948 research outputs found

    I/O-Efficient Dynamic Planar Range Skyline Queries

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    We present the first fully dynamic worst case I/O-efficient data structures that support planar orthogonal \textit{3-sided range skyline reporting queries} in \bigO (\log_{2B^\epsilon} n + \frac{t}{B^{1-\epsilon}}) I/Os and updates in \bigO (\log_{2B^\epsilon} n) I/Os, using \bigO (\frac{n}{B^{1-\epsilon}}) blocks of space, for nn input planar points, tt reported points, and parameter 0≀ϔ≀10 \leq \epsilon \leq 1. We obtain the result by extending Sundar's priority queues with attrition to support the operations \textsc{DeleteMin} and \textsc{CatenateAndAttrite} in \bigO (1) worst case I/Os, and in \bigO(1/B) amortized I/Os given that a constant number of blocks is already loaded in main memory. Finally, we show that any pointer-based static data structure that supports \textit{dominated maxima reporting queries}, namely the difficult special case of 4-sided skyline queries, in \bigO(\log^{\bigO(1)}n +t) worst case time must occupy Ω(nlog⁥nlog⁥log⁥n)\Omega(n \frac{\log n}{\log \log n}) space, by adapting a similar lower bounding argument for planar 4-sided range reporting queries.Comment: Submitted to SODA 201

    I/O-Efficient Planar Range Skyline and Attrition Priority Queues

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    In the planar range skyline reporting problem, we store a set P of n 2D points in a structure such that, given a query rectangle Q = [a_1, a_2] x [b_1, b_2], the maxima (a.k.a. skyline) of P \cap Q can be reported efficiently. The query is 3-sided if an edge of Q is grounded, giving rise to two variants: top-open (b_2 = \infty) and left-open (a_1 = -\infty) queries. All our results are in external memory under the O(n/B) space budget, for both the static and dynamic settings: * For static P, we give structures that answer top-open queries in O(log_B n + k/B), O(loglog_B U + k/B), and O(1 + k/B) I/Os when the universe is R^2, a U x U grid, and a rank space grid [O(n)]^2, respectively (where k is the number of reported points). The query complexity is optimal in all cases. * We show that the left-open case is harder, such that any linear-size structure must incur \Omega((n/B)^e + k/B) I/Os for a query. We show that this case is as difficult as the general 4-sided queries, for which we give a static structure with the optimal query cost O((n/B)^e + k/B). * We give a dynamic structure that supports top-open queries in O(log_2B^e (n/B) + k/B^1-e) I/Os, and updates in O(log_2B^e (n/B)) I/Os, for any e satisfying 0 \le e \le 1. This leads to a dynamic structure for 4-sided queries with optimal query cost O((n/B)^e + k/B), and amortized update cost O(log (n/B)). As a contribution of independent interest, we propose an I/O-efficient version of the fundamental structure priority queue with attrition (PQA). Our PQA supports FindMin, DeleteMin, and InsertAndAttrite all in O(1) worst case I/Os, and O(1/B) amortized I/Os per operation. We also add the new CatenateAndAttrite operation that catenates two PQAs in O(1) worst case and O(1/B) amortized I/Os. This operation is a non-trivial extension to the classic PQA of Sundar, even in internal memory.Comment: Appeared at PODS 2013, New York, 19 pages, 10 figures. arXiv admin note: text overlap with arXiv:1208.4511, arXiv:1207.234

    Skyline matching: absolute localisation for planetary exploration rovers

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    Skyline matching is a technique for absolute localisation framed in the category of autonomous long-range exploration. Absolute localisation becomes crucial for planetary exploration to recalibrate position during long traverses or to estimate position with no a-priori information. In this project, a skyline matching algorithm is proposed, implemented and evaluated using real acquisitions and simulated data. The function is based on comparing the skyline extracted from rover images and orbital data. The results are promising but intensive testing on more real data is needed to further characterize the algorithm

    Contributions Ă  l’Optimisation de RequĂȘtes Multidimensionnelles

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    Analyser les donnĂ©es consiste Ă  choisir un sous-ensemble des dimensions qui les dĂ©criventafin d'en extraire des informations utiles. Or, il est rare que l'on connaisse a priori les dimensions"intĂ©ressantes". L'analyse se transforme alors en une activitĂ© exploratoire oĂč chaque passe traduit par une requĂȘte. Ainsi, il devient primordiale de proposer des solutions d'optimisationde requĂȘtes qui ont une vision globale du processus plutĂŽt que de chercher Ă  optimiser chaque requĂȘteindĂ©pendamment les unes des autres. Nous prĂ©sentons nos contributions dans le cadre de cette approcheexploratoire en nous focalisant sur trois types de requĂȘtes: (i) le calcul de bordures,(ii) les requĂȘtes dites OLAP (On Line Analytical Processing) dans les cubes de donnĂ©es et (iii) les requĂȘtesde prĂ©fĂ©rence type skyline
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