16,493 research outputs found

    Probabilistic Analysis of Optimization Problems on Generalized Random Shortest Path Metrics

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    Simple heuristics often show a remarkable performance in practice for optimization problems. Worst-case analysis often falls short of explaining this performance. Because of this, "beyond worst-case analysis" of algorithms has recently gained a lot of attention, including probabilistic analysis of algorithms. The instances of many optimization problems are essentially a discrete metric space. Probabilistic analysis for such metric optimization problems has nevertheless mostly been conducted on instances drawn from Euclidean space, which provides a structure that is usually heavily exploited in the analysis. However, most instances from practice are not Euclidean. Little work has been done on metric instances drawn from other, more realistic, distributions. Some initial results have been obtained by Bringmann et al. (Algorithmica, 2013), who have used random shortest path metrics on complete graphs to analyze heuristics. The goal of this paper is to generalize these findings to non-complete graphs, especially Erd\H{o}s-R\'enyi random graphs. A random shortest path metric is constructed by drawing independent random edge weights for each edge in the graph and setting the distance between every pair of vertices to the length of a shortest path between them with respect to the drawn weights. For such instances, we prove that the greedy heuristic for the minimum distance maximum matching problem, the nearest neighbor and insertion heuristics for the traveling salesman problem, and a trivial heuristic for the kk-median problem all achieve a constant expected approximation ratio. Additionally, we show a polynomial upper bound for the expected number of iterations of the 2-opt heuristic for the traveling salesman problem.Comment: An extended abstract appeared in the proceedings of WALCOM 201

    Tackling Group-Tree Matching in Large Scale Group Communications

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    As a mechanism to support group communications, multicasting faces a serious state scalability problem when there are large numbers of groups in the network: lots of resources (e.g., memory to maintain group state information) and control overhead (e.g., multicast tree setup and maintenance) are required to manage the groups. Recently, an efficient solution called aggregated multicast is proposed [8]. In this approach, groups are assigned to proper trees and multiple groups can share one delivery tree. A key problem in aggregated multicast is group-tree matching (i.e., matching groups to trees). In this paper, we investigate this group-tree matching problem. We first formally define the problem, and formulate two versions of the problem: static and dynamic. We analyze the static version of the problem and prove that it is NP-complete. To tackle this hard problem, we propose three algorithms: one optimal (using Linear Integer Programming, or ILP), one near-optimal (using Greedy method), and one pseudo-dynamic algorithm. For the dynamic version, we present a general heuristic on-line grouptree matching algorithm. Simulation studies are conducted to compare the three algorithms for the static version. Our results show that Greedy algorithm is a feasible solution to the static problem and its performance is very close the ILP optimal solution, while pseudo-dynamic algorithm is a good heuristic for many cases where Greedy does not work well. We also evaluate the performance of the heuristic online algorithm, and show that it is a practical solution to the dynamic on-line group-tree matching problem

    Some recent results in the analysis of greedy algorithms for assignment problems

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    We survey some recent developments in the analysis of greedy algorithms for assignment and transportation problems. We focus on the linear programming model for matroids and linear assignment problems with Monge property, on general linear programs, probabilistic analysis for linear assignment and makespan minimization, and on-line algorithms for linear and non-linear assignment problems

    Fast Hierarchical Clustering and Other Applications of Dynamic Closest Pairs

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    We develop data structures for dynamic closest pair problems with arbitrary distance functions, that do not necessarily come from any geometric structure on the objects. Based on a technique previously used by the author for Euclidean closest pairs, we show how to insert and delete objects from an n-object set, maintaining the closest pair, in O(n log^2 n) time per update and O(n) space. With quadratic space, we can instead use a quadtree-like structure to achieve an optimal time bound, O(n) per update. We apply these data structures to hierarchical clustering, greedy matching, and TSP heuristics, and discuss other potential applications in machine learning, Groebner bases, and local improvement algorithms for partition and placement problems. Experiments show our new methods to be faster in practice than previously used heuristics.Comment: 20 pages, 9 figures. A preliminary version of this paper appeared at the 9th ACM-SIAM Symp. on Discrete Algorithms, San Francisco, 1998, pp. 619-628. For source code and experimental results, see http://www.ics.uci.edu/~eppstein/projects/pairs

    Highly Scalable Algorithms for Robust String Barcoding

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    String barcoding is a recently introduced technique for genomic-based identification of microorganisms. In this paper we describe the engineering of highly scalable algorithms for robust string barcoding. Our methods enable distinguisher selection based on whole genomic sequences of hundreds of microorganisms of up to bacterial size on a well-equipped workstation, and can be easily parallelized to further extend the applicability range to thousands of bacterial size genomes. Experimental results on both randomly generated and NCBI genomic data show that whole-genome based selection results in a number of distinguishers nearly matching the information theoretic lower bounds for the problem

    Maximizing System Throughput Using Cooperative Sensing in Multi-Channel Cognitive Radio Networks

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    In Cognitive Radio Networks (CRNs), unlicensed users are allowed to access the licensed spectrum when it is not currently being used by primary users (PUs). In this paper, we study the throughput maximization problem for a multi-channel CRN where each SU can only sense a limited number of channels. We show that this problem is strongly NP-hard, and propose an approximation algorithm with a factor at least 1/2μ1/2\mu where μ[1,2]\mu \in [1,2] is a system parameter reflecting the sensing capability of SUs across channels and their sensing budgets. This performance guarantee is achieved by exploiting a nice structural property of the objective function and constructing a particular matching. Our numerical results demonstrate the advantage of our algorithm compared with both a random and a greedy sensing assignment algorithm

    Shunting passenger trains: getting ready for departure

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    In this paper we consider the problem of shunting train units on a railway station. Train units arrive at and depart from the station according to a given train schedule and in between the units may have to be stored at the station. The assignment of arriving to departing train units (called matching) and the scheduling of the movements to realize this matching is called shunting. The goal is to realize the shunting using a minimal number of shunt movements.\ud For a restricted version of this problem an ILP approach has been presented in the literature. In this paper, we consider the general shunting problem and derive a greedy heuristic approach and an exact solution method based on dynamic programming. Both methods are flexible in the sense that they allow the incorporation of practical planning rules and may be extended to cover additional requirements from practice

    The edge-disjoint path problem on random graphs by message-passing

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    We present a message-passing algorithm to solve the edge disjoint path problem (EDP) on graphs incorporating under a unique framework both traffic optimization and path length minimization. The min-sum equations for this problem present an exponential computational cost in the number of paths. To overcome this obstacle we propose an efficient implementation by mapping the equations onto a weighted combinatorial matching problem over an auxiliary graph. We perform extensive numerical simulations on random graphs of various types to test the performance both in terms of path length minimization and maximization of the number of accommodated paths. In addition, we test the performance on benchmark instances on various graphs by comparison with state-of-the-art algorithms and results found in the literature. Our message-passing algorithm always outperforms the others in terms of the number of accommodated paths when considering non trivial instances (otherwise it gives the same trivial results). Remarkably, the largest improvement in performance with respect to the other methods employed is found in the case of benchmarks with meshes, where the validity hypothesis behind message-passing is expected to worsen. In these cases, even though the exact message-passing equations do not converge, by introducing a reinforcement parameter to force convergence towards a sub optimal solution, we were able to always outperform the other algorithms with a peak of 27% performance improvement in terms of accommodated paths. On random graphs, we numerically observe two separated regimes: one in which all paths can be accommodated and one in which this is not possible. We also investigate the behaviour of both the number of paths to be accommodated and their minimum total length.Comment: 14 pages, 8 figure
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