50 research outputs found

    A Novel Lockable Spring-loaded Prismatic Spine to Support Agile Quadrupedal Locomotion

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    This paper introduces a way to systematically investigate the effect of compliant prismatic spines in quadrupedal robot locomotion. We develop a novel spring-loaded lockable spine module, together with a new Spinal Compliance-Integrated Quadruped (SCIQ) platform for both empirical and numerical research. Individual spine tests reveal beneficial spinal characteristics like a degressive spring, and validate the efficacy of a proposed compact locking/unlocking mechanism for the spine. Benchmark vertical jumping and landing tests with our robot show comparable jumping performance between the rigid and compliant spines. An observed advantage of the compliant spine module is that it can alleviate more challenging landing conditions by absorbing impact energy and dissipating the remainder via feet slipping through much in cat-like stretching fashion.Comment: To appear in 2023 IEEE IRO

    On Passive Quadrupedal Bounding with Flexible Linear Torso

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    This paper studies the effect of flexible linear torso on the dynamics of passive quadruped bounding. A reduced-order passive and conservative model with linear flexible torso and springy legs is introduced. The model features extensive spine deformation during high-speed bounding, resembling those observed in a cheetah. Fixed points corresponding to cyclic bounding motions are found and calculated using numerical return map methodologies. Results show that the corresponding robot gaits and the associated performance resemble those of its natural counterparts

    Self-Stabilising Quadrupedal Running by Mechanical Design

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    Kinematic primitives for walking and trotting gaits of a quadruped robot with compliant legs

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    In this work we research the role of body dynamics in the complexity of kinematic patterns in a quadruped robot with compliant legs. Two gait patterns, lateral sequence walk and trot, along with leg length control patterns of different complexity were implemented in a modular, feed-forward locomotion controller. The controller was tested on a small, quadruped robot with compliant, segmented leg design, and led to self-stable and self-stabilizing robot locomotion. In-air stepping and on-ground locomotion leg kinematics were recorded, and the number and shapes of motion primitives accounting for 95% of the variance of kinematic leg data were extracted. This revealed that kinematic patterns resulting from feed-forward control had a lower complexity (in-air stepping, 2 to 3 primitives) than kinematic patterns from on-ground locomotion (4 primitives), although both experiments applied identical motor patterns. The complexity of on-ground kinematic patterns had increased, through ground contact and mechanical entrainment. The complexity of observed kinematic on-ground data matches those reported from level-ground locomotion data of legged animals. Results indicate that a very low complexity of modular, rhythmic, feed-forward motor control is sufficient for level-ground locomotion in combination with passive compliant legged hardware

    Effects of Spine Motion on Foot Slip in Quadruped Bounding

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    Translation and bend of the spine in the sagittal plane during high-speed quadruped running were investigated. The effect of the two spine motions on slip between the foot and the ground was also explored. First, three simplified sagittal plane models of quadruped mammals were studied in symmetric bounding. The first model’s trunk allowed no relative motion, the second model allowed only trunk bend, and the third model allowed both bend and translation. Next, torque was introduced to equivalently replace spine motion and the possibility of foot slip of the three models was analyzed theoretically. The results indicate that the third model has the least possibility of slip. This conclusion was further confirmed by simulation experiments. Finally, the conclusion was verified by the reductive model crawling robot

    Locomotion experiments on a planar quadruped robot with articulated spine

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 1996.Includes bibliographical references (p. 65-66).by Karl Freerick Leeser.M.S

    Design and development of a hominid robot with local control in its adaptable feet to enhance locomotion capabilities

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    With increasing mechanization of our daily lives, the expectations and demands in robotic systems increase in the general public and in scientists alike. In recent events such as the Deepwater Horizon''-accident or the nuclear disaster at Fukushima, mobile robotic systems were used, e.g., to support local task forces by gaining visual material to allow an analysis of the situation. Especially the Fukushima example shows that the robotic systems not only have to face a variety of different tasks during operation but also have to deal with different demands regarding the robot's mobility characteristics. To be able to cope with future requirements, it seems necessary to develop kinematically complex systems that feature several different operating modes. That is where this thesis comes in: A robotic system is developed, whose morphology is oriented on chimpanzees and which has the possibility due to its electro-mechanical structure and the degrees of freedom in its arms and legs to walk with different gaits in different postures. For the proposed robot, the chimpanzee was chosen as a model, since these animals show a multitude of different gaits in nature. A quadrupedal gait like crawl allows the robot to traverse safely and stable over rough terrain. A change into the humanoid, bipedal posture enables the robot to move in man-made environments. The structures, which are necessary to ensure an effective and stable locomotion in these two poses, e.g., the feet, are presented in more detail within the thesis. This includes the biological model and an abstraction to allow a technical implementation. In addition, biological spines are analyzed and the development of an active, artificial spine for the robotic system is described. These additional degrees of freedom can increase the robot's locomotion and manipulation capabilities and even allow to show movements, which are not possible without a spine. Unfortunately, the benefits of using an artificial spine in robotic systems are nowadays still neglected, due to the increased complexity of system design and control. To be able to control such a kinematically complex system, a multitude of sensors is installed within the robot's structures. By placing evaluation electronics close by, a local and decentralized preprocessing is realized. Due to this preprocessing is it possible to realize behaviors on the lowest level of robot control: in this thesis it is exemplarily demonstrated by a local controller in the robot's lower leg. In addition to the development and evaluation of robot's structures, the functionality of the overall system is analyzed in different environments. This includes the presentation of detailed data to show the advantages and disadvantages of the local controller. The robot can change its posture independently from a quadrupedal into a bipedal stance and the other way around without external assistance. Once the robot stands upright, it is to investigate to what extent the quadrupedal walking pattern and control structures (like the local controller) have to be modified to contribute to the bipedal walking as well

    Investigation of an Articulated Spine in a Quadruped Robotic System.

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    This research quantitatively analyzes a multi-body dynamics quadrupedal model with an articulated spine to evaluate the effects of speed and stride frequency on the energy requirements of the system. The articulated model consists of six planar, rigid bodies with a single joint in the middle of the torso. All joints are frictionless and mass is equally distributed in the limbs and torso. A model with the mid-torso joint removed, denoted as the rigid model, is used as a baseline comparison. Impulsive forces and torques are used to instantaneously reset the velocities at the phase transitions, allowing for ballistic trajectories during flight phases. Active torques at the haunch and shoulder joints are used during the stance phases to increase the model robustness. Simulations were conducted over effective high-speed gaits from 6.0 - 9.0 m/s. Stride frequencies were varied for both models. An evolutionary algorithm was employed to find plausible gaits based on biologically realistic constraints and bounds. The objective function for the optimization was cost of transport. Results show a decreasing cost of transport as speed increases for the articulated model with an optimal stride frequency of 3 s−1^{-1} and an increasing cost of transport with increasing speed for the rigid model at an optimal stride frequency of 1.4 s−1^{-1}, with a crossover in the cost of transport between the two models occurring at 7.0 m/s. The rigid model favors low speeds and stride frequencies at the cost of a large impulsive vertical force, driving the system through a long, gathered flight phase used to cover the long distances at the low stride frequencies. The articulated model prefers higher speeds and stride frequencies at the cost of a large impulsive torque in the back joint, akin to the contraction of abdomen muscles, preventing the collapse of the back. Thus, it is demonstrated that the inclusion of back articulation enables a more energetically efficient high-speed gait than a rigid back system, as seen in biological systems. Detailed analysis is provided to identify the mechanics associated with the optimal gaits of both the rigid and the articulated systems to support this claim.Ph.D.Mechanical EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/89831/1/bhaueise_1.pd

    High-speed running quadruped robot with a multi-joint spine adopting a 1DoF closed-loop linkage

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    Improving the mobility of robots is an important goal for many real-world applications and implementing an animal-like spine structure in a quadruped robot is a promising approach to achieving high-speed running. This paper proposes a feline-like multi-joint spine adopting a one-degree-of-freedom closed-loop linkage for a quadruped robot to realize high-speed running. We theoretically prove that the proposed spine structure can realize 1.5 times the horizontal range of foot motion compared to a spine structure with a single joint. Experimental results demonstrate that a robot with the proposed spine structure achieves 1.4 times the horizontal range of motion and 1.9 times the speed of a robot with a single-joint spine structure
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