10,942 research outputs found

    Coding for Fast Content Download

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    We study the fundamental trade-off between storage and content download time. We show that the download time can be significantly reduced by dividing the content into chunks, encoding it to add redundancy and then distributing it across multiple disks. We determine the download time for two content access models - the fountain and fork-join models that involve simultaneous content access, and individual access from enqueued user requests respectively. For the fountain model we explicitly characterize the download time, while in the fork-join model we derive the upper and lower bounds. Our results show that coding reduces download time, through the diversity of distributing the data across more disks, even for the total storage used.Comment: 8 pages, 6 figures, conferenc

    When Queueing Meets Coding: Optimal-Latency Data Retrieving Scheme in Storage Clouds

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    In this paper, we study the problem of reducing the delay of downloading data from cloud storage systems by leveraging multiple parallel threads, assuming that the data has been encoded and stored in the clouds using fixed rate forward error correction (FEC) codes with parameters (n, k). That is, each file is divided into k equal-sized chunks, which are then expanded into n chunks such that any k chunks out of the n are sufficient to successfully restore the original file. The model can be depicted as a multiple-server queue with arrivals of data retrieving requests and a server corresponding to a thread. However, this is not a typical queueing model because a server can terminate its operation, depending on when other servers complete their service (due to the redundancy that is spread across the threads). Hence, to the best of our knowledge, the analysis of this queueing model remains quite uncharted. Recent traces from Amazon S3 show that the time to retrieve a fixed size chunk is random and can be approximated as a constant delay plus an i.i.d. exponentially distributed random variable. For the tractability of the theoretical analysis, we assume that the chunk downloading time is i.i.d. exponentially distributed. Under this assumption, we show that any work-conserving scheme is delay-optimal among all on-line scheduling schemes when k = 1. When k > 1, we find that a simple greedy scheme, which allocates all available threads to the head of line request, is delay optimal among all on-line scheduling schemes. We also provide some numerical results that point to the limitations of the exponential assumption, and suggest further research directions.Comment: Original accepted by IEEE Infocom 2014, 9 pages. Some statements in the Infocom paper are correcte

    SEARS: Space Efficient And Reliable Storage System in the Cloud

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    Today's cloud storage services must offer storage reliability and fast data retrieval for large amount of data without sacrificing storage cost. We present SEARS, a cloud-based storage system which integrates erasure coding and data deduplication to support efficient and reliable data storage with fast user response time. With proper association of data to storage server clusters, SEARS provides flexible mixing of different configurations, suitable for real-time and archival applications. Our prototype implementation of SEARS over Amazon EC2 shows that it outperforms existing storage systems in storage efficiency and file retrieval time. For 3 MB files, SEARS delivers retrieval time of 2.52.5 s compared to 77 s with existing systems.Comment: 4 pages, IEEE LCN 201
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