70,233 research outputs found
Optimal Binary Search Trees with Near Minimal Height
Suppose we have n keys, n access probabilities for the keys, and n+1 access
probabilities for the gaps between the keys. Let h_min(n) be the minimal height
of a binary search tree for n keys. We consider the problem to construct an
optimal binary search tree with near minimal height, i.e.\ with height h <=
h_min(n) + Delta for some fixed Delta. It is shown, that for any fixed Delta
optimal binary search trees with near minimal height can be constructed in time
O(n^2). This is as fast as in the unrestricted case.
So far, the best known algorithms for the construction of height-restricted
optimal binary search trees have running time O(L n^2), whereby L is the
maximal permitted height. Compared to these algorithms our algorithm is at
least faster by a factor of log n, because L is lower bounded by log n
A Static Optimality Transformation with Applications to Planar Point Location
Over the last decade, there have been several data structures that, given a
planar subdivision and a probability distribution over the plane, provide a way
for answering point location queries that is fine-tuned for the distribution.
All these methods suffer from the requirement that the query distribution must
be known in advance.
We present a new data structure for point location queries in planar
triangulations. Our structure is asymptotically as fast as the optimal
structures, but it requires no prior information about the queries. This is a
2D analogue of the jump from Knuth's optimum binary search trees (discovered in
1971) to the splay trees of Sleator and Tarjan in 1985. While the former need
to know the query distribution, the latter are statically optimal. This means
that we can adapt to the query sequence and achieve the same asymptotic
performance as an optimum static structure, without needing any additional
information.Comment: 13 pages, 1 figure, a preliminary version appeared at SoCG 201
Efficient Construction of Probabilistic Tree Embeddings
In this paper we describe an algorithm that embeds a graph metric
on an undirected weighted graph into a distribution of tree metrics
such that for every pair , and
. Such embeddings have
proved highly useful in designing fast approximation algorithms, as many hard
problems on graphs are easy to solve on tree instances. For a graph with
vertices and edges, our algorithm runs in time with high
probability, which improves the previous upper bound of shown by
Mendel et al.\,in 2009.
The key component of our algorithm is a new approximate single-source
shortest-path algorithm, which implements the priority queue with a new data
structure, the "bucket-tree structure". The algorithm has three properties: it
only requires linear time in the number of edges in the input graph; the
computed distances have a distance preserving property; and when computing the
shortest-paths to the -nearest vertices from the source, it only requires to
visit these vertices and their edge lists. These properties are essential to
guarantee the correctness and the stated time bound.
Using this shortest-path algorithm, we show how to generate an intermediate
structure, the approximate dominance sequences of the input graph, in time, and further propose a simple yet efficient algorithm to converted
this sequence to a tree embedding in time, both with high
probability. Combining the three subroutines gives the stated time bound of the
algorithm.
Then we show that this efficient construction can facilitate some
applications. We proved that FRT trees (the generated tree embedding) are
Ramsey partitions with asymptotically tight bound, so the construction of a
series of distance oracles can be accelerated
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An O(n3 [square root of] log n) algorithm for the optimal stable marriage problem
We give an O(n^3 √logn) time algorithm for the optimal stable marriage problem. This algorithm finds a stable marriage that minimizes an objective function defined over all stable marriages in a given problem instance.Irving, Leather, and Gusfield have previously provided a solution to this problem that runs in O(n^4) time [ILG87]. In addition, Feder has claimed that an O(n^3 log n) time algorithm exists [F89]. Our result is an asymptotic improvement over both cases.As part of our solution, we solve a special blue-red matching problem, and illustrate a technique for simulating Hopcroft and Karp's maximum-matching algorithm [HK73] on the transitive closure of a graph
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