819 research outputs found

    Parallel Deferred Update Replication

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    Deferred update replication (DUR) is an established approach to implementing highly efficient and available storage. While the throughput of read-only transactions scales linearly with the number of deployed replicas in DUR, the throughput of update transactions experiences limited improvements as replicas are added. This paper presents Parallel Deferred Update Replication (P-DUR), a variation of classical DUR that scales both read-only and update transactions with the number of cores available in a replica. In addition to introducing the new approach, we describe its full implementation and compare its performance to classical DUR and to Berkeley DB, a well-known standalone database

    The multidriver: A reliable multicast service using the Xpress Transfer Protocol

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    A reliable multicast facility extends traditional point-to-point virtual circuit reliability to one-to-many communication. Such services can provide more efficient use of network resources, a powerful distributed name binding capability, and reduced latency in multidestination message delivery. These benefits will be especially valuable in real-time environments where reliable multicast can enable new applications and increase the availability and the reliability of data and services. We present a unique multicast service that exploits features in the next-generation, real-time transfer layer protocol, the Xpress Transfer Protocol (XTP). In its reliable mode, the service offers error, flow, and rate-controlled multidestination delivery of arbitrary-sized messages, with provision for the coordination of reliable reverse channels. Performance measurements on a single-segment Proteon ProNET-4 4 Mbps 802.5 token ring with heterogeneous nodes are discussed

    Optimistic Parallel State-Machine Replication

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    State-machine replication, a fundamental approach to fault tolerance, requires replicas to execute commands deterministically, which usually results in sequential execution of commands. Sequential execution limits performance and underuses servers, which are increasingly parallel (i.e., multicore). To narrow the gap between state-machine replication requirements and the characteristics of modern servers, researchers have recently come up with alternative execution models. This paper surveys existing approaches to parallel state-machine replication and proposes a novel optimistic protocol that inherits the scalable features of previous techniques. Using a replicated B+-tree service, we demonstrate in the paper that our protocol outperforms the most efficient techniques by a factor of 2.4 times

    Issues in providing a reliable multicast facility

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    Issues involved in point-to-multipoint communication are presented and the literature for proposed solutions and approaches surveyed. Particular attention is focused on the ideas and implementations that align with the requirements of the environment of interest. The attributes of multicast receiver groups that might lead to useful classifications, what the functionality of a management scheme should be, and how the group management module can be implemented are examined. The services that multicasting facilities can offer are presented, followed by mechanisms within the communications protocol that implements these services. The metrics of interest when evaluating a reliable multicast facility are identified and applied to four transport layer protocols that incorporate reliable multicast

    Solving atomic multicast when groups crash

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    In this paper, we study the atomic multicast problem, a fundamental abstraction for building faulttolerant systems. In the atomic multicast problem, the system is divided into non-empty and disjoint groups of processes. Multicast messages may be addressed to any subset of groups, each message possibly being multicast to a different subset. Several papers previously studied this problem either in local area networks [3, 9, 20] or wide area networks [13, 21]. However, none of them considered atomic multicast when groups may crash. We present two atomic multicast algorithms that tolerate the crash of groups. The first algorithm tolerates an arbitrary number of failures, is genuine (i.e., to deliver a message m, only addressees of m are involved in the protocol), and uses the perfect failures detector P. We show that among realistic failure detectors, i.e., those that do not predict the future, P is necessary to solve genuine atomic multicast if we do not bound the number of processes that may fail. Thus, P is the weakest realistic failure detector for solving genuine atomic multicast when an arbitrary number of processes may crash. Our second algorithm is non-genuine and less resilient to process failures than the first algorithm but has several advantages: (i) it requires perfect failure detection within groups only, and not across the system, (ii) as we show in the paper it can be modified to rely on unreliable failure detection at the cost of a weaker liveness guarantee, and (iii) it is fast, messages addressed to multiple groups may be delivered within two inter-group message delays only

    Performance Evaluation of Specialized Hardware for Fast Global Operations on Distributed Memory Multicomputers

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    Workstation cluster multicomputers are increasingly being applied for solving scientific problems that require massive computing power. Parallel Virtual Machine (PVM) is a popular message-passing model used to program these clusters. One of the major performance limiting factors for cluster multicomputers is their inefficiency in performing parallel program operations involving collective communications. These operations include synchronization, global reduction, broadcast/multicast operations and orderly access to shared global variables. Hall has demonstrated that a .secondary network with wide tree topology and centralized coordination processors (COP) could improve the performance of global operations on a variety of distributed architectures [Hall94a]. My hypothesis was that the efficiency of many PVM applications on workstation clusters could be significantly improved by utilizing a COP system for collective communication operations. To test my hypothesis, I interfaced COP system with PVM. The interface software includes a virtual memory-mapped secondary network interface driver, and a function library which allows to use COP system in place of PVM function calls in application programs. My implementation makes it possible to easily port any existing PVM applications to perform fast global operations using the COP system. To evaluate the performance improvements of using a COP system, I measured cost of various PVM global functions, derived the cost of equivalent COP library global functions, and compared the results. To analyze the cost of global operations on overall execution time of applications, I instrumented a complex molecular dynamics PVM application and performed measurements. The measurements were performed for a sample cluster size of 5 and for message sizes up to 16 kilobytes. The comparison of PVM and COP system global operation performance clearly demonstrates that the COP system can speed up a variety of global operations involving small-to-medium sized messages by factors of 5-25. Analysis of the example application for a sample cluster size of 5 show that speedup provided by my global function libraries and the COP system reduces overall execution time for this and similar applications by above 1.5 times. Additionally, the performance improvement seen by applications increases as the cluster size increases, thus providing a scalable solution for performing global operations

    Building global and scalable systems with atomic multicast

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    The rise of worldwide Internet-scale services demands large distributed systems. Indeed, when handling several millions of users, it is common to operate thousands of servers spread across the globe. Here, replication plays a central role, as it contributes to improve the user experience by hiding failures and by providing acceptable latency. In this thesis, we claim that atomic multicast, with strong and well-defined properties, is the appropriate abstraction to efficiently design and implement globally scalable distributed systems. Internet-scale services rely on data partitioning and replication to provide scalable performance and high availability. Moreover, to reduce user-perceived response times and tolerate disasters (i.e., the failure of a whole datacenter), services are increasingly becoming geographically distributed. Data partitioning and replication, combined with local and geographical distribution, introduce daunting challenges, including the need to carefully order requests among replicas and partitions. One way to tackle this problem is to use group communication primitives that encapsulate order requirements. While replication is a common technique used to design such reliable distributed systems, to cope with the requirements of modern cloud based ``always-on'' applications, replication protocols must additionally allow for throughput scalability and dynamic reconfiguration, that is, on-demand replacement or provisioning of system resources. We propose a dynamic atomic multicast protocol which fulfills these requirements. It allows to dynamically add and remove resources to an online replicated state machine and to recover crashed processes. Major efforts have been spent in recent years to improve the performance, scalability and reliability of distributed systems. In order to hide the complexity of designing distributed applications, many proposals provide efficient high-level communication abstractions. Since the implementation of a production-ready system based on this abstraction is still a major task, we further propose to expose our protocol to developers in the form of distributed data structures. B-trees for example, are commonly used in different kinds of applications, including database indexes or file systems. Providing a distributed, fault-tolerant and scalable data structure would help developers to integrate their applications in a distribution transparent manner. This work describes how to build reliable and scalable distributed systems based on atomic multicast and demonstrates their capabilities by an implementation of a distributed ordered map that supports dynamic re-partitioning and fast recovery. To substantiate our claim, we ported an existing SQL database atop of our distributed lock-free data structure. Here, replication plays a central role, as it contributes to improve the user experience by hiding failures and by providing acceptable latency. In this thesis, we claim that atomic multicast, with strong and well-defined properties, is the appropriate abstraction to efficiently design and implement globally scalable distributed systems. Internet-scale services rely on data partitioning and replication to provide scalable performance and high availability. Moreover, to reduce user-perceived response times and tolerate disasters (i.e., the failure of a whole datacenter), services are increasingly becoming geographically distributed. Data partitioning and replication, combined with local and geographical distribution, introduce daunting challenges, including the need to carefully order requests among replicas and partitions. One way to tackle this problem is to use group communication primitives that encapsulate order requirements. While replication is a common technique used to design such reliable distributed systems, to cope with the requirements of modern cloud based ``always-on'' applications, replication protocols must additionally allow for throughput scalability and dynamic reconfiguration, that is, on-demand replacement or provisioning of system resources. We propose a dynamic atomic multicast protocol which fulfills these requirements. It allows to dynamically add and remove resources to an online replicated state machine and to recover crashed processes. Major efforts have been spent in recent years to improve the performance, scalability and reliability of distributed systems. In order to hide the complexity of designing distributed applications, many proposals provide efficient high-level communication abstractions. Since the implementation of a production-ready system based on this abstraction is still a major task, we further propose to expose our protocol to developers in the form of distributed data structures. B- trees for example, are commonly used in different kinds of applications, including database indexes or file systems. Providing a distributed, fault-tolerant and scalable data structure would help developers to integrate their applications in a distribution transparent manner. This work describes how to build reliable and scalable distributed systems based on atomic multicast and demonstrates their capabilities by an implementation of a distributed ordered map that supports dynamic re-partitioning and fast recovery. To substantiate our claim, we ported an existing SQL database atop of our distributed lock-free data structure
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