2,926 research outputs found

    Improved Hardness of Approximating Chromatic Number

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    We prove that for sufficiently large K, it is NP-hard to color K-colorable graphs with less than 2^{K^{1/3}} colors. This improves the previous result of K versus K^{O(log K)} in Khot [14]

    Grothendieck inequalities for semidefinite programs with rank constraint

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    Grothendieck inequalities are fundamental inequalities which are frequently used in many areas of mathematics and computer science. They can be interpreted as upper bounds for the integrality gap between two optimization problems: a difficult semidefinite program with rank-1 constraint and its easy semidefinite relaxation where the rank constrained is dropped. For instance, the integrality gap of the Goemans-Williamson approximation algorithm for MAX CUT can be seen as a Grothendieck inequality. In this paper we consider Grothendieck inequalities for ranks greater than 1 and we give two applications: approximating ground states in the n-vector model in statistical mechanics and XOR games in quantum information theory.Comment: 22 page

    Recycling Randomness with Structure for Sublinear time Kernel Expansions

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    We propose a scheme for recycling Gaussian random vectors into structured matrices to approximate various kernel functions in sublinear time via random embeddings. Our framework includes the Fastfood construction as a special case, but also extends to Circulant, Toeplitz and Hankel matrices, and the broader family of structured matrices that are characterized by the concept of low-displacement rank. We introduce notions of coherence and graph-theoretic structural constants that control the approximation quality, and prove unbiasedness and low-variance properties of random feature maps that arise within our framework. For the case of low-displacement matrices, we show how the degree of structure and randomness can be controlled to reduce statistical variance at the cost of increased computation and storage requirements. Empirical results strongly support our theory and justify the use of a broader family of structured matrices for scaling up kernel methods using random features

    Computing Minimum Rainbow and Strong Rainbow Colorings of Block Graphs

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    A path in an edge-colored graph GG is rainbow if no two edges of it are colored the same. The graph GG is rainbow-connected if there is a rainbow path between every pair of vertices. If there is a rainbow shortest path between every pair of vertices, the graph GG is strongly rainbow-connected. The minimum number of colors needed to make GG rainbow-connected is known as the rainbow connection number of GG, and is denoted by rc(G)\text{rc}(G). Similarly, the minimum number of colors needed to make GG strongly rainbow-connected is known as the strong rainbow connection number of GG, and is denoted by src(G)\text{src}(G). We prove that for every k≥3k \geq 3, deciding whether src(G)≤k\text{src}(G) \leq k is NP-complete for split graphs, which form a subclass of chordal graphs. Furthermore, there exists no polynomial-time algorithm for approximating the strong rainbow connection number of an nn-vertex split graph with a factor of n1/2−ϵn^{1/2-\epsilon} for any ϵ>0\epsilon > 0 unless P = NP. We then turn our attention to block graphs, which also form a subclass of chordal graphs. We determine the strong rainbow connection number of block graphs, and show it can be computed in linear time. Finally, we provide a polynomial-time characterization of bridgeless block graphs with rainbow connection number at most 4.Comment: 13 pages, 3 figure
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