14,364 research outputs found
Fully Automatic Expression-Invariant Face Correspondence
We consider the problem of computing accurate point-to-point correspondences
among a set of human face scans with varying expressions. Our fully automatic
approach does not require any manually placed markers on the scan. Instead, the
approach learns the locations of a set of landmarks present in a database and
uses this knowledge to automatically predict the locations of these landmarks
on a newly available scan. The predicted landmarks are then used to compute
point-to-point correspondences between a template model and the newly available
scan. To accurately fit the expression of the template to the expression of the
scan, we use as template a blendshape model. Our algorithm was tested on a
database of human faces of different ethnic groups with strongly varying
expressions. Experimental results show that the obtained point-to-point
correspondence is both highly accurate and consistent for most of the tested 3D
face models
A Combinatorial Solution to Non-Rigid 3D Shape-to-Image Matching
We propose a combinatorial solution for the problem of non-rigidly matching a
3D shape to 3D image data. To this end, we model the shape as a triangular mesh
and allow each triangle of this mesh to be rigidly transformed to achieve a
suitable matching to the image. By penalising the distance and the relative
rotation between neighbouring triangles our matching compromises between image
and shape information. In this paper, we resolve two major challenges: Firstly,
we address the resulting large and NP-hard combinatorial problem with a
suitable graph-theoretic approach. Secondly, we propose an efficient
discretisation of the unbounded 6-dimensional Lie group SE(3). To our knowledge
this is the first combinatorial formulation for non-rigid 3D shape-to-image
matching. In contrast to existing local (gradient descent) optimisation
methods, we obtain solutions that do not require a good initialisation and that
are within a bound of the optimal solution. We evaluate the proposed method on
the two problems of non-rigid 3D shape-to-shape and non-rigid 3D shape-to-image
registration and demonstrate that it provides promising results.Comment: 10 pages, 7 figure
Wing and body motion during flight initiation in Drosophila revealed by automated visual tracking
The fruit fly Drosophila melanogaster is a widely used model organism in studies of genetics, developmental biology and biomechanics. One limitation for exploiting Drosophila as a model system for behavioral neurobiology is that measuring body kinematics during behavior is labor intensive and subjective. In order to quantify flight kinematics during different types of maneuvers, we have developed a visual tracking system that estimates the posture of the fly from multiple calibrated cameras. An accurate geometric fly model is designed using unit quaternions to capture complex body and wing rotations, which are automatically fitted to the images in each time frame. Our approach works across a range of flight behaviors, while also being robust to common environmental clutter. The tracking system is used in this paper to compare wing and body motion during both voluntary and escape take-offs. Using our automated algorithms, we are able to measure stroke amplitude, geometric angle of attack and other parameters important to a mechanistic understanding of flapping flight. When compared with manual tracking methods, the algorithm estimates body position within 4.4±1.3% of the body length, while body orientation is measured within 6.5±1.9 deg. (roll), 3.2±1.3 deg. (pitch) and 3.4±1.6 deg. (yaw) on average across six videos. Similarly, stroke amplitude and deviation are estimated within 3.3 deg. and 2.1 deg., while angle of attack is typically measured within 8.8 deg. comparing against a human digitizer. Using our automated tracker, we analyzed a total of eight voluntary and two escape take-offs. These sequences show that Drosophila melanogaster do not utilize clap and fling during take-off and are able to modify their wing kinematics from one wingstroke to the next. Our approach should enable biomechanists and ethologists to process much larger datasets than possible at present and, therefore, accelerate insight into the mechanisms of free-flight maneuvers of flying insects
Estimation of Human Body Shape and Posture Under Clothing
Estimating the body shape and posture of a dressed human subject in motion
represented as a sequence of (possibly incomplete) 3D meshes is important for
virtual change rooms and security. To solve this problem, statistical shape
spaces encoding human body shape and posture variations are commonly used to
constrain the search space for the shape estimate. In this work, we propose a
novel method that uses a posture-invariant shape space to model body shape
variation combined with a skeleton-based deformation to model posture
variation. Our method can estimate the body shape and posture of both static
scans and motion sequences of dressed human body scans. In case of motion
sequences, our method takes advantage of motion cues to solve for a single body
shape estimate along with a sequence of posture estimates. We apply our
approach to both static scans and motion sequences and demonstrate that using
our method, higher fitting accuracy is achieved than when using a variant of
the popular SCAPE model as statistical model.Comment: 23 pages, 11 figure
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