171 research outputs found

    THash: A Practical Network Optimization Scheme for DHT-based P2P Applications

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    International audienceP2P platforms have been criticized because of the heavy strain that they can inflict on costly inter-domain links of network operators. It is therefore mandatory to develop network optimization schemes for controlling the load generated by a P2P platform on an operator network. While many research efforts exist on centralized tracker-based systems, in recent years multiple DHT-based P2P platforms have been widely deployed and considered as commercial services due to their scalability and fault tolerance. Finding network optimization for DHT-based P2P applications has thereby potential large practical impacts. In this paper, we present THash, a simple scheme that implements a distributed and effective network optimization for DHT systems. THash uses standard DHT put/get semantics and utilizes a triple hash method to guide the DHT clients to choose their sharing peers in proper domains. We have implemented THash in a major commercial P2P system (PPLive), using the standard ALTO/P4P protocol as the network information source. We conducted experiments over this network in real operation and observed that compared with Native DHT, THash reduced respectively by 47.4% and 67.7% the inter-PID and inter-AS traffic, while reducing the average downloading time by 14.6% to 24.5%

    Global state, local decisions: Decentralized NFV for ISPs via enhanced SDN

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    The network functions virtualization paradigm is rapidly gaining interest among Internet service providers. However, the transition to this paradigm on ISP networks comes with a unique set of challenges: legacy equipment already in place, heterogeneous traffic from multiple clients, and very large scalability requirements. In this article we thoroughly analyze such challenges and discuss NFV design guidelines that address them efficiently. Particularly, we show that a decentralization of NFV control while maintaining global state improves scalability, offers better per-flow decisions and simplifies the implementation of virtual network functions. Building on top of such principles, we propose a partially decentralized NFV architecture enabled via an enhanced software-defined networking infrastructure. We also perform a qualitative analysis of the architecture to identify advantages and challenges. Finally, we determine the bottleneck component, based on the qualitative analysis, which we implement and benchmark in order to assess the feasibility of the architecture.Peer ReviewedPostprint (author's final draft

    Network Optimization for DHT-based Applications

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    International audienceP2P platforms have been criticized because of the heavy strain that some P2P services can inflict on costly inter-domain links of network operators. It is therefore necessary to develop network optimization schemes for controlling the load generated by P2P platforms on an operator network. Previous focus on network optimization has been mostly on centralized tracker-based systems. However, in recent years multiple DHT-based P2P networks are widely deployed due to their scalability and fault tolerance, and these networks have even been considered as platforms for commercial services..Thereby, finding network optimization for DHT-based P2P applications has potentially large practical impacts. In this paper, we present THash, a simple scheme to implement an effective distributed network optimization for DHT systems. THash is based on standard DHT put/get semantics and utilizes a triple hash method to guide the DHT clients sharing resources with peers in proper domains. We have implemented THash in a major P2P application (PPLive) by using the standard ALTO/P4P protocol as the network information source. We conducted realistic experiments over the network and observed that compared with Native DHT, THash only generated 45.5\% and 35.7\% of inter-PID and inter-AS traffic, and at the same time shortened the average downloading time by 13.8\% to 22.1\%

    An analytical framework for the performance evaluation of proximity-aware structured overlays

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    In this paper, we present an analytical study of proximity-aware structured peer-to-peer networks under churn. We use a master-equation-based approach, which is used traditionally in non-equilibrium statistical mechanics to describe steady-state or transient phenomena. In earlier work we have demonstrated that this methodology is in fact also well suited to describing structured overlay networks under churn, by showing how we can accurately predict the average number of hops taken by a lookup, for any value of churn, for the Chord system. In this paper, we extend the analysis so as to also be able to predict lookup latency, given an average latency for the links in the network. Our results show that there exists a region in the parameter space of the model, depending on churn, the number of nodes, the maintenance rates and the delays in the network, when the network cannot function as a small world graph anymore, due to the farthest connections of a node always being wrong or dead. We also demonstrate how it is possible to analyse proximity neighbour selection or proximity route selection within this formalism

    Naming and discovery in networks : architecture and economics

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    In less than three decades, the Internet was transformed from a research network available to the academic community into an international communication infrastructure. Despite its tremendous success, there is a growing consensus in the research community that the Internet has architectural limitations that need to be addressed in a effort to design a future Internet. Among the main technical limitations are the lack of mobility support, and the lack of security and trust. The Internet, and particularly TCP/IP, identifies endpoints using a location/routing identifier, the IP address. Coupling the endpoint identifier to the location identifier hinders mobility and poorly identifies the actual endpoint. On the other hand, the lack of security has been attributed to limitations in both the network and the endpoint. Authentication for example is one of the main concerns in the architecture and is hard to implement partly due to lack of identity support. The general problem that this dissertation is concerned with is that of designing a future Internet. Towards this end, we focus on two specific sub-problems. The first problem is the lack of a framework for thinking about architectures and their design implications. It was obvious after surveying the literature that the majority of the architectural work remains idiosyncratic and descriptions of network architectures are mostly idiomatic. This has led to the overloading of architectural terms, and to the emergence of a large body of network architecture proposals with no clear understanding of their cross similarities, compatibility points, their unique properties, and architectural performance and soundness. On the other hand, the second problem concerns the limitations of traditional naming and discovery schemes in terms of service differentiation and economic incentives. One of the recurring themes in the community is the need to separate an entity\u27s identifier from its locator to enhance mobility and security. Separation of identifier and locator is a widely accepted design principle for a future Internet. Separation however requires a process to translate from the identifier to the locator when discovering a network path to some identified entity. We refer to this process as identifier-based discovery, or simply discovery, and we recognize two limitations that are inherent in the design of traditional discovery schemes. The first limitation is the homogeneity of the service where all entities are assumed to have the same discovery performance requirements. The second limitation is the inherent incentive mismatch as it relates to sharing the cost of discovery. This dissertation addresses both subproblems, the architectural framework as well as the naming and discovery limitations

    A HOLISTIC REDUNDANCY- AND INCENTIVE-BASED FRAMEWORK TO IMPROVE CONTENT AVAILABILITY IN PEER-TO-PEER NETWORKS

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    Peer-to-Peer (P2P) technology has emerged as an important alternative to the traditional client-server communication paradigm to build large-scale distributed systems. P2P enables the creation, dissemination and access to information at low cost and without the need of dedicated coordinating entities. However, existing P2P systems fail to provide high-levels of content availability, which limit their applicability and adoption. This dissertation takes a holistic approach to device mechanisms to improve content availability in large-scale P2P systems. Content availability in P2P can be impacted by hardware failures and churn. Hardware failures, in the form of disk or node failures, render information inaccessible. Churn, an inherent property of P2P, is the collective effect of the users’ uncoordinated behavior, which occurs when a large percentage of nodes join and leave frequently. Such a behavior reduces content availability significantly. Mitigating the combined effect of hardware failures and churn on content availability in P2P requires new and innovative solutions that go beyond those applied in existing distributed systems. To addresses this challenge, the thesis proposes two complementary, low cost mechanisms, whereby nodes self-organize to overcome failures and improve content availability. The first mechanism is a low complexity and highly flexible hybrid redundancy scheme, referred to as Proactive Repair (PR). The second mechanism is an incentive-based scheme that promotes cooperation and enforces fair exchange of resources among peers. These mechanisms provide the basis for the development of distributed self-organizing algorithms to automate PR and, through incentives, maximize their effectiveness in realistic P2P environments. Our proposed solution is evaluated using a combination of analytical and experimental methods. The analytical models are developed to determine the availability and repair cost properties of PR. The results indicate that PR’s repair cost outperforms other redundancy schemes. The experimental analysis was carried out using simulation and the development of a testbed. The simulation results confirm that PR improves content availability in P2P. The proposed mechanisms are implemented and tested using a DHT-based P2P application environment. The experimental results indicate that the incentive-based mechanism can promote fair exchange of resources and limits the impact of uncooperative behaviors such as “free-riding”

    Use of locator/identifier separation to improve the future internet routing system

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    The Internet evolved from its early days of being a small research network to become a critical infrastructure many organizations and individuals rely on. One dimension of this evolution is the continuous growth of the number of participants in the network, far beyond what the initial designers had in mind. While it does work today, it is widely believed that the current design of the global routing system cannot scale to accommodate future challenges. In 2006 an Internet Architecture Board (IAB) workshop was held to develop a shared understanding of the Internet routing system scalability issues faced by the large backbone operators. The participants documented in RFC 4984 their belief that "routing scalability is the most important problem facing the Internet today and must be solved." A potential solution to the routing scalability problem is ending the semantic overloading of Internet addresses, by separating node location from identity. Several proposals exist to apply this idea to current Internet addressing, among which the Locator/Identifier Separation Protocol (LISP) is the only one already being shipped in production routers. Separating locators from identifiers results in another level of indirection, and introduces a new problem: how to determine location, when the identity is known. The first part of our work analyzes existing proposals for systems that map identifiers to locators and proposes an alternative system, within the LISP ecosystem. We created a large-scale Internet topology simulator and used it to compare the performance of three mapping systems: LISP-DHT, LISP+ALT and the proposed LISP-TREE. We analyzed and contrasted their architectural properties as well. The monitoring projects that supplied Internet routing table growth data over a large timespan inspired us to create LISPmon, a monitoring platform aimed at collecting, storing and presenting data gathered from the LISP pilot network, early in the deployment of the LISP protocol. The project web site and collected data is publicly available and will assist researchers in studying the evolution of the LISP mapping system. We also document how the newly introduced LISP network elements fit into the current Internet, advantages and disadvantages of different deployment options, and how the proposed transition mechanism scenarios could affect the evolution of the global routing system. This work is currently available as an active Internet Engineering Task Force (IETF) Internet Draft. The second part looks at the problem of efficient one-to-many communications, assuming a routing system that implements the above mentioned locator/identifier split paradigm. We propose a network layer protocol for efficient live streaming. It is incrementally deployable, with changes required only in the same border routers that should be upgraded to support locator/identifier separation. Our proof-of-concept Linux kernel implementation shows the feasibility of the protocol, and our comparison to popular peer-to-peer live streaming systems indicates important savings in inter-domain traffic. We believe LISP has considerable potential of getting adopted, and an important aspect of this work is how it might contribute towards a better mapping system design, by showing the weaknesses of current favorites and proposing alternatives. The presented results are an important step forward in addressing the routing scalability problem described in RFC 4984, and improving the delivery of live streaming video over the Internet
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