2,926 research outputs found
Improved Hardness of Approximating Chromatic Number
We prove that for sufficiently large K, it is NP-hard to color K-colorable
graphs with less than 2^{K^{1/3}} colors. This improves the previous result of
K versus K^{O(log K)} in Khot [14]
Grothendieck inequalities for semidefinite programs with rank constraint
Grothendieck inequalities are fundamental inequalities which are frequently
used in many areas of mathematics and computer science. They can be interpreted
as upper bounds for the integrality gap between two optimization problems: a
difficult semidefinite program with rank-1 constraint and its easy semidefinite
relaxation where the rank constrained is dropped. For instance, the integrality
gap of the Goemans-Williamson approximation algorithm for MAX CUT can be seen
as a Grothendieck inequality. In this paper we consider Grothendieck
inequalities for ranks greater than 1 and we give two applications:
approximating ground states in the n-vector model in statistical mechanics and
XOR games in quantum information theory.Comment: 22 page
Recycling Randomness with Structure for Sublinear time Kernel Expansions
We propose a scheme for recycling Gaussian random vectors into structured
matrices to approximate various kernel functions in sublinear time via random
embeddings. Our framework includes the Fastfood construction as a special case,
but also extends to Circulant, Toeplitz and Hankel matrices, and the broader
family of structured matrices that are characterized by the concept of
low-displacement rank. We introduce notions of coherence and graph-theoretic
structural constants that control the approximation quality, and prove
unbiasedness and low-variance properties of random feature maps that arise
within our framework. For the case of low-displacement matrices, we show how
the degree of structure and randomness can be controlled to reduce statistical
variance at the cost of increased computation and storage requirements.
Empirical results strongly support our theory and justify the use of a broader
family of structured matrices for scaling up kernel methods using random
features
Computing Minimum Rainbow and Strong Rainbow Colorings of Block Graphs
A path in an edge-colored graph is rainbow if no two edges of it are
colored the same. The graph is rainbow-connected if there is a rainbow path
between every pair of vertices. If there is a rainbow shortest path between
every pair of vertices, the graph is strongly rainbow-connected. The
minimum number of colors needed to make rainbow-connected is known as the
rainbow connection number of , and is denoted by . Similarly,
the minimum number of colors needed to make strongly rainbow-connected is
known as the strong rainbow connection number of , and is denoted by
. We prove that for every , deciding whether
is NP-complete for split graphs, which form a subclass
of chordal graphs. Furthermore, there exists no polynomial-time algorithm for
approximating the strong rainbow connection number of an -vertex split graph
with a factor of for any unless P = NP. We
then turn our attention to block graphs, which also form a subclass of chordal
graphs. We determine the strong rainbow connection number of block graphs, and
show it can be computed in linear time. Finally, we provide a polynomial-time
characterization of bridgeless block graphs with rainbow connection number at
most 4.Comment: 13 pages, 3 figure
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