2,014 research outputs found

    On a game theoretic approach to capacity maximization in wireless networks

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    We consider the capacity problem (or, the single slot scheduling problem) in wireless networks. Our goal is to maximize the number of successful connections in arbitrary wireless networks where a transmission is successful only if the signal-to-interference-plus-noise ratio at the receiver is greater than some threshold. We study a game theoretic approach towards capacity maximization introduced by Andrews and Dinitz (INFOCOM 2009) and Dinitz (INFOCOM 2010). We prove vastly improved bounds for the game theoretic algorithm. In doing so, we achieve the first distributed constant factor approximation algorithm for capacity maximization for the uniform power assignment. When compared to the optimum where links may use an arbitrary power assignment, we prove a O(logΔ)O(\log \Delta) approximation, where Δ\Delta is the ratio between the largest and the smallest link in the network. This is an exponential improvement of the approximation factor compared to existing results for distributed algorithms. All our results work for links located in any metric space. In addition, we provide simulation studies clarifying the picture on distributed algorithms for capacity maximization.Comment: 16 pages, 5 figures (to appear in INFOCOM 2011

    Energy-Efficient Power and Rate Control with QoS Constraints: A Game-Theoretic Approach

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    A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power and rate in a distributed manner in order to maximize its own utility and at the same time satisfy its QoS requirements. The user's QoS constraints are specified in terms of the average source rate and average delay. The utility function considered here measures energy efficiency and the delay includes both transmission and queueing delays. The Nash equilibrium solution for the proposed non-cooperative game is derived and a closed-form expression for the utility achieved at equilibrium is obtained. It is shown that the QoS requirements of a user translate into a "size" for the user which is an indication of the amount of network resources consumed by the user. Using this framework, the tradeoffs among throughput, delay, network capacity and energy efficiency are also studied.Comment: To appear in the proceedings of the 2006 International Wireless Communications and Mobile Computing Conference (IWCMC'06), Vancouver, BC, Canada, July 200

    Potential Games for Energy-Efficient Resource Allocation in Multipoint-to-Multipoint CDMA Wireless Data Networks

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    The problem of noncooperative resource allocation in a multipoint-to-multipoint cellular network is considered in this paper. The considered scenario is general enough to represent several key instances of modern wireless networks such as a multicellular network, a peer-to-peer network (interference channel), and a wireless network equipped with femtocells. In particular, the problem of joint transmit waveforms adaptation, linear receiver design, and transmit power control is examined. Several utility functions to be maximized are considered, and, among them, we cite the received SINR, and the transmitter energy efficiency, which is measured in bit/Joule, and represents the number of successfully delivered bits for each energy unit used for transmission. Resorting to the theory of potential games, noncooperative games admitting Nash equilibria in multipoint-to-multipoint cellular networks regardless of the channel coefficient realizations are designed. Computer simulations confirm that the considered games are convergent, and show the huge benefits that resource allocation schemes can bring to the performance of wireless data networks.Comment: Submitted to Physical Communication, ELSEVIE

    Energy-Efficient Resource Allocation in Multiuser MIMO Systems: A Game-Theoretic Framework

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    This paper focuses on the cross-layer issue of resource allocation for energy efficiency in the uplink of a multiuser MIMO wireless communication system. Assuming that all of the transmitters and the uplink receiver are equipped with multiple antennas, the situation considered is that in which each terminal is allowed to vary its transmit power, beamforming vector, and uplink receiver in order to maximize its own utility, which is defined as the ratio of data throughput to transmit power; the case in which non-linear interference cancellation is used at the receiver is also investigated. Applying a game-theoretic formulation, several non-cooperative games for utility maximization are thus formulated, and their performance is compared in terms of achieved average utility, achieved average SINR and average transmit power at the Nash equilibrium. Numerical results show that the use of the proposed cross-layer resource allocation policies brings remarkable advantages to the network performance.Comment: Proceedings of the 16th European Signal Processing Conference, Lausanne, Switzerland, August 25-29, 200

    Energy-Efficient Resource Allocation in Wireless Networks with Quality-of-Service Constraints

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    A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power and rate in a distributed manner in order to maximize its own utility while satisfying its QoS requirements. The user's QoS constraints are specified in terms of the average source rate and an upper bound on the average delay where the delay includes both transmission and queuing delays. The utility function considered here measures energy efficiency and is particularly suitable for wireless networks with energy constraints. The Nash equilibrium solution for the proposed non-cooperative game is derived and a closed-form expression for the utility achieved at equilibrium is obtained. It is shown that the QoS requirements of a user translate into a "size" for the user which is an indication of the amount of network resources consumed by the user. Using this competitive multiuser framework, the tradeoffs among throughput, delay, network capacity and energy efficiency are studied. In addition, analytical expressions are given for users' delay profiles and the delay performance of the users at Nash equilibrium is quantified.Comment: Accpeted for publication in the IEEE Transactions on Communication

    Signal Processing and Optimal Resource Allocation for the Interference Channel

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    In this article, we examine several design and complexity aspects of the optimal physical layer resource allocation problem for a generic interference channel (IC). The latter is a natural model for multi-user communication networks. In particular, we characterize the computational complexity, the convexity as well as the duality of the optimal resource allocation problem. Moreover, we summarize various existing algorithms for resource allocation and discuss their complexity and performance tradeoff. We also mention various open research problems throughout the article.Comment: To appear in E-Reference Signal Processing, R. Chellapa and S. Theodoridis, Eds., Elsevier, 201

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    Pareto-optimal Nash equilibrium in capacity allocation game for self-managed networks

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    In this paper we introduce a capacity allocation game which models the problem of maximizing network utility from the perspective of distributed noncooperative agents. Motivated by the idea of self-managed networks, in the developed framework decision-making entities are associated with individual transmission links, deciding on the way they split capacity among concurrent flows. An efficient decentralized algorithm is given for computing strongly Pareto-optimal strategies, constituting a pure Nash equilibrium. Subsequently, we discuss the properties of the introduced game related to the Price of Anarchy and Price of Stability. The paper is concluded with an experimental study.Comment: Computer Networks, 201

    Energy Efficiency in Multi-hop CDMA Networks: A Game Theoretic Analysis

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    A game-theoretic analysis is used to study the effects of receiver choice on the energy efficiency of multi-hop networks in which the nodes communicate using Direct-Sequence Code Division Multiple Access (DS-CDMA). A Nash equilibrium of the game in which the network nodes can choose their receivers as well as their transmit powers to maximize the total number of bits they transmit per unit of energy is derived. The energy efficiencies resulting from the use of different linear multiuser receivers in this context are compared, looking at both the non-cooperative game and the Pareto optimal solution. For analytical ease, particular attention is paid to asymptotically large networks. Significant gains in energy efficiency are observed when multiuser receivers, particularly the linear minimum mean-square error (MMSE) receiver, are used instead of conventional matched filter receivers.Comment: To appear in the Proceedings of the Workshop on Multi-Layer Modelling and Design of Multi-Hop Wireless Networks (MLMD 06), Minneapolis, MN, July 12 - 15, 200

    Distributed Game Theoretic Optimization and Management of Multichannel ALOHA Networks

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    The problem of distributed rate maximization in multi-channel ALOHA networks is considered. First, we study the problem of constrained distributed rate maximization, where user rates are subject to total transmission probability constraints. We propose a best-response algorithm, where each user updates its strategy to increase its rate according to the channel state information and the current channel utilization. We prove the convergence of the algorithm to a Nash equilibrium in both homogeneous and heterogeneous networks using the theory of potential games. The performance of the best-response dynamic is analyzed and compared to a simple transmission scheme, where users transmit over the channel with the highest collision-free utility. Then, we consider the case where users are not restricted by transmission probability constraints. Distributed rate maximization under uncertainty is considered to achieve both efficiency and fairness among users. We propose a distributed scheme where users adjust their transmission probability to maximize their rates according to the current network state, while maintaining the desired load on the channels. We show that our approach plays an important role in achieving the Nash bargaining solution among users. Sequential and parallel algorithms are proposed to achieve the target solution in a distributed manner. The efficiencies of the algorithms are demonstrated through both theoretical and simulation results.Comment: 34 pages, 6 figures, accepted for publication in the IEEE/ACM Transactions on Networking, part of this work was presented at IEEE CAMSAP 201
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