49 research outputs found
Quantified CTL: Expressiveness and Complexity
While it was defined long ago, the extension of CTL with quantification over
atomic propositions has never been studied extensively. Considering two
different semantics (depending whether propositional quantification refers to
the Kripke structure or to its unwinding tree), we study its expressiveness
(showing in particular that QCTL coincides with Monadic Second-Order Logic for
both semantics) and characterise the complexity of its model-checking and
satisfiability problems, depending on the number of nested propositional
quantifiers (showing that the structure semantics populates the polynomial
hierarchy while the tree semantics populates the exponential hierarchy)
On the Expressiveness of QCTL
QCTL extends the temporal logic CTL with quantification over atomic propositions. While the algorithmic questions for QCTL and its fragments with limited quantification depth are well-understood (e.g. satisfiability of QkCTL, with at most k nested blocks of quantifiers, is (k+1)-EXPTIME-complete), very few results are known about the expressiveness of this logic.
We address such expressiveness questions in this paper. We first consider the distinguishing power of these logics (i.e., their ability to separate models), their relationship with behavioural equivalences, and their ability to capture the behaviours of finite Kripke structures with so-called characteristic formulas. We then consider their expressive power (i.e., their ability to express a property), showing that in terms of expressiveness the hierarchy QkCTL collapses at level 2 (in other terms, any QCTL formula can be expressed using at most two nested blocks of quantifiers)
From Quantified CTL to QBF
QCTL extends the temporal logic CTL with quantifications over atomic propositions. This extension is known to be very expressive: QCTL allows us to express complex properties over Kripke structures (it is as expressive as MSO). Several semantics exist for the quantifications: here, we work with the structure semantics, where the extra propositions label the Kripke structure (and not its execution tree), and the model-checking problem is known to be PSPACE-complete in this framework. We propose a model-checking algorithm for QCTL based on a reduction to QBF. We consider several reduction strategies, and we compare them with a prototype (based on the SMT-solver Z3) on several examples
Temporalized logics and automata for time granularity
Suitable extensions of the monadic second-order theory of k successors have
been proposed in the literature to capture the notion of time granularity. In
this paper, we provide the monadic second-order theories of downward unbounded
layered structures, which are infinitely refinable structures consisting of a
coarsest domain and an infinite number of finer and finer domains, and of
upward unbounded layered structures, which consist of a finest domain and an
infinite number of coarser and coarser domains, with expressively complete and
elementarily decidable temporal logic counterparts.
We obtain such a result in two steps. First, we define a new class of
combined automata, called temporalized automata, which can be proved to be the
automata-theoretic counterpart of temporalized logics, and show that relevant
properties, such as closure under Boolean operations, decidability, and
expressive equivalence with respect to temporal logics, transfer from component
automata to temporalized ones. Then, we exploit the correspondence between
temporalized logics and automata to reduce the task of finding the temporal
logic counterparts of the given theories of time granularity to the easier one
of finding temporalized automata counterparts of them.Comment: Journal: Theory and Practice of Logic Programming Journal Acronym:
TPLP Category: Paper for Special Issue (Verification and Computational Logic)
Submitted: 18 March 2002, revised: 14 Januari 2003, accepted: 5 September
200
ATLsc with partial observation
Alternating-time temporal logic with strategy contexts (ATLsc) is a powerful
formalism for expressing properties of multi-agent systems: it extends CTL with
strategy quantifiers, offering a convenient way of expressing both
collaboration and antagonism between several agents. Incomplete observation of
the state space is a desirable feature in such a framework, but it quickly
leads to undecidable verification problems. In this paper, we prove that
uniform incomplete observation (where all players have the same observation)
preserves decidability of the model-checking problem, even for very expressive
logics such as ATLsc.Comment: In Proceedings GandALF 2015, arXiv:1509.0685
On security analysis of periodic systems: expressiveness and complexity
Development of automated technological systems has seen the increase in interconnectivity among its components. This includes Internet of Things (IoT) and Industry 4.0 (I4.0) and the underlying communication between sensors and controllers. This paper is a step toward a formal framework for specifying such systems and analyzing underlying properties including safety and security. We introduce automata systems (AS) motivated by I4.0 applications. We identify various subclasses of AS that reflect different types of requirements on I4.0. We investigate the complexity of the problem of functional correctness of these systems as well as their vulnerability to attacks. We model the presence of various levels of threats to the system by proposing a range of intruder models, based on the number of actions intruders can use
Strategy Logic with Imperfect Information
We introduce an extension of Strategy Logic for the imperfect-information
setting, called SLii, and study its model-checking problem. As this logic
naturally captures multi-player games with imperfect information, the problem
turns out to be undecidable. We introduce a syntactical class of "hierarchical
instances" for which, intuitively, as one goes down the syntactic tree of the
formula, strategy quantifications are concerned with finer observations of the
model. We prove that model-checking SLii restricted to hierarchical instances
is decidable. This result, because it allows for complex patterns of
existential and universal quantification on strategies, greatly generalises
previous ones, such as decidability of multi-player games with imperfect
information and hierarchical observations, and decidability of distributed
synthesis for hierarchical systems. To establish the decidability result, we
introduce and study QCTL*ii, an extension of QCTL* (itself an extension of CTL*
with second-order quantification over atomic propositions) by parameterising
its quantifiers with observations. The simple syntax of QCTL* ii allows us to
provide a conceptually neat reduction of SLii to QCTL*ii that separates
concerns, allowing one to forget about strategies and players and focus solely
on second-order quantification. While the model-checking problem of QCTL*ii is,
in general, undecidable, we identify a syntactic fragment of hierarchical
formulas and prove, using an automata-theoretic approach, that it is decidable.
The decidability result for SLii follows since the reduction maps hierarchical
instances of SLii to hierarchical formulas of QCTL*ii
A Temporal Logic for Hyperproperties
Hyperproperties, as introduced by Clarkson and Schneider, characterize the
correctness of a computer program as a condition on its set of computation
paths. Standard temporal logics can only refer to a single path at a time, and
therefore cannot express many hyperproperties of interest, including
noninterference and other important properties in security and coding theory.
In this paper, we investigate an extension of temporal logic with explicit path
variables. We show that the quantification over paths naturally subsumes other
extensions of temporal logic with operators for information flow and knowledge.
The model checking problem for temporal logic with path quantification is
decidable. For alternation depth 1, the complexity is PSPACE in the length of
the formula and NLOGSPACE in the size of the system, as for linear-time
temporal logic
Reasoning about Knowledge and Strategies under Hierarchical Information
Two distinct semantics have been considered for knowledge in the context of
strategic reasoning, depending on whether players know each other's strategy or
not. The problem of distributed synthesis for epistemic temporal specifications
is known to be undecidable for the latter semantics, already on systems with
hierarchical information. However, for the other, uninformed semantics, the
problem is decidable on such systems. In this work we generalise this result by
introducing an epistemic extension of Strategy Logic with imperfect
information. The semantics of knowledge operators is uninformed, and captures
agents that can change observation power when they change strategies. We solve
the model-checking problem on a class of "hierarchical instances", which
provides a solution to a vast class of strategic problems with epistemic
temporal specifications on hierarchical systems, such as distributed synthesis
or rational synthesis