11,466 research outputs found

    Convex Relaxations of SE(2) and SE(3) for Visual Pose Estimation

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    This paper proposes a new method for rigid body pose estimation based on spectrahedral representations of the tautological orbitopes of SE(2)SE(2) and SE(3)SE(3). The approach can use dense point cloud data from stereo vision or an RGB-D sensor (such as the Microsoft Kinect), as well as visual appearance data. The method is a convex relaxation of the classical pose estimation problem, and is based on explicit linear matrix inequality (LMI) representations for the convex hulls of SE(2)SE(2) and SE(3)SE(3). Given these representations, the relaxed pose estimation problem can be framed as a robust least squares problem with the optimization variable constrained to these convex sets. Although this formulation is a relaxation of the original problem, numerical experiments indicate that it is indeed exact - i.e. its solution is a member of SE(2)SE(2) or SE(3)SE(3) - in many interesting settings. We additionally show that this method is guaranteed to be exact for a large class of pose estimation problems.Comment: ICRA 2014 Preprin

    A flexible space-variant anisotropic regularisation for image restoration with automated parameter selection

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    We propose a new space-variant anisotropic regularisation term for variational image restoration, based on the statistical assumption that the gradients of the target image distribute locally according to a bivariate generalised Gaussian distribution. The highly flexible variational structure of the corresponding regulariser encodes several free parameters which hold the potential for faithfully modelling the local geometry in the image and describing local orientation preferences. For an automatic estimation of such parameters, we design a robust maximum likelihood approach and report results on its reliability on synthetic data and natural images. For the numerical solution of the corresponding image restoration model, we use an iterative algorithm based on the Alternating Direction Method of Multipliers (ADMM). A suitable preliminary variable splitting together with a novel result in multivariate non-convex proximal calculus yield a very efficient minimisation algorithm. Several numerical results showing significant quality-improvement of the proposed model with respect to some related state-of-the-art competitors are reported, in particular in terms of texture and detail preservation
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