772 research outputs found

    Group Communication Patterns for High Performance Computing in Scala

    Full text link
    We developed a Functional object-oriented Parallel framework (FooPar) for high-level high-performance computing in Scala. Central to this framework are Distributed Memory Parallel Data structures (DPDs), i.e., collections of data distributed in a shared nothing system together with parallel operations on these data. In this paper, we first present FooPar's architecture and the idea of DPDs and group communications. Then, we show how DPDs can be implemented elegantly and efficiently in Scala based on the Traversable/Builder pattern, unifying Functional and Object-Oriented Programming. We prove the correctness and safety of one communication algorithm and show how specification testing (via ScalaCheck) can be used to bridge the gap between proof and implementation. Furthermore, we show that the group communication operations of FooPar outperform those of the MPJ Express open source MPI-bindings for Java, both asymptotically and empirically. FooPar has already been shown to be capable of achieving close-to-optimal performance for dense matrix-matrix multiplication via JNI. In this article, we present results on a parallel implementation of the Floyd-Warshall algorithm in FooPar, achieving more than 94 % efficiency compared to the serial version on a cluster using 100 cores for matrices of dimension 38000 x 38000

    Three Highly Parallel Computer Architectures and Their Suitability for Three Representative Artificial Intelligence Problems

    Get PDF
    Virtually all current Artificial Intelligence (AI) applications are designed to run on sequential (von Neumann) computer architectures. As a result, current systems do not scale up. As knowledge is added to these systems, a point is reached where their performance quickly degrades. The performance of a von Neumann machine is limited by the bandwidth between memory and processor (the von Neumann bottleneck). The bottleneck is avoided by distributing the processing power across the memory of the computer. In this scheme the memory becomes the processor (a smart memory ). This paper highlights the relationship between three representative AI application domains, namely knowledge representation, rule-based expert systems, and vision, and their parallel hardware realizations. Three machines, covering a wide range of fundamental properties of parallel processors, namely module granularity, concurrency control, and communication geometry, are reviewed: the Connection Machine (a fine-grained SIMD hypercube), DADO (a medium-grained MIMD/SIMD/MSIMD tree-machine), and the Butterfly (a coarse-grained MIMD Butterflyswitch machine)

    pocl: A Performance-Portable OpenCL Implementation

    Get PDF
    OpenCL is a standard for parallel programming of heterogeneous systems. The benefits of a common programming standard are clear; multiple vendors can provide support for application descriptions written according to the standard, thus reducing the program porting effort. While the standard brings the obvious benefits of platform portability, the performance portability aspects are largely left to the programmer. The situation is made worse due to multiple proprietary vendor implementations with different characteristics, and, thus, required optimization strategies. In this paper, we propose an OpenCL implementation that is both portable and performance portable. At its core is a kernel compiler that can be used to exploit the data parallelism of OpenCL programs on multiple platforms with different parallel hardware styles. The kernel compiler is modularized to perform target-independent parallel region formation separately from the target-specific parallel mapping of the regions to enable support for various styles of fine-grained parallel resources such as subword SIMD extensions, SIMD datapaths and static multi-issue. Unlike previous similar techniques that work on the source level, the parallel region formation retains the information of the data parallelism using the LLVM IR and its metadata infrastructure. This data can be exploited by the later generic compiler passes for efficient parallelization. The proposed open source implementation of OpenCL is also platform portable, enabling OpenCL on a wide range of architectures, both already commercialized and on those that are still under research. The paper describes how the portability of the implementation is achieved. Our results show that most of the benchmarked applications when compiled using pocl were faster or close to as fast as the best proprietary OpenCL implementation for the platform at hand.Comment: This article was published in 2015; it is now openly accessible via arxi

    C++ and Massively Parallel Computers

    Get PDF

    On Designing Multicore-aware Simulators for Biological Systems

    Full text link
    The stochastic simulation of biological systems is an increasingly popular technique in bioinformatics. It often is an enlightening technique, which may however result in being computational expensive. We discuss the main opportunities to speed it up on multi-core platforms, which pose new challenges for parallelisation techniques. These opportunities are developed in two general families of solutions involving both the single simulation and a bulk of independent simulations (either replicas of derived from parameter sweep). Proposed solutions are tested on the parallelisation of the CWC simulator (Calculus of Wrapped Compartments) that is carried out according to proposed solutions by way of the FastFlow programming framework making possible fast development and efficient execution on multi-cores.Comment: 19 pages + cover pag

    Evaluation of the 3-D finite difference implementation of the acoustic diffusion equation model on massively parallel architectures

    Get PDF
    The diffusion equation model is a popular tool in room acoustics modeling. The 3-D Finite Difference (3D-FD) implementation predicts the energy decay function and the sound pressure level in closed environments. This simulation is computationally expensive, as it depends on the resolution used to model the room. With such high computational requirements, a high-level programming language (e.g., Matlab) cannot deal with real life scenario simulations. Thus, it becomes mandatory to use our computational resources more efficiently. Manycore architectures, such as NVIDIA GPUs or Intel Xeon Phi offer new opportunities to enhance scientific computations, increasing the performance per watt, but shifting to a different programming model. This paper shows the roadmap to use massively parallel architectures in a 3D-FD simulation. We evaluate the latest generation of NVIDIA and Intel architectures. Our experimental results reveal that NVIDIA architectures outperform by a wide margin the Intel Xeon Phi co-processor while dissipating approximately 50 W less (25%) for large-scale input problems.Ingeniería, Industria y Construcció

    Transformations of High-Level Synthesis Codes for High-Performance Computing

    Full text link
    Specialized hardware architectures promise a major step in performance and energy efficiency over the traditional load/store devices currently employed in large scale computing systems. The adoption of high-level synthesis (HLS) from languages such as C/C++ and OpenCL has greatly increased programmer productivity when designing for such platforms. While this has enabled a wider audience to target specialized hardware, the optimization principles known from traditional software design are no longer sufficient to implement high-performance codes. Fast and efficient codes for reconfigurable platforms are thus still challenging to design. To alleviate this, we present a set of optimizing transformations for HLS, targeting scalable and efficient architectures for high-performance computing (HPC) applications. Our work provides a toolbox for developers, where we systematically identify classes of transformations, the characteristics of their effect on the HLS code and the resulting hardware (e.g., increases data reuse or resource consumption), and the objectives that each transformation can target (e.g., resolve interface contention, or increase parallelism). We show how these can be used to efficiently exploit pipelining, on-chip distributed fast memory, and on-chip streaming dataflow, allowing for massively parallel architectures. To quantify the effect of our transformations, we use them to optimize a set of throughput-oriented FPGA kernels, demonstrating that our enhancements are sufficient to scale up parallelism within the hardware constraints. With the transformations covered, we hope to establish a common framework for performance engineers, compiler developers, and hardware developers, to tap into the performance potential offered by specialized hardware architectures using HLS
    corecore