9,330 research outputs found

    A modal logic for reasoning on consistency and completeness of regulations

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    In this paper, we deal with regulations that may exist in multi-agent systems in order to regulate agent behaviour and we discuss two properties of regulations, that is consistency and completeness. After defining what consistency and completeness mean, we propose a way to consistently complete incomplete regulations. In this contribution, we extend previous works and we consider that regulations are expressed in a first order modal deontic logic

    From simple predicators to clausal functors : The english modals through time and the primitives of modality

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    The ultimate goal of this paper is to find a representation of modality compatible with some basic conditions on the syntax-semantic interface. Such conditions are anchored, for instance, in Chomsky's (1995) principle of full interpretation (FI). Abstract interpretation of modality is, however - be it "only" in semantic terms - already a hard nut to crack, way too vast to be dealt with in any comprehensive way here. What is pursued instead is a case-study-centered analysis. The case in point are the English modals (EM) viewed in their development through time - a locus classicus for a number of linguistic theories and frameworks. The idea will be to start out from two lines of research - continuous grammaticalization vs. cataclysmic change - and to explain some of their incongruities. The first non-trivial point here consists in deriving more fundamental questions from this research. The second, possibly even less trivial one consists in answering them. Specifically, I will argue that regardless of the actual numerical rate of change, there is an underlying and more structured way to account for the notions of change and continuity within the modal system, respectively

    Justification, Conversation, and Folk Psychology

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    The aim of this paper is to offer a version of the so-called conversational hypothesis of the ontogenetic connection between language and mindreading (Harris 1996, 2005; Van Cleave and Gauker 2010; Hughes et al. 2006). After arguing against a particular way of understanding the hypothesis (the communicative view), I will start from the justificatory view in philosophy of social cognition (Andrews 2012; Hutto 2004; Zawidzki 2013) to make the case for the idea that the primary function of belief and desire attributions is to justify and normalize deviant patterns of behaviour. Following this framework, I elaborate upon the idea that development of folk psychological skills requires the subjects to engage in conversationally mediated joint and cooperative activities in order to acquire the conceptual capacity of ascribing propositional attitudes. After presenting the general version of the hypothesis, I present several testable sub-hypotheses and some psychological studies that give empirical plausibility to the hypothesis

    Language and mediality : on the medial status of "everyday language"

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    The medium of (oral) language is mostly disregarded (or overlooked) in contemporary media theories. This "ignoring of language" in media studies is often accompanied by an inadequate transport model of communication, and it converges with an "ignoring of mediality" in mentalistic theories of language. In the present article it will be argued that this misleading opposition of language and media can only be overcome if one already regards oral language, not just written language, as a medium of the human mind. In my argumentation I fall back on Wittgenstein’s conception of language games to try to show how Wittgenstein’s ideas can help us to clear up the problem of the mediality of language and also to show to what extent the mentalistic conception of Chomskyan provenance cannot be adequate to the phenomenon of language

    Incorporating Structured Commonsense Knowledge in Story Completion

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    The ability to select an appropriate story ending is the first step towards perfect narrative comprehension. Story ending prediction requires not only the explicit clues within the context, but also the implicit knowledge (such as commonsense) to construct a reasonable and consistent story. However, most previous approaches do not explicitly use background commonsense knowledge. We present a neural story ending selection model that integrates three types of information: narrative sequence, sentiment evolution and commonsense knowledge. Experiments show that our model outperforms state-of-the-art approaches on a public dataset, ROCStory Cloze Task , and the performance gain from adding the additional commonsense knowledge is significant

    OperA/ALIVE/OperettA

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    Comprehensive models for organizations must, on the one hand, be able to specify global goals and requirements but, on the other hand, cannot assume that particular actors will always act according to the needs and expectations of the system design. Concepts as organizational rules (Zambonelli 2002), norms and institutions (Dignum and Dignum 2001; Esteva et al. 2002), and social structures (Parunak and Odell 2002) arise from the idea that the effective engineering of organizations needs high-level, actor-independent concepts and abstractions that explicitly define the organization in which agents live (Zambonelli 2002).Peer ReviewedPostprint (author's final draft
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