3,111 research outputs found

    Some Results On Convex Greedy Embedding Conjecture for 3-Connected Planar Graphs

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    A greedy embedding of a graph G=(V,E)G = (V,E) into a metric space (X,d)(X,d) is a function x:V(G)→Xx : V(G) \to X such that in the embedding for every pair of non-adjacent vertices x(s),x(t)x(s), x(t) there exists another vertex x(u)x(u) adjacent to x(s)x(s) which is closer to x(t)x(t) than x(s)x(s). This notion of greedy embedding was defined by Papadimitriou and Ratajczak (Theor. Comput. Sci. 2005), where authors conjectured that every 3-connected planar graph has a greedy embedding (possibly planar and convex) in the Euclidean plane. Recently, greedy embedding conjecture has been proved by Leighton and Moitra (FOCS 2008). However, their algorithm do not result in a drawing that is planar and convex for all 3-connected planar graph in the Euclidean plane. In this work we consider the planar convex greedy embedding conjecture and make some progress. We derive a new characterization of planar convex greedy embedding that given a 3-connected planar graph G=(V,E)G = (V,E), an embedding x: V \to \bbbr^2 of GG is a planar convex greedy embedding if and only if, in the embedding xx, weight of the maximum weight spanning tree (TT) and weight of the minimum weight spanning tree (\func{MST}) satisfies \WT(T)/\WT(\func{MST}) \leq (\card{V}-1)^{1 - \delta}, for some 0<δ≤10 < \delta \leq 1.Comment: 19 pages, A short version of this paper has been accepted for presentation in FCT 2009 - 17th International Symposium on Fundamentals of Computation Theor

    On Leveraging Partial Paths in Partially-Connected Networks

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    Mobile wireless network research focuses on scenarios at the extremes of the network connectivity continuum where the probability of all nodes being connected is either close to unity, assuming connected paths between all nodes (mobile ad hoc networks), or it is close to zero, assuming no multi-hop paths exist at all (delay-tolerant networks). In this paper, we argue that a sizable fraction of networks lies between these extremes and is characterized by the existence of partial paths, i.e. multi-hop path segments that allow forwarding data closer to the destination even when no end-to-end path is available. A fundamental issue in such networks is dealing with disruptions of end-to-end paths. Under a stochastic model, we compare the performance of the established end-to-end retransmission (ignoring partial paths), against a forwarding mechanism that leverages partial paths to forward data closer to the destination even during disruption periods. Perhaps surprisingly, the alternative mechanism is not necessarily superior. However, under a stochastic monotonicity condition between current v.s. future path length, which we demonstrate to hold in typical network models, we manage to prove superiority of the alternative mechanism in stochastic dominance terms. We believe that this study could serve as a foundation to design more efficient data transfer protocols for partially-connected networks, which could potentially help reducing the gap between applications that can be supported over disconnected networks and those requiring full connectivity.Comment: Extended version of paper appearing at IEEE INFOCOM 2009, April 20-25, Rio de Janeiro, Brazi

    Remarks on Category-Based Routing in Social Networks

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    It is well known that individuals can route messages on short paths through social networks, given only simple information about the target and using only local knowledge about the topology. Sociologists conjecture that people find routes greedily by passing the message to an acquaintance that has more in common with the target than themselves, e.g. if a dentist in Saarbr\"ucken wants to send a message to a specific lawyer in Munich, he may forward it to someone who is a lawyer and/or lives in Munich. Modelling this setting, Eppstein et al. introduced the notion of category-based routing. The goal is to assign a set of categories to each node of a graph such that greedy routing is possible. By proving bounds on the number of categories a node has to be in we can argue about the plausibility of the underlying sociological model. In this paper we substantially improve the upper bounds introduced by Eppstein et al. and prove new lower bounds.Comment: 21 page

    Gabriel Triangulations and Angle-Monotone Graphs: Local Routing and Recognition

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    A geometric graph is angle-monotone if every pair of vertices has a path between them that---after some rotation---is xx- and yy-monotone. Angle-monotone graphs are 2\sqrt 2-spanners and they are increasing-chord graphs. Dehkordi, Frati, and Gudmundsson introduced angle-monotone graphs in 2014 and proved that Gabriel triangulations are angle-monotone graphs. We give a polynomial time algorithm to recognize angle-monotone geometric graphs. We prove that every point set has a plane geometric graph that is generalized angle-monotone---specifically, we prove that the half-θ6\theta_6-graph is generalized angle-monotone. We give a local routing algorithm for Gabriel triangulations that finds a path from any vertex ss to any vertex tt whose length is within 1+21 + \sqrt 2 times the Euclidean distance from ss to tt. Finally, we prove some lower bounds and limits on local routing algorithms on Gabriel triangulations.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    Optimal Vertex Fault Tolerant Spanners (for fixed stretch)

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    A kk-spanner of a graph GG is a sparse subgraph HH whose shortest path distances match those of GG up to a multiplicative error kk. In this paper we study spanners that are resistant to faults. A subgraph H⊆GH \subseteq G is an ff vertex fault tolerant (VFT) kk-spanner if H∖FH \setminus F is a kk-spanner of G∖FG \setminus F for any small set FF of ff vertices that might "fail." One of the main questions in the area is: what is the minimum size of an ff fault tolerant kk-spanner that holds for all nn node graphs (as a function of ff, kk and nn)? This question was first studied in the context of geometric graphs [Levcopoulos et al. STOC '98, Czumaj and Zhao SoCG '03] and has more recently been considered in general undirected graphs [Chechik et al. STOC '09, Dinitz and Krauthgamer PODC '11]. In this paper, we settle the question of the optimal size of a VFT spanner, in the setting where the stretch factor kk is fixed. Specifically, we prove that every (undirected, possibly weighted) nn-node graph GG has a (2k−1)(2k-1)-spanner resilient to ff vertex faults with Ok(f1−1/kn1+1/k)O_k(f^{1 - 1/k} n^{1 + 1/k}) edges, and this is fully optimal (unless the famous Erdos Girth Conjecture is false). Our lower bound even generalizes to imply that no data structure capable of approximating distG∖F(s,t)dist_{G \setminus F}(s, t) similarly can beat the space usage of our spanner in the worst case. We also consider the edge fault tolerant (EFT) model, defined analogously with edge failures rather than vertex failures. We show that the same spanner upper bound applies in this setting. Our data structure lower bound extends to the case k=2k=2 (and hence we close the EFT problem for 33-approximations), but it falls to Ω(f1/2−1/(2k)⋅n1+1/k)\Omega(f^{1/2 - 1/(2k)} \cdot n^{1 + 1/k}) for k≥3k \ge 3. We leave it as an open problem to close this gap.Comment: To appear in SODA 201

    Scalable Routing Easy as PIE: a Practical Isometric Embedding Protocol (Technical Report)

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    We present PIE, a scalable routing scheme that achieves 100% packet delivery and low path stretch. It is easy to implement in a distributed fashion and works well when costs are associated to links. Scalability is achieved by using virtual coordinates in a space of concise dimensionality, which enables greedy routing based only on local knowledge. PIE is a general routing scheme, meaning that it works on any graph. We focus however on the Internet, where routing scalability is an urgent concern. We show analytically and by using simulation that the scheme scales extremely well on Internet-like graphs. In addition, its geometric nature allows it to react efficiently to topological changes or failures by finding new paths in the network at no cost, yielding better delivery ratios than standard algorithms. The proposed routing scheme needs an amount of memory polylogarithmic in the size of the network and requires only local communication between the nodes. Although each node constructs its coordinates and routes packets locally, the path stretch remains extremely low, even lower than for centralized or less scalable state-of-the-art algorithms: PIE always finds short paths and often enough finds the shortest paths.Comment: This work has been previously published in IEEE ICNP'11. The present document contains an additional optional mechanism, presented in Section III-D, to further improve performance by using route asymmetry. It also contains new simulation result
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