559,352 research outputs found

    Minimal model of associative learning for cross-situational lexicon acquisition

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    An explanation for the acquisition of word-object mappings is the associative learning in a cross-situational scenario. Here we present analytical results of the performance of a simple associative learning algorithm for acquiring a one-to-one mapping between NN objects and NN words based solely on the co-occurrence between objects and words. In particular, a learning trial in our learning scenario consists of the presentation of C+1<NC + 1 < N objects together with a target word, which refers to one of the objects in the context. We find that the learning times are distributed exponentially and the learning rates are given by ln[N(N1)C+(N1)2]\ln{[\frac{N(N-1)}{C + (N-1)^{2}}]} in the case the NN target words are sampled randomly and by 1Nln[N1C]\frac{1}{N} \ln [\frac{N-1}{C}] in the case they follow a deterministic presentation sequence. This learning performance is much superior to those exhibited by humans and more realistic learning algorithms in cross-situational experiments. We show that introduction of discrimination limitations using Weber's law and forgetting reduce the performance of the associative algorithm to the human level

    Automatic Recognition of Object Use Based on Wireless Motion Sensors

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    In this paper, we present a method for automatic, online detection of a user’s interaction with objects. This represents an essential building block for improving the performance of distributed activity recognition systems. Our\ud method is based on correlating features extracted from motion sensors worn by the user and attached to objects. We present a complete implementation of the idea, using miniaturized wireless sensor nodes equipped with motion sensors. We achieve a recognition accuracy of 97% for a target response time of 2 seconds. The implementation is lightweight, with low communication bandwidth and processing needs. We illustrate the potential of the concept by means of an interactive multi-user game

    PlinyCompute: A Platform for High-Performance, Distributed, Data-Intensive Tool Development

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    This paper describes PlinyCompute, a system for development of high-performance, data-intensive, distributed computing tools and libraries. In the large, PlinyCompute presents the programmer with a very high-level, declarative interface, relying on automatic, relational-database style optimization to figure out how to stage distributed computations. However, in the small, PlinyCompute presents the capable systems programmer with a persistent object data model and API (the "PC object model") and associated memory management system that has been designed from the ground-up for high performance, distributed, data-intensive computing. This contrasts with most other Big Data systems, which are constructed on top of the Java Virtual Machine (JVM), and hence must at least partially cede performance-critical concerns such as memory management (including layout and de/allocation) and virtual method/function dispatch to the JVM. This hybrid approach---declarative in the large, trusting the programmer's ability to utilize PC object model efficiently in the small---results in a system that is ideal for the development of reusable, data-intensive tools and libraries. Through extensive benchmarking, we show that implementing complex objects manipulation and non-trivial, library-style computations on top of PlinyCompute can result in a speedup of 2x to more than 50x or more compared to equivalent implementations on Spark.Comment: 48 pages, including references and Appendi

    MScMS-II: an innovative IR-based indoor coordinate measuring system for large-scale metrology applications

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    According to the current great interest concerning large-scale metrology applications in many different fields of manufacturing industry, technologies and techniques for dimensional measurement have recently shown a substantial improvement. Ease-of-use, logistic and economic issues, as well as metrological performance are assuming a more and more important role among system requirements. This paper describes the architecture and the working principles of a novel infrared (IR) optical-based system, designed to perform low-cost and easy indoor coordinate measurements of large-size objects. The system consists of a distributed network-based layout, whose modularity allows fitting differently sized and shaped working volumes by adequately increasing the number of sensing units. Differently from existing spatially distributed metrological instruments, the remote sensor devices are intended to provide embedded data elaboration capabilities, in order to share the overall computational load. The overall system functionalities, including distributed layout configuration, network self-calibration, 3D point localization, and measurement data elaboration, are discussed. A preliminary metrological characterization of system performance, based on experimental testing, is also presente

    Improving OpenStack Swift interaction with the I/O stack to enable software defined storage

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    This paper analyses how OpenStack Swift, a distributed object storage service for a globally used middleware, interacts with the I/O subsystem through the Operating System. This interaction, which seems organised and clean on the middleware side, becomes disordered on the device side when using mechanical disk drives, due to the way threads are used internally to request data. We will show that only modifying the Swift threading model we achieve an 18% mean improvement in performance with objects larger than 512 KiB and obtain a similar performance with smaller objects. Compared to the original scenario, the performance obtained on both scenarios is obtained in a fair way: the bandwidth is shared equally between concurrently accessed objects. Moreover, this threading model allows us to apply techniques for Software Defined Storage (SDS). We show an implementation of a Bandwidth Differentiation technique that can control each data stream and that guarantees a high utilization of the device.The research leading to these results has received funding from the European Community under the IOStack (H2020-ICT-2014-7-1) project, by the Spanish Ministry of Economy and Competitiveness under the TIN2015-65316-P grant and by the Catalan Government under the 2014-SGR-1051 grant. To learn more about the IOStack H2020 project, please visit http:nnwww.iostack.eu.Peer ReviewedPostprint (author's final draft

    Automatic application object migration in sensor networks

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    Object migration in wireless sensor networks has the potential to reduce energy consumption for a wireless sensor network mesh. Automated migration reduces the need for the programmer to perform manual static analysis to find an efficient layout solution. Instead, the system can self-optimise and adjust to changing conditions. This paper describes an automated, transparent object migration system for wireless sensor networks, implemented on a micro Java virtual machine. The migration system moves objects at runtime around the sensor mesh to reduce communication overheads. The movement of objects is transparent to the application developer. Automated transparent object migration is a core component of Hydra, a distributed operating system for wireless sensor networks that is currently under development. Performance of the system under a complex performance test scenario using a real-world dataset of seismic events is described. The results show that under both simple and complex conditions the migration technique can result in lower data traffic and consequently lower overall energy cost

    On Lightweight Privacy-Preserving Collaborative Learning for IoT Objects

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    The Internet of Things (IoT) will be a main data generation infrastructure for achieving better system intelligence. This paper considers the design and implementation of a practical privacy-preserving collaborative learning scheme, in which a curious learning coordinator trains a better machine learning model based on the data samples contributed by a number of IoT objects, while the confidentiality of the raw forms of the training data is protected against the coordinator. Existing distributed machine learning and data encryption approaches incur significant computation and communication overhead, rendering them ill-suited for resource-constrained IoT objects. We study an approach that applies independent Gaussian random projection at each IoT object to obfuscate data and trains a deep neural network at the coordinator based on the projected data from the IoT objects. This approach introduces light computation overhead to the IoT objects and moves most workload to the coordinator that can have sufficient computing resources. Although the independent projections performed by the IoT objects address the potential collusion between the curious coordinator and some compromised IoT objects, they significantly increase the complexity of the projected data. In this paper, we leverage the superior learning capability of deep learning in capturing sophisticated patterns to maintain good learning performance. Extensive comparative evaluation shows that this approach outperforms other lightweight approaches that apply additive noisification for differential privacy and/or support vector machines for learning in the applications with light data pattern complexities.Comment: 12 pages,IOTDI 201
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