6,708 research outputs found

    When learning Italian as a Second Language, tourism and technology go hand in hand

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    [EN] This paper aims to describe the development of CALL-ER, an application for mobile devices, produced within the CALL-ER project (Context-Aware Language Learning in Emilia Romagna). An ever-increasing availability of applications for language learning that meet the different learning needs of users, as well as the ubiquitous wireless communication, led applications for mobile devices to become gradually more context-aware. This means that language is acquired by users through the direct experience with the local context where they are. An example in this regard is represented by the CALL-ER mobile application, that supports mobility students through the incidental learning of Italian language and culture in the city of Forlì. We will begin this contribution with an outline of the theoretical underpinnings that supported the project and a presentation of the project itself. We will then present the first stage of the project, during which the application was developed before its first testing. At this point, an overall description of the application will be given. A special attention will be paid throughout this paper both to how language learning has been conceived through experiential tourism and to the multimodality of the contents.Cervini, C.; Zingaro, A. (2021). When learning Italian as a Second Language, tourism and technology go hand in hand. En 7th International Conference on Higher Education Advances (HEAd'21). Editorial Universitat Politècnica de València. 341-349. https://doi.org/10.4995/HEAd21.2021.12961OCS34134

    Investigating the use of mobile applications in everyday language learning

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    The development of mobile phone applications has created a multiplicity of additional affordances and new ways of learning. In particular, mobile language learning applications such as online dictionaries and Google Translate combined with the technical affordances of smartphones and tablets are creating a new relationship between mobile learners and smart devices. In this exploratory study, a mixed method research design was used to understand how youth in Malaysia use their smart devices for learning languages and to uncover the extent of these learning experiences in their daily lives. 337 participants took part in a survey of their language learning experiences using mobile learning applications. Additionally, phenomenological interviews were conducted with 12 participants over a period of four months to uncover the lived experiences of their language learning. This paper presents the preliminary findings of the study which suggest learning is serendipitous, fragmentary and purposive; dependent on function and purpose. The findings may yield new understanding that may prove useful in its implications for formal and informal learning

    A snapshot of the city: cultural transfer through a language learning app

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    This paper describes how a web app could be useful to promote cultural transfer and incidental learning of Italian as a Second Language (L2) on the university campus of Forlì (University of Bologna). The app, named Forliviamo, aims to present and promote the city of Forlì and the local culture to international students and tourists and, at the same time, to support them through the incidental learning of Italian. After giving an overall description of the app, it will be explained how cultural identity is transmitted in terms of both promoting local gastronomy, traditional events, iconic places of the city and fostering the incidental learning of Italian. Special attention will be paid to the strategies adopted to facilitate the users' approach to language and culture

    Application of the mobile app Memrise as a vocabulary learning tool for 10th grade students

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    A great deal of studies have been conducted on vocabulary learning; however, there are still relatively few effective vocabulary learning materials available for upper secondary school students. Research has shown that in the aspect of language learning, mobile apps are quite helpful for memorization and vocabulary learning due to the fact that language learning apps are equipped with vocabulary-learning flashcards and games. The aim of this study is to determine whether mobile app Memrise helps improve the memorization of vocabulary and how Memrise can be integrated into 10th grade students’ regular class learning routine.https://www.ester.ee/record=b5237242*es

    State of the art of language learning design using mobile technology: sample apps and some critical reflection

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    In this paper, experiences from different research groups illustrate the state-of-the-art of Mobile Assisted Language Learning (henceforth, MALL) in formal and non-formal education. These research samples represent recent and on-going progress made in the field of MALL at an international level and offer encouragement for practitioners who are trying to incorporate these approaches into mainline second language teaching. Furthermore, researchers interested in the field can see that the work presented here exemplifies how fertile it is, which should hopefully serve as motivation to undertake new studies to move the state-of-the-art further on
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