44 research outputs found
Chromatic Numbers of Simplicial Manifolds
Higher chromatic numbers of simplicial complexes naturally
generalize the chromatic number of a graph. In any fixed dimension
, the -chromatic number of -complexes can become arbitrarily
large for [6,18]. In contrast, , and only
little is known on for .
A particular class of -complexes are triangulations of -manifolds. As a
consequence of the Map Color Theorem for surfaces [29], the 2-chromatic number
of any fixed surface is finite. However, by combining results from the
literature, we will see that for surfaces becomes arbitrarily large
with growing genus. The proof for this is via Steiner triple systems and is
non-constructive. In particular, up to now, no explicit triangulations of
surfaces with high were known.
We show that orientable surfaces of genus at least 20 and non-orientable
surfaces of genus at least 26 have a 2-chromatic number of at least 4. Via a
projective Steiner triple systems, we construct an explicit triangulation of a
non-orientable surface of genus 2542 and with face vector
that has 2-chromatic number 5 or 6. We also give orientable examples with
2-chromatic numbers 5 and 6.
For 3-dimensional manifolds, an iterated moment curve construction [18] along
with embedding results [6] can be used to produce triangulations with
arbitrarily large 2-chromatic number, but of tremendous size. Via a topological
version of the geometric construction of [18], we obtain a rather small
triangulation of the 3-dimensional sphere with face vector
and 2-chromatic number 5.Comment: 22 pages, 11 figures, revised presentatio
Digraph Coloring Games and Game-Perfectness
In this thesis the game chromatic number of a digraph is introduced as a game-theoretic variant of the dichromatic number. This notion generalizes the well-known game chromatic number of a graph. An extended model also takes into account relaxed colorings and asymmetric move sequences. Game-perfectness is defined as a game-theoretic variant of perfectness of a graph, and is generalized to digraphs. We examine upper and lower bounds for the game chromatic number of several classes of digraphs. In the last part of the thesis, we characterize game-perfect digraphs with small clique number, and prove general results concerning game-perfectness. Some results are verified with the help of a computer program that is discussed in the appendix