterwards, we compute lower bounds that hold
with high probability on random geometric graphs. Finally, we characterize the probabilistic behavior of the lexicographic
ordering for our layout problems on the class of random geometric graphs.Postprint (published version
Four Soviets Walk the Dog-Improved Bounds for Computing the Fr\'echet Distance
Given two polygonal curves in the plane, there are many ways to define a
notion of similarity between them. One popular measure is the Fr\'echet
distance. Since it was proposed by Alt and Godau in 1992, many variants and
extensions have been studied. Nonetheless, even more than 20 years later, the
original algorithm by Alt and Godau for computing the Fr\'echet
distance remains the state of the art (here, denotes the number of edges on
each curve). This has led Helmut Alt to conjecture that the associated decision
problem is 3SUM-hard.
In recent work, Agarwal et al. show how to break the quadratic barrier for
the discrete version of the Fr\'echet distance, where one considers sequences
of points instead of polygonal curves. Building on their work, we give a
randomized algorithm to compute the Fr\'echet distance between two polygonal
curves in time on a pointer machine
and in time on a word RAM. Furthermore, we show that
there exists an algebraic decision tree for the decision problem of depth
, for some . We believe that this
reveals an intriguing new aspect of this well-studied problem. Finally, we show
how to obtain the first subquadratic algorithm for computing the weak Fr\'echet
distance on a word RAM.Comment: 34 pages, 15 figures. A preliminary version appeared in SODA 201
A Game-theoretic Formulation of the Homogeneous Self-Reconfiguration Problem
In this paper we formulate the homogeneous two- and three-dimensional
self-reconfiguration problem over discrete grids as a constrained potential
game. We develop a game-theoretic learning algorithm based on the
Metropolis-Hastings algorithm that solves the self-reconfiguration problem in a
globally optimal fashion. Both a centralized and a fully distributed algorithm
are presented and we show that the only stochastically stable state is the
potential function maximizer, i.e. the desired target configuration. These
algorithms compute transition probabilities in such a way that even though each
agent acts in a self-interested way, the overall collective goal of
self-reconfiguration is achieved. Simulation results confirm the feasibility of
our approach and show convergence to desired target configurations.Comment: 8 pages, 5 figures, 2 algorithm
Stochastic model for the 3D microstructure of pristine and cyclically aged cathodes in Li-ion batteries
It is well-known that the microstructure of electrodes in lithium-ion
batteries strongly affects their performance. Vice versa, the microstructure
can exhibit strong changes during the usage of the battery due to aging
effects. For a better understanding of these effects, mathematical analysis and
modeling has turned out to be of great help. In particular, stochastic 3D
microstructure models have proven to be a powerful and very flexible tool to
generate various kinds of particle-based structures. Recently, such models have
been proposed for the microstructure of anodes in lithium-ion energy and power
cells. In the present paper, we describe a stochastic modeling approach for the
3D microstructure of cathodes in a lithium-ion energy cell, which differs
significantly from the one observed in anodes. The model for the cathode data
enhances the ideas of the anode models, which have been developed so far. It is
calibrated using 3D tomographic image data from pristine as well as two aged
cathodes. A validation based on morphological image characteristics shows that
the model is able to realistically describe both, the microstructure of
pristine and aged cathodes. Thus, we conclude that the model is suitable to
generate virtual, but realistic microstructures of lithium-ion cathodes
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