130,462 research outputs found

    Transition from connected to fragmented vegetation across an environmental gradient: scaling laws in ecotone geometry

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    A change in the environmental conditions across space—for example, altitude or latitude—can cause significant changes in the density of a vegetation type and, consequently, in spatial connectivity. We use spatially explicit simulations to study the transition from connected to fragmented vegetation. A static (gradient percolation) model is compared to dynamic (gradient contact process) models. Connectivity is characterized from the perspective of various species that use this vegetation type for habitat and differ in dispersal or migration range, that is, “step length” across the landscape. The boundary of connected vegetation delineated by a particular step length is termed the “ hull edge.” We found that for every step length and for every gradient, the hull edge is a fractal with dimension 7/4. The result is the same for different spatial models, suggesting that there are universal laws in ecotone geometry. To demonstrate that the model is applicable to real data, a hull edge of fractal dimension 7/4 is shown on a satellite image of a piñon‐juniper woodland on a hillside. We propose to use the hull edge to define the boundary of a vegetation type unambiguously. This offers a new tool for detecting a shift of the boundary due to a climate change

    On Hull-Variation Problem of Equivalent Linear Codes

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    The intersection CC{\bf C}\bigcap {\bf C}^{\perp} (CCh{\bf C}\bigcap {\bf C}^{\perp_h}) of a linear code C{\bf C} and its Euclidean dual C{\bf C}^{\perp} (Hermitian dual Ch{\bf C}^{\perp_h}) is called the Euclidean (Hermitian) hull of this code. The construction of an entanglement-assisted quantum code from a linear code over Fq{\bf F}_q or Fq2{\bf F}_{q^2} depends essentially on the Euclidean hull or the Hermitian hull of this code. Therefore it is natural to consider the hull-variation problem when a linear code C{\bf C} is transformed to an equivalent code vC{\bf v} \cdot {\bf C}. In this paper we introduce the maximal hull dimension as an invariant of a linear code with respect to the equivalent transformations. Then some basic properties of the maximal hull dimension are studied. A general method to construct hull-decreasing or hull-increasing equivalent linear codes is proposed. We prove that for a nonnegative integer hh satisfying 0hn10 \leq h \leq n-1, a linear [2n,n]q[2n, n]_q self-dual code is equivalent to a linear hh-dimension hull code. On the opposite direction we prove that a linear LCD code over F2s{\bf F}_{2^s} satisfying d2d\geq 2 and d2d^{\perp} \geq 2 is equivalent to a linear one-dimension hull code under a weak condition. Several new families of negacyclic LCD codes and BCH LCD codes over F3{\bf F}_3 are also constructed. Our method can be applied to the generalized Reed-Solomon codes and the generalized twisted Reed-Solomon codes to construct arbitrary dimension hull MDS codes. Some new EAQEC codes including MDS and almost MDS entanglement-assisted quantum codes are constructed. Many EAQEC codes over small fields are constructed from optimal Hermitian self-dual codes.Comment: 33 pages, minor error correcte

    Remarks on the geometry of coordinate projections in R^n

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    We study geometric properties of coordinate projections. Among other results, we show that if a body K in R^n has an "almost extremal" volume ratio, then it has a projection of proportional dimension which is close to the cube. We compare type 2 and infratype 2 constant of a Banach space. This follows from a comparison lemma for Rademacher and Gaussian averages. We also establish a sharp estimate on the shattering dimension of the convex hull of a class of functions in terms of the shattering dimension of the class itself.Comment: Israel Journal of Mathematics, to appea

    Convexity in partial cubes: the hull number

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    We prove that the combinatorial optimization problem of determining the hull number of a partial cube is NP-complete. This makes partial cubes the minimal graph class for which NP-completeness of this problem is known and improves some earlier results in the literature. On the other hand we provide a polynomial-time algorithm to determine the hull number of planar partial cube quadrangulations. Instances of the hull number problem for partial cubes described include poset dimension and hitting sets for interiors of curves in the plane. To obtain the above results, we investigate convexity in partial cubes and characterize these graphs in terms of their lattice of convex subgraphs, improving a theorem of Handa. Furthermore we provide a topological representation theorem for planar partial cubes, generalizing a result of Fukuda and Handa about rank three oriented matroids.Comment: 19 pages, 4 figure

    Reverse Chv\'atal-Gomory rank

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    We introduce the reverse Chv\'atal-Gomory rank r*(P) of an integral polyhedron P, defined as the supremum of the Chv\'atal-Gomory ranks of all rational polyhedra whose integer hull is P. A well-known example in dimension two shows that there exist integral polytopes P with r*(P) equal to infinity. We provide a geometric characterization of polyhedra with this property in general dimension, and investigate upper bounds on r*(P) when this value is finite.Comment: 21 pages, 4 figure

    Faster Geometric Algorithms via Dynamic Determinant Computation

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    The computation of determinants or their signs is the core procedure in many important geometric algorithms, such as convex hull, volume and point location. As the dimension of the computation space grows, a higher percentage of the total computation time is consumed by these computations. In this paper we study the sequences of determinants that appear in geometric algorithms. The computation of a single determinant is accelerated by using the information from the previous computations in that sequence. We propose two dynamic determinant algorithms with quadratic arithmetic complexity when employed in convex hull and volume computations, and with linear arithmetic complexity when used in point location problems. We implement the proposed algorithms and perform an extensive experimental analysis. On one hand, our analysis serves as a performance study of state-of-the-art determinant algorithms and implementations. On the other hand, we demonstrate the supremacy of our methods over state-of-the-art implementations of determinant and geometric algorithms. Our experimental results include a 20 and 78 times speed-up in volume and point location computations in dimension 6 and 11 respectively.Comment: 29 pages, 8 figures, 3 table
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