20,956 research outputs found
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
Socially Trusted Collaborative Edge Computing in Ultra Dense Networks
Small cell base stations (SBSs) endowed with cloud-like computing
capabilities are considered as a key enabler of edge computing (EC), which
provides ultra-low latency and location-awareness for a variety of emerging
mobile applications and the Internet of Things. However, due to the limited
computation resources of an individual SBS, providing computation services of
high quality to its users faces significant challenges when it is overloaded
with an excessive amount of computation workload. In this paper, we propose
collaborative edge computing among SBSs by forming SBS coalitions to share
computation resources with each other, thereby accommodating more computation
workload in the edge system and reducing reliance on the remote cloud. A novel
SBS coalition formation algorithm is developed based on the coalitional game
theory to cope with various new challenges in small-cell-based edge systems,
including the co-provisioning of radio access and computing services,
cooperation incentives, and potential security risks. To address these
challenges, the proposed method (1) allows collaboration at both the user-SBS
association stage and the SBS peer offloading stage by exploiting the ultra
dense deployment of SBSs, (2) develops a payment-based incentive mechanism that
implements proportionally fair utility division to form stable SBS coalitions,
and (3) builds a social trust network for managing security risks among SBSs
due to collaboration. Systematic simulations in practical scenarios are carried
out to evaluate the efficacy and performance of the proposed method, which
shows that tremendous edge computing performance improvement can be achieved.Comment: arXiv admin note: text overlap with arXiv:1010.4501 by other author
On participatory service provision at the network edge with community home gateways
Edge computing is considered as a technology to enable new types of services which operate at the network edge. There are important use cases in ambient intelligence and the Internet of Things (IoT) for edge computing driven by huge business potentials. Most of today's edge computing platforms, however, consist of proprietary gateways, which are either closed or fairly restricted to deploy any third-party services. In this paper we discuss a participatory edge computing system running on home gateways to serve as an open environment to deploy local services. We present first motivating use cases and review existing approaches and design considerations for the proposed system. Then we show our platform which materializes the principles of an open and participatory edge environment, to lower the entry barriers for service deployment at the network edge. By using containers, our platform can flexibly enable third-party services, and may serve as an infrastructure to support several application domains of ambient intelligence.Peer ReviewedPostprint (author's final draft
Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications
Social Virtual Reality based Learning Environments (VRLEs) such as vSocial
render instructional content in a three-dimensional immersive computer
experience for training youth with learning impediments. There are limited
prior works that explored attack vulnerability in VR technology, and hence
there is a need for systematic frameworks to quantify risks corresponding to
security, privacy, and safety (SPS) threats. The SPS threats can adversely
impact the educational user experience and hinder delivery of VRLE content. In
this paper, we propose a novel risk assessment framework that utilizes attack
trees to calculate a risk score for varied VRLE threats with rate and duration
of threats as inputs. We compare the impact of a well-constructed attack tree
with an adhoc attack tree to study the trade-offs between overheads in managing
attack trees, and the cost of risk mitigation when vulnerabilities are
identified. We use a vSocial VRLE testbed in a case study to showcase the
effectiveness of our framework and demonstrate how a suitable attack tree
formalism can result in a more safer, privacy-preserving and secure VRLE
system.Comment: Tp appear in the CCNC 2019 Conferenc
Contextual impacts on industrial processes brought by the digital transformation of manufacturing: a systematic review
The digital transformation of manufacturing (a phenomenon also known as "Industry 4.0" or "Smart Manufacturing") is finding a growing interest both at practitioner and academic levels, but is still in its infancy and needs deeper investigation. Even though current and potential advantages of digital manufacturing are remarkable, in terms of improved efficiency, sustainability, customization, and flexibility, only a limited number of companies has already developed ad hoc strategies necessary to achieve a superior performance. Through a systematic review, this study aims at assessing the current state of the art of the academic literature regarding the paradigm shift occurring in the manufacturing settings, in order to provide definitions as well as point out recurring patterns and gaps to be addressed by future research. For the literature search, the most representative keywords, strict criteria, and classification schemes based on authoritative reference studies were used. The final sample of 156 primary publications was analyzed through a systematic coding process to identify theoretical and methodological approaches, together with other significant elements. This analysis allowed a mapping of the literature based on clusters of critical themes to synthesize the developments of different research streams and provide the most representative picture of its current state. Research areas, insights, and gaps resulting from this analysis contributed to create a schematic research agenda, which clearly indicates the space for future evolutions of the state of knowledge in this field
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