27,221 research outputs found
Computing Minimum Rainbow and Strong Rainbow Colorings of Block Graphs
A path in an edge-colored graph is rainbow if no two edges of it are
colored the same. The graph is rainbow-connected if there is a rainbow path
between every pair of vertices. If there is a rainbow shortest path between
every pair of vertices, the graph is strongly rainbow-connected. The
minimum number of colors needed to make rainbow-connected is known as the
rainbow connection number of , and is denoted by . Similarly,
the minimum number of colors needed to make strongly rainbow-connected is
known as the strong rainbow connection number of , and is denoted by
. We prove that for every , deciding whether
is NP-complete for split graphs, which form a subclass
of chordal graphs. Furthermore, there exists no polynomial-time algorithm for
approximating the strong rainbow connection number of an -vertex split graph
with a factor of for any unless P = NP. We
then turn our attention to block graphs, which also form a subclass of chordal
graphs. We determine the strong rainbow connection number of block graphs, and
show it can be computed in linear time. Finally, we provide a polynomial-time
characterization of bridgeless block graphs with rainbow connection number at
most 4.Comment: 13 pages, 3 figure
Notes on the connectivity of Cayley coset digraphs
Hamidoune's connectivity results for hierarchical Cayley digraphs are
extended to Cayley coset digraphs and thus to arbitrary vertex transitive
digraphs. It is shown that if a Cayley coset digraph can be hierarchically
decomposed in a certain way, then it is optimally vertex connected. The results
are obtained by extending the methods used by Hamidoune. They are used to show
that cycle-prefix graphs are optimally vertex connected. This implies that
cycle-prefix graphs have good fault tolerance properties.Comment: 15 page
Modeling heterogeneity in random graphs through latent space models: a selective review
We present a selective review on probabilistic modeling of heterogeneity in
random graphs. We focus on latent space models and more particularly on
stochastic block models and their extensions that have undergone major
developments in the last five years
Generation of cubic graphs and snarks with large girth
We describe two new algorithms for the generation of all non-isomorphic cubic
graphs with girth at least which are very efficient for
and show how these algorithms can be efficiently restricted to generate snarks
with girth at least .
Our implementation of these algorithms is more than 30, respectively 40 times
faster than the previously fastest generator for cubic graphs with girth at
least 6 and 7, respectively.
Using these generators we have also generated all non-isomorphic snarks with
girth at least 6 up to 38 vertices and show that there are no snarks with girth
at least 7 up to 42 vertices. We present and analyse the new list of snarks
with girth 6.Comment: 27 pages (including appendix
On the fixed-parameter tractability of the maximum connectivity improvement problem
In the Maximum Connectivity Improvement (MCI) problem, we are given a
directed graph and an integer and we are asked to find new
edges to be added to in order to maximize the number of connected pairs of
vertices in the resulting graph. The MCI problem has been studied from the
approximation point of view. In this paper, we approach it from the
parameterized complexity perspective in the case of directed acyclic graphs. We
show several hardness and algorithmic results with respect to different natural
parameters. Our main result is that the problem is -hard for parameter
and it is FPT for parameters and , the matching number of
. We further characterize the MCI problem with respect to other
complementary parameters.Comment: 15 pages, 1 figur
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