64,979 research outputs found
A Conceptual Model for Scholarly Research Activity
This paper presents a conceptual model for scholarly research
activity, developed as part of the conceptual modelling work
within the ???Preparing DARIAH??? European e-Infrastructures
project. It is inspired by cultural-historical activity theory,
and is expressed in terms of the CIDOC Conceptual Reference
Model, extending its notion of activity so as to also
account, apart from historical practice, for scholarly research
planning. It is intended as a framework for structuring and
analyzing the results of empirical research on scholarly practice
and information requirements, encompassing the full
research lifecycle of information work and involving both
primary evidence and scholarly objects; also, as a framework
for producing clear and pertinent information requirements,
and specifications of digital infrastructures, tools and services
for scholarly research. We plan to use the model to tag interview
transcripts from an empirical study on scholarly information
work, and thus validate its soundness and fitness for
purpose
Formal models, usability and related work in IR (editorial for special edition)
The Glasgow IR group has carried out both theoretical and empirical work, aimed at giving end users efficient and effective access to large collections of multimedia data
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Information encountering re-encountered: A conceptual re-examination of serendipity in the context of information acquisition
Purpose
In order to understand the totality, diversity and richness of human information behavior, increasing research attention has been paid to examining serendipity in the context of information acquisition. However, several issues have arisen as this research subfield has tried to find its feet; we have used different, inconsistent terminology to define this phenomenon (e.g. information encountering, accidental information discovery, incidental information acquisition), the scope of the phenomenon has not been clearly defined and its nature was not fully understood or fleshed-out.
Design/methodology/approach
In this paper, information encountering (IE) was proposed as the preferred term for serendipity in the context of information acquisition.
Findings
A reconceptualized definition and scope of IE was presented, a temporal model of IE and a refined model of IE that integrates the IE process with contextual factors and extends previous models of IE to include additional information acquisition activities pre- and postencounter.
Originality/value
By providing a more precise definition, clearer scope and richer theoretical description of the nature of IE, there was hope to make the phenomenon of serendipity in the context of information acquisition more accessible, encouraging future research consistency and thereby promoting deeper, more unified theoretical development
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Teaching and learning in information retrieval
A literature review of pedagogical methods for teaching and learning information retrieval is presented. From the analysis of the literature a taxonomy was built and it is used to structure the paper. Information Retrieval (IR) is presented from different points of view: technical levels, educational goals, teaching and learning methods, assessment and curricula. The review is organized around two levels of abstraction which form a taxonomy that deals with the different aspects of pedagogy as applied to information retrieval. The first level looks at the technical level of delivering information retrieval concepts, and at the educational goals as articulated by the two main subject domains where IR is delivered: computer science (CS) and library and information science (LIS). The second level focuses on pedagogical issues, such as teaching and learning methods, delivery modes (classroom, online or e-learning), use of IR systems for teaching, assessment and feedback, and curricula design. The survey, and its bibliography, provides an overview of the pedagogical research carried out in the field of IR. It also provides a guide for educators on approaches that can be applied to improving the student learning experiences
Applying digital content management to support localisation
The retrieval and presentation of digital content such as that on the World Wide Web (WWW) is a substantial area of research. While recent years have seen huge expansion in the size of web-based archives that can be searched efficiently by commercial search engines, the presentation of potentially relevant content is still limited to ranked document lists represented by simple text snippets or image keyframe surrogates. There is expanding interest in techniques to personalise the presentation of content to improve the richness and effectiveness of the user experience. One of the most significant challenges to achieving this is the increasingly multilingual nature of this data, and the need to provide suitably localised responses to users based on this content. The Digital Content Management (DCM) track of the Centre for Next Generation Localisation (CNGL) is seeking to develop technologies to support advanced personalised access and presentation of information by combining elements from the existing research areas of Adaptive Hypermedia and Information Retrieval. The combination of these technologies is intended to produce significant improvements in the way users access information. We review key features of these technologies and introduce early ideas for how these technologies can support localisation and localised content before concluding with some impressions of future directions in DCM
A framework for investigating the interaction in information retrieval
To increase retrieval effectiveness, information retrieval systems must offer better supports to users in their information seeking activities. To achieve this, one major concern is to obtain a better understanding of the nature of the interaction between a user and an information retrieval system. For this, we need a means to analyse the interaction in information retrieval, so as to compare the interaction processes within and across information retrieval systems. We present a framework for investigating the interaction between users and information retrieval systems. The framework is based on channel theory, a theory of information and its flow, which provides an explicit ontology that can be used to represent any aspect of the interaction process. The developed framework allows for the investigation of the interaction in information retrieval at the desired level of abstraction. We use the framework to investigate the interaction in relevance feedback and standard web search
The Partial Evaluation Approach to Information Personalization
Information personalization refers to the automatic adjustment of information
content, structure, and presentation tailored to an individual user. By
reducing information overload and customizing information access,
personalization systems have emerged as an important segment of the Internet
economy. This paper presents a systematic modeling methodology - PIPE
(`Personalization is Partial Evaluation') - for personalization.
Personalization systems are designed and implemented in PIPE by modeling an
information-seeking interaction in a programmatic representation. The
representation supports the description of information-seeking activities as
partial information and their subsequent realization by partial evaluation, a
technique for specializing programs. We describe the modeling methodology at a
conceptual level and outline representational choices. We present two
application case studies that use PIPE for personalizing web sites and describe
how PIPE suggests a novel evaluation criterion for information system designs.
Finally, we mention several fundamental implications of adopting the PIPE model
for personalization and when it is (and is not) applicable.Comment: Comprehensive overview of the PIPE model for personalizatio
Usability evaluation of digital libraries: a tutorial
This one-day tutorial is an introduction to usability evaluation for Digital
Libraries. In particular, we will introduce Claims Analysis. This approach
focuses on the designers’ motivations and reasons for making particular
design decisions and examines the effect on the user’s interaction with
the system. The general approach, as presented by Carroll and
Rosson(1992), has been tailored specifically to the design of digital
libraries.
Digital libraries are notoriously difficult to design well in terms of their
eventual usability. In this tutorial, we will present an overview of
usability issues and techniques for digital libraries, and a more detailed
account of claims analysis, including two supporting techniques –
simple cognitive analysis based on Norman’s ‘action cycle’ and
Scenarios and personas. Through a graduated series of worked
examples, participants will get hands-on experience of applying this
approach to developing more usable digital libraries. This tutorial
assumes no prior knowledge of usability evaluation, and is aimed at all
those involved in the development and deployment of digital libraries
A survey on the use of relevance feedback for information access systems
Users of online search engines often find it difficult to express their need for information in the form of a query. However, if the user can identify examples of the kind of documents they require then they can employ a technique known as relevance feedback. Relevance feedback covers a range of techniques intended to improve a user's query and facilitate retrieval of information relevant to a user's information need. In this paper we survey relevance feedback techniques. We study both automatic techniques, in which the system modifies the user's query, and interactive techniques, in which the user has control over query modification. We also consider specific interfaces to relevance feedback systems and characteristics of searchers that can affect the use and success of relevance feedback systems
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