808 research outputs found

    On the NP-Hardness of Approximating Ordering Constraint Satisfaction Problems

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    We show improved NP-hardness of approximating Ordering Constraint Satisfaction Problems (OCSPs). For the two most well-studied OCSPs, Maximum Acyclic Subgraph and Maximum Betweenness, we prove inapproximability of 14/15+ϵ14/15+\epsilon and 1/2+ϵ1/2+\epsilon. An OCSP is said to be approximation resistant if it is hard to approximate better than taking a uniformly random ordering. We prove that the Maximum Non-Betweenness Problem is approximation resistant and that there are width-mm approximation-resistant OCSPs accepting only a fraction 1/(m/2)!1 / (m/2)! of assignments. These results provide the first examples of approximation-resistant OCSPs subject only to P ≠\neq \NP

    Independent Set, Induced Matching, and Pricing: Connections and Tight (Subexponential Time) Approximation Hardnesses

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    We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of parameterized complexity. The second is the hardness of approximating the maximum induced matching problem on bounded-degree bipartite graphs. The last in our series is the tight hardness of approximating the k-hypergraph pricing problem, a fundamental problem arising from the area of algorithmic game theory. In particular, assuming the Exponential Time Hypothesis, our two main results are: - For any r larger than some constant, any r-approximation algorithm for the maximum independent set problem must run in at least 2^{n^{1-\epsilon}/r^{1+\epsilon}} time. This nearly matches the upper bound of 2^{n/r} (Cygan et al., 2008). It also improves some hardness results in the domain of parameterized complexity (e.g., Escoffier et al., 2012 and Chitnis et al., 2013) - For any k larger than some constant, there is no polynomial time min (k^{1-\epsilon}, n^{1/2-\epsilon})-approximation algorithm for the k-hypergraph pricing problem, where n is the number of vertices in an input graph. This almost matches the upper bound of min (O(k), \tilde O(\sqrt{n})) (by Balcan and Blum, 2007 and an algorithm in this paper). We note an interesting fact that, in contrast to n^{1/2-\epsilon} hardness for polynomial-time algorithms, the k-hypergraph pricing problem admits n^{\delta} approximation for any \delta >0 in quasi-polynomial time. This puts this problem in a rare approximability class in which approximability thresholds can be improved significantly by allowing algorithms to run in quasi-polynomial time.Comment: The full version of FOCS 201

    Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder

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    Assuming the Unique Games Conjecture, we show that existing approximation algorithms for some Boolean Max-2-CSPs with cardinality constraints are optimal. In particular, we prove that Max-Cut with cardinality constraints is UG-hard to approximate within ~~0.858, and that Max-2-Sat with cardinality constraints is UG-hard to approximate within ~~0.929. In both cases, the previous best hardness results were the same as the hardness of the corresponding unconstrained Max-2-CSP (~~0.878 for Max-Cut, and ~~0.940 for Max-2-Sat). The hardness for Max-2-Sat applies to monotone Max-2-Sat instances, meaning that we also obtain tight inapproximability for the Max-k-Vertex-Cover problem

    Streaming Approximation Resistance of Every Ordering CSP

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    An ordering constraint satisfaction problem (OCSP) is given by a positive integer kk and a constraint predicate Π\Pi mapping permutations on {1,…,k}\{1,\ldots,k\} to {0,1}\{0,1\}. Given an instance of OCSP(Π)(\Pi) on nn variables and mm constraints, the goal is to find an ordering of the nn variables that maximizes the number of constraints that are satisfied, where a constraint specifies a sequence of kk distinct variables and the constraint is satisfied by an ordering on the nn variables if the ordering induced on the kk variables in the constraint satisfies Π\Pi. OCSPs capture natural problems including "Maximum acyclic subgraph (MAS)" and "Betweenness". In this work we consider the task of approximating the maximum number of satisfiable constraints in the (single-pass) streaming setting, where an instance is presented as a stream of constraints. We show that for every Π\Pi, OCSP(Π)(\Pi) is approximation-resistant to o(n)o(n)-space streaming algorithms. This space bound is tight up to polylogarithmic factors. In the case of MAS our result shows that for every ϵ>0\epsilon>0, MAS is not 1/2+ϵ1/2+\epsilon-approximable in o(n)o(n) space. The previous best inapproximability result only ruled out a 3/43/4-approximation in o(n)o(\sqrt n) space. Our results build on recent works of Chou, Golovnev, Sudan, Velingker, and Velusamy who show tight, linear-space inapproximability results for a broad class of (non-ordering) constraint satisfaction problems over arbitrary (finite) alphabets. We design a family of appropriate CSPs (one for every qq) from any given OCSP, and apply their work to this family of CSPs. We show that the hard instances from this earlier work have a particular "small-set expansion" property. By exploiting this combinatorial property, in combination with the hardness results of the resulting families of CSPs, we give optimal inapproximability results for all OCSPs.Comment: 23 pages, 1 figure. Replaces earlier version with o(n)o(\sqrt{n}) lower bound, using new bounds from arXiv:2106.13078. To appear in APPROX'2

    The Complexity of Approximately Counting Tree Homomorphisms

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    We study two computational problems, parameterised by a fixed tree H. #HomsTo(H) is the problem of counting homomorphisms from an input graph G to H. #WHomsTo(H) is the problem of counting weighted homomorphisms to H, given an input graph G and a weight function for each vertex v of G. Even though H is a tree, these problems turn out to be sufficiently rich to capture all of the known approximation behaviour in #P. We give a complete trichotomy for #WHomsTo(H). If H is a star then #WHomsTo(H) is in FP. If H is not a star but it does not contain a certain induced subgraph J_3 then #WHomsTo(H) is equivalent under approximation-preserving (AP) reductions to #BIS, the problem of counting independent sets in a bipartite graph. This problem is complete for the class #RHPi_1 under AP-reductions. Finally, if H contains an induced J_3 then #WHomsTo(H) is equivalent under AP-reductions to #SAT, the problem of counting satisfying assignments to a CNF Boolean formula. Thus, #WHomsTo(H) is complete for #P under AP-reductions. The results are similar for #HomsTo(H) except that a rich structure emerges if H contains an induced J_3. We show that there are trees H for which #HomsTo(H) is #SAT-equivalent (disproving a plausible conjecture of Kelk). There is an interesting connection between these homomorphism-counting problems and the problem of approximating the partition function of the ferromagnetic Potts model. In particular, we show that for a family of graphs J_q, parameterised by a positive integer q, the problem #HomsTo(H) is AP-interreducible with the problem of approximating the partition function of the q-state Potts model. It was not previously known that the Potts model had a homomorphism-counting interpretation. We use this connection to obtain some additional upper bounds for the approximation complexity of #HomsTo(J_q)

    Streaming Hardness of Unique Games

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    We study the problem of approximating the value of a Unique Game instance in the streaming model. A simple count of the number of constraints divided by p, the alphabet size of the Unique Game, gives a trivial p-approximation that can be computed in O(log n) space. Meanwhile, with high probability, a sample of O~(n) constraints suffices to estimate the optimal value to (1+epsilon) accuracy. We prove that any single-pass streaming algorithm that achieves a (p-epsilon)-approximation requires Omega_epsilon(sqrt n) space. Our proof is via a reduction from lower bounds for a communication problem that is a p-ary variant of the Boolean Hidden Matching problem studied in the literature. Given the utility of Unique Games as a starting point for reduction to other optimization problems, our strong hardness for approximating Unique Games could lead to downstream hardness results for streaming approximability for other CSP-like problems
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