8,999 research outputs found
MONICA in Hamburg: Towards Large-Scale IoT Deployments in a Smart City
Modern cities and metropolitan areas all over the world face new management
challenges in the 21st century primarily due to increasing demands on living
standards by the urban population. These challenges range from climate change,
pollution, transportation, and citizen engagement, to urban planning, and
security threats. The primary goal of a Smart City is to counteract these
problems and mitigate their effects by means of modern ICT to improve urban
administration and infrastructure. Key ideas are to utilise network
communication to inter-connect public authorities; but also to deploy and
integrate numerous sensors and actuators throughout the city infrastructure -
which is also widely known as the Internet of Things (IoT). Thus, IoT
technologies will be an integral part and key enabler to achieve many
objectives of the Smart City vision.
The contributions of this paper are as follows. We first examine a number of
IoT platforms, technologies and network standards that can help to foster a
Smart City environment. Second, we introduce the EU project MONICA which aims
for demonstration of large-scale IoT deployments at public, inner-city events
and give an overview on its IoT platform architecture. And third, we provide a
case-study report on SmartCity activities by the City of Hamburg and provide
insights on recent (on-going) field tests of a vertically integrated,
end-to-end IoT sensor application.Comment: 6 page
When Should I Use Network Emulation?
The design and development of a complex system requires an adequate
methodology and efficient instrumental support in order to early detect and
correct anomalies in the functional and non-functional properties of the tested
protocols. Among the various tools used to provide experimental support for
such developments, network emulation relies on real-time production of
impairments on real traffic according to a communication model, either
realistically or not.
This paper aims at simply presenting to newcomers in network emulation
(students, engineers, ...) basic principles and practices illustrated with a
few commonly used tools. The motivation behind is to fill a gap in terms of
introductory and pragmatic papers in this domain.
The study particularly considers centralized approaches, allowing cheap and
easy implementation in the context of research labs or industrial developments.
In addition, an architectural model for emulation systems is proposed, defining
three complementary levels, namely hardware, impairment and model levels. With
the help of this architectural framework, various existing tools are situated
and described. Various approaches for modeling the emulation actions are
studied, such as impairment-based scenarios and virtual architectures,
real-time discrete simulation and trace-based systems. Those modeling
approaches are described and compared in terms of services and we study their
ability to respond to various designer needs to assess when emulation is
needed
When should I use network emulation ?
The design and development of a complex system requires an adequate methodology and efficient instrumental support in order to early detect and correct anomalies in the functional and non-functional properties of the tested protocols. Among the various tools used to provide experimental support for such developments, network emulation relies on real-time production of impairments on real traffic according to a communication model, either realistically or not. This paper aims at simply presenting to newcomers in network emulation (students, engineers, ...) basic principles and practices illustrated with a few commonly used tools. The motivation behind is to fill a gap in terms of introductory and pragmatic papers in this domain. The study particularly considers centralized approaches, allowing cheap and easy implementation in the context of research labs or industrial developments. In addition, an architectural model for emulation systems is proposed, defining three complementary levels, namely hardware, impairment and model levels. With the help of this architectural framework, various existing tools are situated and described. Various approaches for modeling the emulation actions are studied, such as impairment-based scenarios and virtual architectures, real-time discrete simulation and trace-based systems. Those modeling approaches are described and compared in terms of services and we study their ability to respond to various designer needs to assess when emulation is needed
Virtual Communication Stack: Towards Building Integrated Simulator of Mobile Ad Hoc Network-based Infrastructure for Disaster Response Scenarios
Responses to disastrous events are a challenging problem, because of possible
damages on communication infrastructures. For instance, after a natural
disaster, infrastructures might be entirely destroyed. Different network
paradigms were proposed in the literature in order to deploy adhoc network, and
allow dealing with the lack of communications. However, all these solutions
focus only on the performance of the network itself, without taking into
account the specificities and heterogeneity of the components which use it.
This comes from the difficulty to integrate models with different levels of
abstraction. Consequently, verification and validation of adhoc protocols
cannot guarantee that the different systems will work as expected in
operational conditions. However, the DEVS theory provides some mechanisms to
allow integration of models with different natures. This paper proposes an
integrated simulation architecture based on DEVS which improves the accuracy of
ad hoc infrastructure simulators in the case of disaster response scenarios.Comment: Preprint. Unpublishe
Building Programmable Wireless Networks: An Architectural Survey
In recent times, there have been a lot of efforts for improving the ossified
Internet architecture in a bid to sustain unstinted growth and innovation. A
major reason for the perceived architectural ossification is the lack of
ability to program the network as a system. This situation has resulted partly
from historical decisions in the original Internet design which emphasized
decentralized network operations through co-located data and control planes on
each network device. The situation for wireless networks is no different
resulting in a lot of complexity and a plethora of largely incompatible
wireless technologies. The emergence of "programmable wireless networks", that
allow greater flexibility, ease of management and configurability, is a step in
the right direction to overcome the aforementioned shortcomings of the wireless
networks. In this paper, we provide a broad overview of the architectures
proposed in literature for building programmable wireless networks focusing
primarily on three popular techniques, i.e., software defined networks,
cognitive radio networks, and virtualized networks. This survey is a
self-contained tutorial on these techniques and its applications. We also
discuss the opportunities and challenges in building next-generation
programmable wireless networks and identify open research issues and future
research directions.Comment: 19 page
Network emulation focusing on QoS-Oriented satellite communication
This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication
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