1,026 research outputs found

    Rigidity of spherical codes

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    A packing of spherical caps on the surface of a sphere (that is, a spherical code) is called rigid or jammed if it is isolated within the space of packings. In other words, aside from applying a global isometry, the packing cannot be deformed. In this paper, we systematically study the rigidity of spherical codes, particularly kissing configurations. One surprise is that the kissing configuration of the Coxeter-Todd lattice is not jammed, despite being locally jammed (each individual cap is held in place if its neighbors are fixed); in this respect, the Coxeter-Todd lattice is analogous to the face-centered cubic lattice in three dimensions. By contrast, we find that many other packings have jammed kissing configurations, including the Barnes-Wall lattice and all of the best kissing configurations known in four through twelve dimensions. Jamming seems to become much less common for large kissing configurations in higher dimensions, and in particular it fails for the best kissing configurations known in 25 through 31 dimensions. Motivated by this phenomenon, we find new kissing configurations in these dimensions, which improve on the records set in 1982 by the laminated lattices.Comment: 39 pages, 8 figure

    Geometry of Rounding

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    Rounding has proven to be a fundamental tool in theoretical computer science. By observing that rounding and partitioning of Rd\mathbb{R}^d are equivalent, we introduce the following natural partition problem which we call the {\em secluded hypercube partition problem}: Given kNk\in \mathbb{N} (ideally small) and ϵ>0\epsilon>0 (ideally large), is there a partition of Rd\mathbb{R}^d with unit hypercubes such that for every point pRdp \in \mathbb{R}^d, its closed ϵ\epsilon-neighborhood (in the \ell_{\infty} norm) intersects at most kk hypercubes? We undertake a comprehensive study of this partition problem. We prove that for every dNd\in \mathbb{N}, there is an explicit (and efficiently computable) hypercube partition of Rd\mathbb{R}^d with k=d+1k = d+1 and ϵ=12d\epsilon = \frac{1}{2d}. We complement this construction by proving that the value of k=d+1k=d+1 is the best possible (for any ϵ\epsilon) for a broad class of ``reasonable'' partitions including hypercube partitions. We also investigate the optimality of the parameter ϵ\epsilon and prove that any partition in this broad class that has k=d+1k=d+1, must have ϵ12d\epsilon\leq\frac{1}{2\sqrt{d}}. These bounds imply limitations of certain deterministic rounding schemes existing in the literature. Furthermore, this general bound is based on the currently known lower bounds for the dissection number of the cube, and improvements to this bound will yield improvements to our bounds. While our work is motivated by the desire to understand rounding algorithms, one of our main conceptual contributions is the introduction of the {\em secluded hypercube partition problem}, which fits well with a long history of investigations by mathematicians on various hypercube partitions/tilings of Euclidean space

    Partitions of R^n with Maximal Seclusion and their Applications to Reproducible Computation

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    We introduce and investigate a natural problem regarding unit cube tilings/partitions of Euclidean space and also consider broad generalizations of this problem. The problem fits well within a historical context of similar problems and also has applications to the study of reproducibility in randomized computation. Given kNk\in\mathbb{N} and ϵ(0,)\epsilon\in(0,\infty), we define a (k,ϵ)(k,\epsilon)-secluded unit cube partition of Rd\mathbb{R}^{d} to be a unit cube partition of Rd\mathbb{R}^{d} such that for every point pRd\vec{p}\in\R^d, the closed \ell_{\infty} ϵ\epsilon-ball around p\vec{p} intersects at most kk cubes. The problem is to construct such partitions for each dimension dd with the primary goal of minimizing kk and the secondary goal of maximizing ϵ\epsilon. We prove that for every dimension dNd\in\mathbb{N}, there is an explicit and efficiently computable (k,ϵ)(k,\epsilon)-secluded axis-aligned unit cube partition of Rd\mathbb{R}^d with k=d+1k=d+1 and ϵ=12d\epsilon=\frac{1}{2d}. We complement this construction by proving that for axis-aligned unit cube partitions, the value of k=d+1k=d+1 is the minimum possible, and when kk is minimized at k=d+1k=d+1, the value ϵ=12d\epsilon=\frac{1}{2d} is the maximum possible. This demonstrates that our constructions are the best possible. We also consider the much broader class of partitions in which every member has at most unit volume and show that k=d+1k=d+1 is still the minimum possible. We also show that for any reasonable kk (i.e. k2dk\leq 2^{d}), it must be that ϵlog4(k)d\epsilon\leq\frac{\log_{4}(k)}{d}. This demonstrates that when kk is minimized at k=d+1k=d+1, our unit cube constructions are optimal to within a logarithmic factor even for this broad class of partitions. In fact, they are even optimal in ϵ\epsilon up to a logarithmic factor when kk is allowed to be polynomial in dd. We extend the techniques used above to introduce and prove a variant of the KKM lemma, the Lebesgue covering theorem, and Sperner\u27s lemma on the cube which says that for every ϵ(0,12]\epsilon\in(0,\frac12], and every proper coloring of [0,1]d[0,1]^{d}, there is a translate of the \ell_{\infty} ϵ\epsilon-ball which contains points of least (1+23ϵ)d(1+\frac23\epsilon)^{d} different colors. Advisers: N. V. Vinodchandran & Jamie Radcliff

    On the Coloring of Grid Wireless Sensor Networks: the Vector-Based Coloring Method

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    Graph coloring is used in wireless networks to optimize network resources: bandwidth and energy. Nodes access the medium according to their color. It is the responsibility of the coloring algorithm to ensure that interfering nodes do not have the same color. In this research report, we focus on wireless sensor networks with grid topologies. How does a coloring algorithm take advantage of the regularity of grid topology to provide an optimal periodic coloring, that is a coloring with the minimum number of colors? We propose the Vector-Based Coloring Method, denoted VCM, a new method that is able to provide an optimal periodic coloring for any radio transmission range and for any h-hop coloring, h>=1. This method consists in determining at which grid nodes a color can be reproduced without creating interferences between these nodes while minimizing the number of colors used. We compare the number of colors provided by VCM with the number of colors obtained by a distributed coloring algorithm with line and column priority assignments. We also provide bounds on the number of colors of optimal general colorings of the infinite grid, and show that periodic colorings (and thus VCM) are asymptotically optimal. Finally, we discuss the applicability of this method to a real wireless network
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