19,450 research outputs found

    Automatic sorting of point pattern sets using Minkowski Functionals

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    Point pattern sets arise in many different areas of physical, biological, and applied research, representing many random realizations of underlying pattern formation mechanisms. These pattern sets can be heterogeneous with respect to underlying spatial processes, which may not be visually distinguishable. This heterogeneity can be elucidated by looking at statistical measures of the patterns sets and using these measures to divide the pattern set into distinct groups representing like spatial processes. We introduce here a numerical procedure for sorting point pattern sets into spatially homogeneous groups using Functional Principal Component Analysis (FPCA) applied to the approximated Minkowski functionals of each pattern. We demonstrate that this procedure correctly sorts pattern sets into similar groups both when the patterns are drawn from similar processes and when the 2nd-order characteristics of the pattern are identical. We highlight this routine for distinguishing the molecular patterning of fluorescently labeled cell membrane proteins, a subject of much interest in studies investigating complex spatial signaling patterns involved in the human immune response.Comment: 11 pages, 6 figures, submitted to Physical Review E (05 March 2013

    Fuzzy C-Mean And Genetic Algorithms Based Scheduling For Independent Jobs In Computational Grid

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    The concept of Grid computing is becoming the most important research area in the high performance computing. Under this concept, the jobs scheduling in Grid computing has more complicated problems to discover a diversity of available resources, select the appropriate applications and map to suitable resources. However, the major problem is the optimal job scheduling, which Grid nodes need to allocate the appropriate resources for each job. In this paper, we combine Fuzzy C-Mean and Genetic Algorithms which are popular algorithms, the Grid can be used for scheduling. Our model presents the method of the jobs classifications based mainly on Fuzzy C-Mean algorithm and mapping the jobs to the appropriate resources based mainly on Genetic algorithm. In the experiments, we used the workload historical information and put it into our simulator. We get the better result when compared to the traditional algorithms for scheduling policies. Finally, the paper also discusses approach of the jobs classifications and the optimization engine in Grid scheduling

    Community Detection from Location-Tagged Networks

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    Many real world systems or web services can be represented as a network such as social networks and transportation networks. In the past decade, many algorithms have been developed to detect the communities in a network using connections between nodes. However in many real world networks, the locations of nodes have great influence on the community structure. For example, in a social network, more connections are established between geographically proximate users. The impact of locations on community has not been fully investigated by the research literature. In this paper, we propose a community detection method which takes locations of nodes into consideration. The goal is to detect communities with both geographic proximity and network closeness. We analyze the distribution of the distances between connected and unconnected nodes to measure the influence of location on the network structure on two real location-tagged social networks. We propose a method to determine if a location-based community detection method is suitable for a given network. We propose a new community detection algorithm that pushes the location information into the community detection. We test our proposed method on both synthetic data and real world network datasets. The results show that the communities detected by our method distribute in a smaller area compared with the traditional methods and have the similar or higher tightness on network connections

    Automated pebble mosaic stylization of images

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    Digital mosaics have usually used regular tiles, simulating the historical "tessellated" mosaics. In this paper, we present a method for synthesizing pebble mosaics, a historical mosaic style in which the tiles are rounded pebbles. We address both the tiling problem, where pebbles are distributed over the image plane so as to approximate the input image content, and the problem of geometry, creating a smooth rounded shape for each pebble. We adapt SLIC, simple linear iterative clustering, to obtain elongated tiles conforming to image content, and smooth the resulting irregular shapes into shapes resembling pebble cross-sections. Then, we create an interior and exterior contour for each pebble and solve a Laplace equation over the region between them to obtain height-field geometry. The resulting pebble set approximates the input image while presenting full geometry that can be rendered and textured for a highly detailed representation of a pebble mosaic
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